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Home Alone on Halloween night

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I was inspired by this Robot Chicken sketch and this YouTube video to make this match. I can't think of a plot for this fight, so let's just get to the setup. Battle is in New York at the building that Kevin used in Home Alone 2. Kevin has access to all of the traps he used in that film. Kevin starts at the top of the building with full access to the bricks he used in that film, while Myers starts outside the building on the street. Since it's very unlikely that Kevin could kill or KO Myers (at least not without prep time, knowledge of Myers' feats, and going beyond the traps he used in the films and creating new and far more powerful and lethal traps that he has never used before), his win conditions are to weaken him enough with his traps that Kevin can either outrun Myers and get him to lose him or call the police to an area and lure him there to be arrested (like what he intended to do with Harry and Marv by calling police to Central Park and luring them there). This is less a proper "fight" and more an endurance/survival round. Myers will win if he reaches Kevin. Kevin needs to weaken Myers enough that he can leave the building and keep well ahead and either lose him or lead him to the police. Kevin has the rope and kerosene he had in the film, but he hasn't lowered the rope yet. He can throw it down later to climb down the building when Myers nears the top.

Edit: To make the match fairer, Kevin is now doing the battle in a five-story building. He has been given foreknowledge on Myers (having heard about his feats through news reports) and nine hours of preparation time. This means that Kevin will be able to set up much more deadly traps than anything he has set-up in the movies. Kevin starts at the top floor of the building, while Myers starts outside. Myers win condition is to kill Kevin, while Kevin's is to deliver enough damage to subdue Myers until Kevin can contact the police.

Kevin McCallister
Michael Myers (H20)
 
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Hmmm.. given that Kevin has Electricity Manipulation with some of his traps, including one which fried someone so hard that they temporarily turn into a skeleton, along with being pretty gifted in preperation, I'll lean to kevin for right now. His traps are very complex and it'll give him more than enough time to call the police as Myers has trouble getting through his traps (like oiled up stairs or electricity wires).
 
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What stops Mike from speedrunning the house with Peak Human speed, immortality type 2, regeneration, and pain resistance, then sneaking up on Kevin?
 
What stops Mike from speedrunning the house with Peak Human speed, immortality type 2, regeneration, and pain resistance, then sneaking up on Kevin?
He has to get past the various traps that can slow him down. When he heads for the stairs, Kevin can nail him with the swinging pipe and knock him into the basement. It took Marv some time to make a makeshift ladder to climb out. Kevin is also likely to remain above so Myers has to come up to get him, preventing any sneak attacks. The electricity and explosion traps can also do decent damage to Michael. Not enough to kill him considering he's survived bigger explosions and large shocks before, but still enough to weaken him and drop his running speed.
 
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He has to get past the various traps that can slow him down. When he heads for the stairs, Kevin can nail him with the swinging pipe and knock him into the basement. It took Marv some time to make a makeshift ladder to climb out. Kevin is also likely to remain above so Myers has to come up to get him, preventing any sneak attacks. The electricity and explosion traps can also do decent damage to Michael. Not enough to kill him considering he's survived bigger explosions and large shocks before, but still enough to weaken him and drop his running speed.
I doubt anything is knocking him down with that Class 1 LS. His stamina and durability are even better than the Bandits. There's no reason why he would fall for the electric sink or kerosene explosion. He'll just walk off all the blunt force trauma and the blowtorch to the head.
 
As durable as Myers is, he still weighs no more than a heavily muscled man. A fast-swinging pipe to the head should have the force needed to knock him back into the hole leading to the basement, even if he only sustains mild damage from the hit and fall. His lifting strength won't matter when he's hit by something moving far too fast for him to catch. That and the toolchest trap should delay him long enough that Kevin can at least set up the rope.
 
As durable as Myers is, he still weighs no more than a heavily muscled man. A fast-swinging pipe to the head should have the force needed to knock him back into the hole leading to the basement, even if he only sustains mild damage from the hit and fall. His lifting strength won't matter when he's hit by something moving far too fast for him to catch. That and the toolchest trap should delay him long enough that Kevin can at least set up the rope.
Why would the pipe be too fast for him when Harry and Marv who are slower clearly could have avoided it if they weren't caught off guard? The tools are just gonna bounce off him.
 
I'm not sure if any human (low-level superhuman characteristics notwithstanding) could have really reacted to that pipe. Maybe I should go watch that scene again. I didn't see how they could have possibly reacted to that.

The toolchest won't really inflect anything beyond superficial damage at best, but considering it pushed back the door and both Bandits all at once, it should at least push Myers back into the wall, meaning he won't be able to speedrun past it. In an endurance match like this where the speeds are un-equalized, every little bit of slowdown is gonna be important to Kevin. The precious seconds that the chest and door slamming into Myers and knocking him back will delay him for could be the extra precious seconds needed for Kevin to throw down the rope and get to the ground before Myers reaches the very top of the building. Kevin doesn't have nearly enough needed to finish Myers off, but if his traps can delay Myers just long enough for Kevin to get down the building, he can try to either run away or call the police. This means that getting Myers into the basement so he will have to form a ladder to climb out would pretty much be essential to Kevin here. Myers isn't stupid enough to fall through the floor the way Marv did when he went through the front door, so the pipe and the rope are probably Kevin's best tools in this match.
 
Would Myers follow Kevin by climbing down the rope or taking the long way by going back out the front door? The former gives Kevin less chance to get away from him but gives him another chance to do decent damage to Myers by burning the rope and making him fall three stories. The latter gives Kevin more time to get away but leaves Myers less injured and in better running shape. Even Marv suggested it would be better to go the long way before Harry forced him to use the rope.
 
Would Myers follow Kevin by climbing down the rope or taking the long way by going back out the front door? The former gives Kevin less chance to get away from him but gives him another chance to do decent damage to Myers by burning the rope and making him fall three stories. The latter gives Kevin more time to get away but leaves Myers less injured and in better running shape. Even Marv suggested it would be better to go the long way before Harry forced him to use the rope.
Mike is much faster so he might reach Kevin while the latter is climbing down the rope and just cut it. He's definitely taking the long way down as it'll allow him to disappear and ambush Kevin. You gotta remember that he was able to vanish from the sight of Laurie who was looking directly at him despite her having comparable speed.
 
I suppose Kevin could make it down in time if he started climbing no later than as soon as the toolchest trap is activated. With the toolchest and door sending Michael back into the wall, his progress to the top of the building could be delayed enough for Kevin to get down before Michael arrives to cut the rope. He could set the rope up while Michael is getting out of the basement should the pipe succeed in sending him there. From that point, it would be a matter of if Kevin could lose Michael in the streets of New York or get to the police before Michael reached him. If he started running as soon as he got down, he might have a chance due to a head-start. If he stayed to try and lead Michael to the police, he would screw himself over due to Michael's superior speed. There are a lot of variables that could affect the outcome of this scenario.

Anyway, I will get some more users to give their thoughts.
 
I suppose Kevin could make it down in time if he started climbing no later than as soon as the toolchest trap is activated. With the toolchest and door sending Michael back into the wall, his progress to the top of the building could be delayed enough for Kevin to get down before Michael arrives to cut the rope. He could set the rope up while Michael is getting out of the basement should the pipe succeed in sending him there.
Again, I doubt that those traps would be as effective against Michael. Other than their durability which Mike has them beaten by the way, Harry and Marv are just normal people. The Shape in comparison wouldn't be pushed at all by the toolchest or sent flying by the pipe.
 
Ok, I was stumbling upon the threads here and reading the arguments, and I'm surprised that even with me not reading the profiles I have to ask this first before if I want to dive deeper in the profiles.

Exactly how would LS resist AP traps in your arguments (electricity, bucket, etc)? AP is more punching and attacking with force over a distance (or other Joule equivalent). LS is more pushing a certain Newtons specifically (not AP attacking generally).
 
Michael would only possibly be able to stop the pipe from knocking him into the basement if he was able to catch it as it came swinging toward his head. It would be a bit difficult to catch something that fast when it takes you off guard. There should still be a 50/50 chance of it sending him into the basement. I will admit though that I hadn't considered how he could have stopped the toolchest with his LS after it starts pushing him back. That said, it could still delay his advancement for a few seconds as it starts driving him back before he stops it.

I'm going to get some more users to give their thoughts here. Again, this is a survival match on Kevin's end, so his victory conditions are simply to delay/escape Michael and either lose him or get the police. I could change this into a more traditional match if I gave Kevin preparation time and foreknowledge on Michael, but that would require a lot of speculations about new traps he could make that he never tried before and how effective they would be. I want to see if something using the already established traps and a location with a layout we are already familiar with can work before doing something that would require speculation about a character going beyond what they have already demonstrated onscreen and what is already listed in their profile.
 
Michael would only possibly be able to stop the pipe from knocking him into the basement if he was able to catch it as it came swinging toward his head. It would be a bit difficult to catch something that fast when it takes you off guard. There should still be a 50/50 chance of it sending him into the basement. I will admit though that I hadn't considered how he could have stopped the toolchest with his LS after it starts pushing him back. That said, it could still delay his advancement for a few seconds as it starts driving him back before he stops it.
Again, none of these will be a problem for him.



Here's the pipe. The Bandits clearly had enough time to react to it but were caught off-guard. Mike is faster than them so he wouldn't get hit and that's assuming it wouldn't just bounce off him with his much higher LS and durability.



And here's the toolchest. It takes a few seconds for it to come down the stairs and makes a lot of noise as it does so. Mike would either step aside or just push past it. You're really underestimating how much Peak Human speed and Class 1 LS changes everything here. It doesn't help that he's way smarter than Harry and Marv too so he would start anticipating the traps after the first or second time.
 
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Okay. Does anyone else think I should change the conditions of this match? Give Kevin preparation time, foreknowledge, and a bigger building? I suppose I could do something like a tower, but without a properly established layout, it would be difficult for us to predict what kinds of traps Kevin could set up.
 
Who said LS would let him resist those specifically? The only ones I mentioned were the toolchest and metal pipe one which were in response to OP's comment.
Thanks for clarifying.
Okay. Does anyone else think I should change the conditions of this match? Give Kevin preparation time, foreknowledge, and a bigger building? I suppose I could do something like a tower, but without a properly established layout, it would be difficult for us to predict what kinds of traps Kevin could set up.
I'll need to read The slasher villian's profile and reread first.

With the current points here, speed equalized and prior knowledge would help a lot for Kevin, but I'll need to read Michael's profile in case I missed anything
 
My suggestions haven't changed since I read Michael's profile. Michael is not only beefier, but also smarter than the Wet Bandits. The fact that he could anticipate a lot more traps due to better intelligence feats raises red flags, but Kevin's smart enough to trick professionals.

I guess this makes this match somewhat salvageable?
 
I changed the conditions of the match to make it fairer for Kevin. I assume Arkansalter2's vote is still the same. Anyone going to change their thoughts?
 
I changed the conditions of the match to make it fairer for Kevin. I assume Arkansalter2's vote is still the same. Anyone going to change their thoughts?
Judging by current arguments and seeing through Michael's profile, Kevin can at best, slow, stagger, or momentarily knock down Michael several times. While Michael could be electricuted with enough trickery, his pain resistance and immortality will help him survive the electricution.

How long does it take for the police to arrive and how far away are the police at when Kevin contacts them?
 
Bump
Judging by current arguments and seeing through Michael's profile, Kevin can at best, slow, stagger, or momentarily knock down Michael several times. While Michael could be electricuted with enough trickery, his pain resistance and immortality will help him survive the electricution.

How long does it take for the police to arrive and how far away are the police at when Kevin contacts them?
I'd say around 20 minutes. I hear that police typically shouldn't take longer than that, and that's how long you have to survive in the Home Alone NES game. Of course, WHEN exactly Kevin decides to make the call is another matter. In the first film, he didn't call the police until after the Bandits made it through most of his traps. Once he starts seeing how indestructible Myers is, he may decide to make the call a little earlier than that. Lucky for him, this is a five-story building, so it should take Myers a while to get to the top even with his speed. I could make it so he calls them as soon as the match starts, but I'm not really sure if that is needed or not. I'm not really good with estimating how long it might take Myers to get through the building or how much the traps would slow him down.
 
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This thread concept seems very theoretical. We're left speculating what sort of traps Kevin might think up, and even what resources he has to work with.
 
Based on what I've read i don't think that Kevin is capable of creating traps that would disable Myers long enough. I do agree that we are getting very theoretical but ill vote Myers as that feels the more likely outcome based on the discussion so far.
 
I was making an analysis and breakdown of every single trap Kevin has and how much they impacted Myers. But going through it, they all follow the same pattern. Injury, discombobulation, comparable to the times he got hit by something and reacted.

Here's the thing. I don't buy that Michael is going to ignore these traps like the terminator. A rock wielded by a girl made him fall over. A paint can swung by a string is going to knock him down the stairs.

No single trap is going to do Myers in. But if he gets hit by all the traps the accumulated injury is going to be enough to at the very least give him a limp. If a win condition is to buy enough times for the cops to show up, then yeah. And especially since some traps are actual reset-progress buttons. A hole to the ground floor means time to make the same trip again. Same with a greased up ladder. They don't stop Myers but they are stall tactics.


Plus some traps don't rely on countering strength. Being strong doesn't help a greasy surface.

Two traps in particular are very similar to things that have KO'd Myers before that being electrocution and an explosion.

Frankly this meme sums up how I view it would go. And if Kevin actually has to kill Myers there might be some trouble. But as it stands, his traps should buy enough time for the cops to show up.

I'm going with Kevin.
 
Myers is definitely not as dumb as those bandits that invade Kevin's places, and is very proficient in Stealth which notoriously include paying attention to your surroundings to hide from whoever.

The Shape FRA
 
Current tally: 4 for Myers (Ebihara, 09Kayson09, Xaget, Noninho), 7 for Kevin (Arkansalter2, Vyfourthaccount, TheAngryOrange, BESASTHEART8800, EnderLord8, MannyQ361, H3110|12345|20).

Grace.
 
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