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Ruby_R_Dracula

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Bidybabs, (both keys) and the Minireenas

have a 10-A tier for killing Michael Afton
but Michael Afton has Wall Level Durability.

so uhhh

Change Bidybabs and Minireena's 10-A tier to 9-B.

Balloon Boy and JJ should also be affected by this, since their 10-A is from scaling to the Bidybabs
 
I genuinely dislike Michael's wall level durability. Those same animatronics literally kill him during the actual shift. Their salvage jumpscares are likely just to distract and get into the building rather than kill.
 
I genuinely dislike Michael's wall level durability. Those same animatronics literally kill him during the actual shift. Their salvage jumpscares are likely just to distract and get into the building rather than kill.
Yeah, gonna be honest i think this should be the other way around. downgrade Michael's durability instead. the same animatronics that he survives attacks from can also one shot him anyways.
 
I genuinely dislike Michael's wall level durability. Those same animatronics literally kill him during the actual shift. Their salvage jumpscares are likely just to distract and get into the building rather than kill.
honestly, same even back when it's just 9-C, possibly 9-B, I never really done anything about it, cuz I my mind makes me think that the person who did that thing to his dura probably knows better than me.

alr, ig I'll change the CRT when I have the time
 
Personally, I have no problem with Mike being above human/athlete in durability. However fully scaling to the animatronics seems....generous.

Maybe a "At most Street/Wall (Or whatever we chose) Level"? Through surviving the scooper (Abliet barely) or even partially scaling to Scraptrap (Considering that the scrap animatronics in FNaF 6 can literally either sneak in or accidentally get in through buying risky items, IDK if they would purposefully spare him if they could get in rather easily otherwise)? I also think we should have 2 keys for him (One for pre-scoop, one for post scoop)
 
Personally, I have no problem with Mike being above human/athlete in durability. However fully scaling to the animatronics seems....generous.
Same. Idm him being stronger than your average human if there is evidence for that but being equal or comparable to animatronics who literally kill him if they enter the office is weird.
Maybe a "At most Street/Wall (Or whatever we chose) Level"? Through surviving the scooper (Abliet barely) or even partially scaling to Scraptrap (Considering that the scrap animatronics in FNaF 6 can literally either sneak in or accidentally get in through buying risky items, IDK if they would purposefully spare him if they could get in rather easily otherwise)? I also think we should have 2 keys for him (One for pre-scoop, one for post scoop)
Well, Scraptrap, aka Afton, says "bittersweet, but fitting" when he actually kills Michael, so he specifically has some reason to partially spare him. Just saying. But eh, him surviving the Scooper is Remntant schenanigans, and I don't really get Scrap animatronics sneaking into dangerous objects being evidence for scaling (maybe that's just because I haven't played FFPS for a while).
 
and I don't really get Scrap animatronics sneaking into dangerous objects being evidence for scaling (maybe that's just because I haven't played FFPS for a while).
Apparently, Scraptrap can hide inside Neddbear and Pigpatch (Like, inside the animatronics apparently. Idk how.), and Molten can hide in the discount ballpit (TBF how do you not notice when shipping that a ballpit weighs like, an extra couple hundred lbs?)

Wouldn't mind him being partially scaled though, maybe to Lefty? Lefty has 0 reason to keep Mike alive.
 
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Every time we see him him survive an attack he is either knocked out by the attacker (FNAF: SL), which is considered a oneshot in the wiki standards, and thus Mike can't scale off it, or the reason is uncertain (FFPS). I say reduce it to a possibly, if not remove it outright.
I'd say reduce it to a possibly. Mike should be much more durable than your average joe.
 
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