- 6,605
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Resistance for trolls
Trolls of Teal Blood and higher should have some resistances to Poison Manipulation, since Terezi was able to eat shaving cream and tabacco without any problem.
Resistance for Void Players
In addition of having a Resistance to Precognition, Void playersalso have a resistance to Mind Reading.
Jade additio
Possibly Conceptual Manipulation: She was able to shrink shards of unreality , which are metaphysical.
Another AP justification for Joh
He one-punched Aranea. Removal of Dave weakness (?) He casually uses his time powers now , so his weakness of not wanting to abuse of them should be removed.
2-A key (Terezi and Davesprite/Davepeta)
Basically, Terezi has the 2-A feat of fighting Lord Jack and Spades Slick alongside God Tiers.
While it would be an outlier, there's an event which can possibly justify this power-up: [S Remem8er]
Terezi has an expension of her mind powers, making her see what happened to others version of her and to the others.
While would it qualify as an augmentation in power? Because the ascencion to the Ultimate Self, which is a rise of power, is specifically linked to your understanding of the self (I'll not talk about it in it's integrality, since it's for the next weeks/revision).
Another statement supporting this is that Davepetasprite^2 is in the same situation, having a closer understanding of the Ultimate Self that Davesprite didn't has, and they showed (Davepeta is non-binary) feats like being better than the god tiers of the Ghost Army and they were very important in Lord "defeat".
I also think that, if it's accepted, Davepetasprite^2 should be just a key for Davesprite. We already did this for Gcatavrosprite and other sprite form before, and I think that making a whole page just for them isn't really needed.
Conclusion
-Every troll of Teal Blood or higher should have a Resistance to Poison.
-Void Players should have a Resistance to Mind Reading
-Jade should has a possibly Conceptual Manipulation (?)
-John should has the feat "One-punched Aranea" in his last key (in the 2-A part)
-Dave weakness of not wanting to do time-stuff should be removed
-Terezi gets a "Post-Remember"/"Collide"/Idk key for her 2-A, and Davepetasprite^2 become a key for Davesprite
Trolls of Teal Blood and higher should have some resistances to Poison Manipulation, since Terezi was able to eat shaving cream and tabacco without any problem.
Resistance for Void Players
In addition of having a Resistance to Precognition, Void playersalso have a resistance to Mind Reading.
Jade additio
Possibly Conceptual Manipulation: She was able to shrink shards of unreality , which are metaphysical.
Another AP justification for Joh
He one-punched Aranea. Removal of Dave weakness (?) He casually uses his time powers now , so his weakness of not wanting to abuse of them should be removed.
2-A key (Terezi and Davesprite/Davepeta)
Basically, Terezi has the 2-A feat of fighting Lord Jack and Spades Slick alongside God Tiers.
While it would be an outlier, there's an event which can possibly justify this power-up: [S Remem8er]
Terezi has an expension of her mind powers, making her see what happened to others version of her and to the others.
While would it qualify as an augmentation in power? Because the ascencion to the Ultimate Self, which is a rise of power, is specifically linked to your understanding of the self (I'll not talk about it in it's integrality, since it's for the next weeks/revision).
Another statement supporting this is that Davepetasprite^2 is in the same situation, having a closer understanding of the Ultimate Self that Davesprite didn't has, and they showed (Davepeta is non-binary) feats like being better than the god tiers of the Ghost Army and they were very important in Lord "defeat".
I also think that, if it's accepted, Davepetasprite^2 should be just a key for Davesprite. We already did this for Gcatavrosprite and other sprite form before, and I think that making a whole page just for them isn't really needed.
Conclusion
-Every troll of Teal Blood or higher should have a Resistance to Poison.
-Void Players should have a Resistance to Mind Reading
-Jade should has a possibly Conceptual Manipulation (?)
-John should has the feat "One-punched Aranea" in his last key (in the 2-A part)
-Dave weakness of not wanting to do time-stuff should be removed
-Terezi gets a "Post-Remember"/"Collide"/Idk key for her 2-A, and Davepetasprite^2 become a key for Davesprite