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Should the Fire Dragon (Fire Emblem 7) have Durability Negation?
In gameplay, the Fire Dragon will always deal the same amount of damage to everyone (since Flametongue has been programmed to...well....negate durability)
"Dragon's breath, which burns all it touches. There is no protection."
"There is no protection." is pretty vague, but I'd say it supports durability negation
I do understand how this COULD be considered Game Mechanics (Since nobody just sits down and talks about how the immediate threat ignores durability, and that it does so in gameplay and the description is a little vague on this)
In gameplay, the Fire Dragon will always deal the same amount of damage to everyone (since Flametongue has been programmed to...well....negate durability)
"Dragon's breath, which burns all it touches. There is no protection."
"There is no protection." is pretty vague, but I'd say it supports durability negation
I do understand how this COULD be considered Game Mechanics (Since nobody just sits down and talks about how the immediate threat ignores durability, and that it does so in gameplay and the description is a little vague on this)