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Maverick_Zero_X

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Knuckles the Echidna vs. The Juggernaut

  • Speed is equalized
  • Both are 3-C
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Guardian of the Master Emerald: 7 (ShakeResounding, AigerTheKing, Fezzih_007, TheRadiantSoul, Eseseso, McFriesGuy075, MintyBoi1)

Avatar of Cyttorak:

Inconclusive:
 
Last edited:
What a thematic match-up. Guess I'll toss my hat in the ring.

Adventure Knuckles:
  • Likely a combat skill advantage thanks to Juggernaut being more of a powerhouse brute in Marvel scaling than being some crazy skillgod beast (at least as far as I know). Though that current intelligence section for Juggs... yikes...
  • Far superior agility and mobility thanks to his Spin Attacks and Spin Dash, allowing him to curl himself up and make himself a harder target to hit.
  • Knuckles Guard will render him impervious to attacks on their level (countered).
  • Reliable method of healing himself with Knuckles Heal, though it may be very difficult for him to find an opportunity to do this considering Juggernaut is relentless. And if Knuckles flees to do so, they'll be in the middle of a populated area and he won't just watch Juggernaut cause mayhem.
  • Ichikoro Gauge will be incredibly useful here, allowing for an immediate incapacitation via knockout upon its use when charged.

Juggernaut:
  • 63 ZettaFoe vs 59.567 ZettaFoe (1.058x AP advantage). Minimal advantage, but something to note.
  • Stellar vs Class M, this gives him an absurd LS advantage.
  • Forcefield will negate any attacks Knuckles tries to perform when active (countered)
  • Mid Regeneration will allow him to survive any of Knuckles' standard attacks in a battle to do the death, save for decapitation.
  • Aura will throw Knuckles off in a charge between the two, though this likely won't work past the first or second time.
  • Never tires.
Considering how close the AP is, and Knuckles' tendency to be an evasive heavy hitter rather than a grappler or attack tank, I think he'll be able to competently engage with Juggernaut in a H2H fight between the two due to his Spin Dash but have issues if Juggernaut is in a charge. The issue is that Knuckles has almost no way of stopping Juggernaut and likely wouldn't go for a decap.

The Ichikoro Gauge is his best bet, and his saving grace. This is his only method of reliably putting down Juggernaut, and it's going to build up naturally over the course of battle even by defending against attacks.

I'm not voting yet, but I'm leaning towards Knuckles.
 
Knuckles wins because Marko's current profile is basic asf. There's very important things missing, especially related to Cyttorak.
 
After time to sleep on it, I solidify my vote for Knuckles. This will primarily be a H2H fight without hax on Knuckles' side, meaning Knuckles currently just skillf#@ks and takes the match.

Now it's time to wait for Juggernaut to get a profile update to re-do the more intense match
 
Knuckles for Shakes reasons, especially as Juggernaut has a very outdated profile
 
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