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Continuing from the last thread.
If you were/are writer, how strong would/did you make your Verse?
How strong would you write your characters to be assuming they're to enter combat settings?
I'm pasting here Ryukama's comment who many people quoted and inspired themselves on since it was an awesome one:
Depends on what type of character I'm writing.
Feats serve 2 purposes in a narrative sense.
1. Establishing how strong, powerful or badass a character is in order to impress and/or intimidate the audience.
2. Destructive feats in particular will often be used to bring about disasters, loss of life or drastic stakes.
No respectable writer makes a feat for the sole purpose of having their character beat others in a hypothetical VS battle, or to appease a small niche of people online who care about that sort of thing. You shouldn't either if you want to make a series.
If you were/are writer, how strong would/did you make your Verse?
How strong would you write your characters to be assuming they're to enter combat settings?
I'm pasting here Ryukama's comment who many people quoted and inspired themselves on since it was an awesome one:
Depends on what type of character I'm writing.
- If my character is a super badass martial artist yet still human like Bruce Lee or Jackie Chan type movies, I'd make them 9-C or low end 9-B.
- If my character is blatantly superhuman, I'd make them Tier 8-7. This is because characters at this level could cause destruction on an immense scale which an audience can easily see how ridiculously powerful they are. Arbitrarily adding bigger numbers (especially numbers too big for humans to actually fathom) to feats doesn't make them more impressive. Especially to non powerscalers. It's why people are more amazed by All Might's fights than Suggsverse's.
- If my characters are meant to be cosmic gods with roles similar to the Marvel Skyfathers, I'd put them at Tier 3-2.
- Tier 1 I'd only reserve for higher entities that don't actually fight. Rather they are meant to serve philosophical themes and/or cosmic horror through humanity's insignificance. Characters like Cthulhu Mythos gods or Vertigo's Endless.
Feats serve 2 purposes in a narrative sense.
1. Establishing how strong, powerful or badass a character is in order to impress and/or intimidate the audience.
2. Destructive feats in particular will often be used to bring about disasters, loss of life or drastic stakes.
No respectable writer makes a feat for the sole purpose of having their character beat others in a hypothetical VS battle, or to appease a small niche of people online who care about that sort of thing. You shouldn't either if you want to make a series.