• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Lifting Strength From Sinking a Floating Object?

9,828
12,447
If a character pushes a floating/airborne object (say, a floating castle or something) downwards until it touches the ground, would it be possible to get LS from that?
 
Yeah. For an object in water you can just take the objects buoyancy and subtract its weight.
For floating objects you could do the same, but you would need to replace the buoyancy with whichever force is pushing it up. I suspect for flying objects you will often have a problem finding that force, though... or at least that your estimates will be pretty close to the weight.
 
Yeah, this was about objects that are just magically suspended in air with no explanation. Would it just be the object's regular weight, then?
 
For an object magically suspended in air the force holding it up would be equal to its weight, yeah.... buuuut you got to substract its weight from that for the force of pushing it down, which makes it a 0 lifting strength feat.
 
Back
Top