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Age: 17-18 in The Karate Kid Trilogy, Around 52 in Cobra Kai
Classification: Human, Two-Time All-Valley Karate Tournament Champion/All-Valley Karate Tournament Grand Champion, Martial Artist, Present Day Sensei of Miyagi-Do, Possible Martial Arts Master, Master Arts Teacher, Car Dealership Owner
Speed:Peak Human, possibly Subsonic (Can blow blows from Miyagi, albeit, knowing where to block. Can keep up with those who can land blows on him. Can keep up with Chozen and land multiple blows on him, who can beat multiple Karate masters at once. Can land strikes, and keep up with an aggressive Pre-Time Skip Johnny in battle. Can keep up, and dodge numerous blows from Mike Barnes, despite being afraid of him), possibly Subsonic reaction speeds (Reacted to where a fly was going, and caught it, through "Beginner's Luck" [By Miyagi's words], something that was incredibly difficult for Miyagi to do, that he could only catch it 6 months later [Should be noted that this doesn't mean Daniel is better/on par, with speed and skill. The fly was in the right position, but reaction speeds regardless]) | Peak Human, possibly Subsonic (Can keep up with Post-Time Skip Johnny, and a 72-Year Old Kreese briefly in battle, which Johnny could casually react and avoid almost all of Robby's blows while holding back)
Lifting Strength:Peak Human (As a 17-18-year-old Teen. He should at least be comparable, to a younger Miguel, and other Cobra Kai students around his age, who a few of which physically pushed and rotated a cement mixer around over time. Carried a kid down a later, while stressed, slightly tired, and electrocuted slightly beforehand) | Peak Human (Should be comparable to Post-Time Skip Johnny, and a 72-Year Old Kreese. Restrained Johnny briefly)
Stamina: At least Above Average (Fought to the death with Chozen, able to get up after being punched to the face, critically hit, and collapsing from blows, but was able to get up each time. His fight with Chozen caused bruises, and blood, and was able to keep fighting against Chozen, despite stumbling at points, despite Chozen being a much stronger opponent. Fought with Johnny, with a damaged leg, and was able to keep fighting despite Johnny attacking his attacking leg numerous times, and getting punched and kicked to the face by him, also a much physically superior opponent. As well as, able to get up and fight against Mike Barnes, being hit multiple times, collapsing, kicked to the back several times, hit to the balls, punched to the face when off-guard, and lowly motivated, which Mike Barnes is also a physically superior opponent. Able to paint a whole house for the entire day, wax a car, and wax a floor) | Athletic (At least comparable to his Teen counterpart. Withstood being tackled through a window, with cuts over him, and could still continue to fight, block, and stand up just fine after)
Range: Standard Melee Range, Standard Melee Range with Nunchucks, Extended Melee Range with Spear and Bo Staff
Intelligence: Above Average (A natural gifted in Martial Arts. While hot-headed, he was capable of learning Martial arts rather quickly and was capable of fighting Martial Artists, Black-Belts and Cobra Kai students. Later on fighting Chozen, who was possibly training for a lifetime. Then countering Mike Barnes, a national champion, 10th-degree Black-Belt. After being with Miyagi, he was knowledgeable in gardening, and with his wife was capable of opening a car dealership. Later on, mentored Robby, who would go on to fight in the All-Valley, and mostly win [Though lost to Miguel due to a broken arm and exploiting that weakness]. He was also gifted, that he was able to replicate Chozen's offensive Miyagi-Do, in barely anytime)
Weaknesses: He is very panicking and reactionary in the face of threats, tends to stray from balance and focus without Mr. Miyagi. Hotheaded, and will get out of focus at times.
Miyagi-Do Kata: The foundation of Miyagi-Do Karate. This Kata is based around the workings of the Bonsai Tree. You start with your fists pointing down to the ground, your roots. Then you move your arms up to your chest and push them outwards while opening your hands. The palms facing upwards as you do. Representing the branches growing and the leaves blooming. Then you raise your right hand up to your forehead with your left hand pointing downwards. Your body turning and facing right as you do so. Then alternate positions, switching your hands and your stance so you're facing left. Representing the tree growing up and the limbs waving in the wind. Then repeat the pattern until it becomes a natural flow to you.
Wax On, Wax Off: This technique refers to a drill Mr. Miyagi teaches Daniel in order to master blocking. This particular block (often referred to as the Chudan Uke in Karate) is performed in a circular motion, preventing oncoming attacks towards a fighter from hitting the person's face or body.
Paint The House: Another nickname was given to the Karate block Kakuto Uke, whereby sticking one's wrist out and striking the arms in an upward motion, they block attacks in a similar motion to stroking a paintbrush up and down.
Sand The Floor: A downward block that involves swinging the hands below one's waist, moving them like one would if they were sanding a floor. Unlike Wax On, Wax Off and Paint The House, which are meant to intercept punches aimed at the face and body, Sand The Floor is for blocking kicks towards the legs, groin and body.
Honk: A psyche out technique Daniel used after beating Chozen. He first pretends that it'll be the finishing blow that ends the opponent's life, but instead follows with a playful tap on the nose. Despite not causing any physical harm, the intimidation factor of it has caused numerous fighters to lose their will to fight and even faint.
Drum Technique: A form of dodging where the martial artist rotates their body from side to side, much like how a Japanese pellet drum is played.
Crane Kick: A variation of a jumping front kick where one stands on a single foot and raises their arms up spread outward (resembling a position a crane bird would make) The fighter then jumps off the foot they are standing on and kicks with the other.
Bo Kata: Daniel typically fights hand to hand, but he has shown to be extremely skilled with a bo staff fighting and has taught his daughter how to fight with one.
Nunchaku Kata: Although Daniel hasn't been seen wielding nunchucks, he had a pair in his dojo, suggesting he has some degree of skill with them.
Miyagi-Do Pressure Point Attacks: A form of strikes aimed directly at vulnerable nerve endings, which can temporarily paralyze the limbs of an opponent. Daniel initially did not learn these attacks, as they went against Miyagi's pacifist style. However, in Cobra Kai season 3, Chozen taught them to Daniel, who then used the technique against Kreese.
Classification: Human, Martial Artist, Former Sensei of Cobra Kai Dojo, Founder of Eagle Fang Dojo, All-Valley Karate Tournament Champion, Karate Instructor
Powers and Abilities:Superhuman Physical Characteristics, Karate (Johnny was regarded as Cobra Kai's best student in history. Training for 5 years in Cobra Kai, he has an immense amount of experience. Toying and stomping a pre-training Daniel with no difficulty. When fighting dirty, was capable of overwhelming a trained Daniel Larusso in a point fighting tournament, albeit Daniel with a damaged leg. As the top student, he should be superior to all his fellow Cobra Kai friends, which could give Daniel a fairly difficult time in a point fight. Won two All-Valleys, beating the second one without a single point being scored on him, which only Under 18 Brown-Belts and above could enter. On-screen was shown easily capable of handling and beating trained Martial Artists in the All-Valley. Including Darryl Vidal, a third-generation Black Belt, highly, and beats him without a single point scored on himself. Comparable if not superior to Daniel who could fight with an unbalanced Chozen, and later counter Mike Barnes a 10th Degree Black-Belt, when using Kata) | Same as before all to a greater extent, Karate (Implied to be much better than before, as he is much more precise and calculated. Even while rusty, he was capable of quickly beating up multiple High Schoolers, without any major damage dealt with him. Should be far greater than Season 1 Miguel, who could beat up the same High Schoolers, without exerting himself too much. Beat up 2 grown men armed Thugs at the same time with ease. Alongside his Cobra Kai friends beat up several grown men in a bar fight. With Daniel, beat up a group of fully grown men thugs, without any major damage dealt to them. Could overwhelm a 72-Year Old Kreese over time in a fight, albeit exhausted Kreese with his numerous critical hits when he was off-guard. Easily manhandled Robby's attacks while holding back. Fought on par, twice briefly with Post-Time Skip Daniel, who could perform similar feats to Johnny in skill)
Speed:Peak Human, possibly Subsonic (Can keep up with Pre-Time Skip Daniel in combat. Using his speed several times to advance against him. As well as capable of tagging Daniel multiple times during their fight. Can keep up with Darryl Vidal, who is a highly-skilled 3rd generation black-belt. Can easily tag Black-Belts his age. Capable of easily outpacing Pre-Time Skip Daniel), Peak Human, possibly Subsonic reaction speeds (Can dodge attacks from Pre-Time Skip Daniel in a fight, and easily react to attacks from Darry Vidal and Black-Belts. Can easily react to attacks from Pre-Training Daniel) | Peak Human, possibly Subsonic (Can keep up with Post-Time Skip Daniel and a 72-Year Old Kreese in combat. Can easily tag and outspeed grown men, and trained fighters), Peak Human, possibly Subsonic reaction speeds (Can easily react to attacks from Robby. Can avoid attacks from Post-Time Skip Daniel and a 72-Year Old Kreese. Easily avoided attacks from Robby while holding back, as well as avoiding attacks from Grown men without much difficulty)
Lifting Strength:Peak Human (Comparable if not superior to Pre-Time Skip Daniel. As a 17-year-old teen, he should at least be comparable to a younger Miguel and other Cobra Kai students. Who a few of which, physically pushed and rotated a cement mixer around over time) | Peak Human (Should be superior to before. Grappled with a 72-Year Old Kreese. Should be comparable to Post-Time Skip Daniel. Superior to his students, a few of which physically pushed and rotated a cement mixer around)
Stamina: At least Average, likely At least Above Average (Could visually compete, and shrug off hits from Daniel, and go on to fight him for minutes. Though visually not on screen as he's never shown a sign of tiring, he is likely far more fit than Daniel, as he's trained far longer than him) | At least Average, likely Above Average (At least comparable to his Teen counterpart)
Range: Standard Melee Range, Standard Melee Range with Sai
Intelligence: At least Average (An efficient and ruthlessly trained martial artist in karate. Was the best fighter in the history of the Cobra Kai Dojo under John Kreese. Can devise his own karate lessons that both deconstruct and reconstruct John Kreese's lessons. Trained students to be on par with Daniel's and Kreese's students. On his own became more skilled on his own, and was later capable of fighting with Daniel and Kreese, which Kreese is a Military Karate Champion. Despite not completing his training, implying he learned to be more precise on his own. Also a licensed handyman)
Standard Tactics: Johnny's style is extremely aggressive. He often strikes first, with vicious, aggressive, and complex combos to defeat his enemies. When fighting really aggressively, he uses this to strongly advance against his enemies, by charging viciously with kicks, punches, agility, and speed. He normally strikes first and will fight dirty to beat his opponents. All his standard strikes are vicious, strong, fast, and aggressive. He moves around if the opponent is a good offensive fighter, and does not hesitate to beat his opponent. | The same style as before, though implied better than his teen counterpart. Shown to be not as aggressive as his Teen counterpart, and shows to counter-attack with offence a lot in his fighter, though he is still fast, and strong while doing so. He is much smarter at calculating, by blocking, countering, and using better more efficient techniques to incapacitate his opponents. Though not as agile, he has a solid defence against opponents. His standard strikes are critical, powerful and aggressive, though doesn't try as many complex combos, they are still efficient with taking on an opponent.
Weaknesses: Arrogant, overconfident | Mentally stuck in the 1980s and barely understands the world of the 21st century. Often gets drunk and at times anger gets the best of him.
You don't have to post the profiles here every time. As long as you aren't adding statistics and powers that weren't agreed on or completely missing the formatting, which you obviously aren't doing, you're fine. Just look through these two pages to help you.
When there are multiple versions of a character that are distinct enough to be split into several profiles, whether it is due to the length and complexity of the page or versions from different mediums, then the multiple pages that are created as a result of this have to be linked by a tabber...
This is a page to help our members avoid common mistakes when writing source code, so other members do not need to spend considerable time cleaning up the mess. It is highly recommended that new users familiarize themselves with the contents of this page before making any edits on the wiki...
Though I will say one more statement. I'll probably split up Kreese's keys into 3 parts. Flashbacks, Pre-Time Skip, Post-Time Skip. Since in the Flashbacks he was just in his learning years of Martial Arts. Pre-Time Skip he's post learning from Kim and done training, and in Post-Time Skip he's in his 70s which makes him far past his prime.