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Currently in Jirobo’s profile he is at town level with CS2 due to this calculation because the calculation puts a random 2.5 meter tree width to pixel scale the rest
The 2.5 meter is a massive assumption and contradicted many times by visuals
We see choji next to the tree trunks and it’s clear the width visually is not 2.5 meters
We see choji again close to the trees and it’s clear eyeballing the width is NOT 2.5 meters
Choji is only 150.6cm according to this source he is a very small person at the time there is just no way those trunks can be 2.5 meters
Now we take a look at Jirobo who, according to this, is 181.3cm so he is a lot taller than choji and we see Jirobo next to the tree and again we see it’s consistently not 2.5 meters as well as here when Jirobo is directly in front of a tree we can eyeball and see the trunks are not 2.5 meters in width so I think with all this said we can see the width is inflated due to being a random assumption
We even see here the tree trunk width is clearly not 2.5 meters when Jirobo is behind it
Now one might argue Jirobo probably got bigger due to this panel however we see neither of their full heights and Jirobo could be more elevated and Jirobo is already way taller than choji and we can see clearly when he powers down his size doesn’t change and we can see here he clearly isn’t taller than 2.5 meters just by eyeballing he isn’t that massively bigger than choji either way even if you believe Jirobo got slightly bigger this wouldn’t change the fact that consistently the trees around the area are clearly not 2.5 meters even comparing the tree trunks to their normal selves(no CS2 Jirobo and base choji) so there is no reason to use a random assumed width for the tree trunk
I think a recalculation should be done using methods that are less assumption based
Here is a recalculation I did
Characters that would be affected by this:
Where would these characters scale?
Well since these characters currently scale to small town level(via being exactly 10x weaker than CS2) and town level(via Jirobo’s feat) with the removal of the town level Jirobo calc characters in CS1 would just scale to multi city block level via upscaling from their base(which is listed at multi city block level via upscaling from rock lee in the notes here) and with a 10x additional multiplier aka CS2 they would be small town level since they should be above baseline multi city block level due to CS1 being a power up above their base
Any character who scales to CS2 sound four would be small town level as well
The 2.5 meter is a massive assumption and contradicted many times by visuals
We see choji next to the tree trunks and it’s clear the width visually is not 2.5 meters
We see choji again close to the trees and it’s clear eyeballing the width is NOT 2.5 meters
Choji is only 150.6cm according to this source he is a very small person at the time there is just no way those trunks can be 2.5 meters
Now we take a look at Jirobo who, according to this, is 181.3cm so he is a lot taller than choji and we see Jirobo next to the tree and again we see it’s consistently not 2.5 meters as well as here when Jirobo is directly in front of a tree we can eyeball and see the trunks are not 2.5 meters in width so I think with all this said we can see the width is inflated due to being a random assumption
We even see here the tree trunk width is clearly not 2.5 meters when Jirobo is behind it
Now one might argue Jirobo probably got bigger due to this panel however we see neither of their full heights and Jirobo could be more elevated and Jirobo is already way taller than choji and we can see clearly when he powers down his size doesn’t change and we can see here he clearly isn’t taller than 2.5 meters just by eyeballing he isn’t that massively bigger than choji either way even if you believe Jirobo got slightly bigger this wouldn’t change the fact that consistently the trees around the area are clearly not 2.5 meters even comparing the tree trunks to their normal selves(no CS2 Jirobo and base choji) so there is no reason to use a random assumed width for the tree trunk
I think a recalculation should be done using methods that are less assumption based
Here is a recalculation I did
Characters that would be affected by this:
Where would these characters scale?
Well since these characters currently scale to small town level(via being exactly 10x weaker than CS2) and town level(via Jirobo’s feat) with the removal of the town level Jirobo calc characters in CS1 would just scale to multi city block level via upscaling from their base(which is listed at multi city block level via upscaling from rock lee in the notes here) and with a 10x additional multiplier aka CS2 they would be small town level since they should be above baseline multi city block level due to CS1 being a power up above their base
Any character who scales to CS2 sound four would be small town level as well
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