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Okay there's some rather large issues I've noticed in regards to our Fallout pages
- The mini-nuke is given a 8-B rating with no backing at all. There's no feats to support this rating and there's no calc backing this rating from what I gathered with a search. In order for the mini-nuke to be 8-B it would need an explosive radius of 62.5 meters which isn't supported at all in-game.
- The 8-B tri-beam laser calc has some issues. The robo-scorpion can canonically be beaten in multiple different ways, this feat is magnitudes better than everything else, and it could very well just be a gameplay mechanic. It seems like a game-play induced outlier
- Power Armor is rated far to high. Canonically the T-51 has a kinetic energy limit of 2,500 joules, the more advanced T-60 cannot withstand a fall from a few hundred feet without the suit being destroyed, a literal 100 foot fall permanently crippled a woman wearing power armor, and snipers using .308 and .50 caliber ammunition killed dozens of Brotherhood Paladins. The armor being 8-B makes no sense and is contradicted lore wise at almost every point.
- Liberty Prime has his 8-A removed and just sticks with his High 8-C rating
- Everyone with a 8-B rating is downgraded to 8-C or High 8-C and besides the Behemoth have their durability similarly reduced
- The profiles in general need more work. For some reason the Classic Series, the new series, and Fallout 4 are separated into different keys despite them canonically have no changes nor better feats.