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@Arkansalter2 has been dedicated to making a bunch of threads with this character, so it's been dragged back into my field of vision. There's a couple of problems with the profile:
Tiering changes (High 7-C --> 7-C)
The profile uses this blog for their High 7-C tiering, which has a 287 kiloton feat (mid-end for the meteor) and a 312 kiloton feat (ice sphere generation). There are two problems with this:
AP should be changed to something like 7-C. High 7-C Environmental Destruction via Vehement Blizzard. Pretty simple.
Speed Upgrade
There are multiple elements based off of light - Light (showcase), and Spectrum (showcase). Light is clearly based off of manipulating light to attack (they have a laser beam to attack with) and several of their move descriptions are stated to harness power from sunlight. Spectrum is based off of the fact that light splits into a spectrum when it goes through a prism. Light is literally just manipulating light to attack, Spectrum's abilities are all over the place, but the ult itself creates a giant prism that is stated be a a "prism of light" as per the wiki page I linked.
In light's case, the only move that implies lightspeed would be the M1 (travels in a straight line, the element itself harnesses sunlight to attack), and Spectrum only has the prism. But there's one more move that definitely references light & functions like it.
Illusion (showcase) has a move called Refraction, which has the following description:
Illusion also has another spell called Trichotomy with a similar looking beam that has the following description:
Given these reasons, the player should be able to get some kind of lightspeed rating from this feat. I calculated the player at being baseline Sub-Relativistic from this feat before.
Powers & Abilities Cleanup
I haven't touched the profile in forever and people added a couple of things to the Powers & Abilities section. I'll just gloss over which ones I would like changed:
Removals
Additions
Transmutation (Via Absorbing Slime. Can turn projectiles into living slimes & sticky blobs on contact)
Changes
Tiering changes (High 7-C --> 7-C)
The profile uses this blog for their High 7-C tiering, which has a 287 kiloton feat (mid-end for the meteor) and a 312 kiloton feat (ice sphere generation). There are two problems with this:
- One of the AP feats scales off of a giant freezing feat (Vehement Blizzard). I don't believe this is usable for AP.
- The meteor feat (Meteor Declivity) has been scaled incorrectly & uses 40 km/s for the meteor's speed. A year after I made that blog, I made another that scaled it correctly & used 11 km/s for the speed and got around baseline 7-C.
AP should be changed to something like 7-C. High 7-C Environmental Destruction via Vehement Blizzard. Pretty simple.
Speed Upgrade
There are multiple elements based off of light - Light (showcase), and Spectrum (showcase). Light is clearly based off of manipulating light to attack (they have a laser beam to attack with) and several of their move descriptions are stated to harness power from sunlight. Spectrum is based off of the fact that light splits into a spectrum when it goes through a prism. Light is literally just manipulating light to attack, Spectrum's abilities are all over the place, but the ult itself creates a giant prism that is stated be a a "prism of light" as per the wiki page I linked.
In light's case, the only move that implies lightspeed would be the M1 (travels in a straight line, the element itself harnesses sunlight to attack), and Spectrum only has the prism. But there's one more move that definitely references light & functions like it.
Illusion (showcase) has a move called Refraction, which has the following description:
"Beam" can be vague in what it refers, but it is literally stated to be a "beam" that reflects between mirrors in a straight line. The name is an incorrect label for the attack; refraction is light passing from one medium to another and subsequently changing in angle & speed as it does. The attack does, however, depict light reflecting off of mirrors (which is literally stated above in its description). The name being wrong could be a deliberate misdirection (an illusion). The spell's name is a subtle joke. The spell is called "Refraction", but it actually depicts "reflection". Formerly Chuck's."User fires a beam that reflects off multiple mirrors that deal medium damage and create a dense darkness around their opponent."
Illusion also has another spell called Trichotomy with a similar looking beam that has the following description:
This is possibly implies that Illusion has some degree of Light Manipulation. Given the element's theming is Illusions & the fact that mirrors are involved, the Refraction spell is likely using a beam of light to attack."User becomes a beam of light that will then use magic mirrors to transport the user in the direction of their mouse cursor position and create 2 other clones of themselves."
Given these reasons, the player should be able to get some kind of lightspeed rating from this feat. I calculated the player at being baseline Sub-Relativistic from this feat before.
Powers & Abilities Cleanup
I haven't touched the profile in forever and people added a couple of things to the Powers & Abilities section. I'll just gloss over which ones I would like changed:
Removals
- Chaos Manipulation
This is an easy mistake to make. There is a Chaos element (showcase), and if you can manipulate fire with Fire spells and earth with Earth spells, why wouldn't you be able to manipulate chaos (entropy????) with Chaos spells? Let's take a gander at every spell description:
Chaos Zone
Space-Time Rupture
Disorder Ignition
Order Break
Swords Dance (Bobsican ping)
None of these moves reference manipulating entropy to cause shit to happen or whatever. It's just a variety of attacks that either use "dark energy" to attack or summons shit via "rupturing space-time" or summoning stuff from a different realm.
Chaos Zone
Limited Dimensional Travel specific to summoning "chaotic energy"."User casts bullets of chaotic energy from another realm and then releases them into the direction of their choice."
Space-Time Rupture
Limited Spatial Manipulation and Limited Time Manipulation in order to summon a beam, alright.'User splits space and time and uses it to expel a close range beam from above."
Disorder Ignition
Fire Manipulation and Teleportation (position swapping) with Status Effect Inducement"User grabs their opponent and ignites them with chaotic flames that deplete mana and stamina while also leeching health. Press Y to swap places with your opponent."
Order Break
....this is literally just Energy Projection.....'User casts a strong blast that deals more damage the closer they are to their opponent."
Swords Dance (Bobsican ping)
Summoning and Energy Manipulation'User summons an array of swords with dark energy that can be controlled by the casters mouse to stun and deal high damage to an opponent."
None of these moves reference manipulating entropy to cause shit to happen or whatever. It's just a variety of attacks that either use "dark energy" to attack or summons shit via "rupturing space-time" or summoning stuff from a different realm.
- Technology Manipulation
This is based off of the Technology element (showcase). This makes the same mistake of assuming that the name is 1:1 with what it does.
Hyperang
Vortex Bomb
Light Disc
Orbital Strike
Virtual Zone
Same song and dance as Chaos. At least Technology has like a couple of moves that have something to do with tech lolll.
Hyperang
I don't think this really counts as anything. You can like charge up the boomerangs I guess, maybe you do it with energy?"User has an inventory of 3 boomerangs that at max charge can stun players and deal low damage. Boomerangs that connect with the ground will be disabled for 6 seconds."
Vortex Bomb
Energy Manipulation (Able to compress energy into a powerful bomb)"User compresses energy into a powerful bomb that will pull players in and deal high damage upon its explosion. Automatically explodes after a short time."
Light Disc
Electricity Manipulation (Can summon a "lightning disc")"User may click briefly to surf on a lightning disc for a short distance, which will be lunged off and fire 3 mini disc bullets. Alternatively, hold your click to deal massive damage with the large lightning disc."
Orbital Strike
Energy Projection via summoning energy beams."User summons 3 massive energy beams from above that will pull players far away and deal high damage."
Virtual Zone
Immersion and Limited BFR (Traps the enemies inside of a digital realm for a period of time)"User meditates to build their maximum capacity of power, which when released will pull in the closest player to a digital region where the world attacks them and deals massive damage."
Same song and dance as Chaos. At least Technology has like a couple of moves that have something to do with tech lolll.
- Bone Manipulation
Nothing actually wrong with the bone manip part. The element is a joke element awarded to very specific people and isn't something you obtain through regular gameplay. Plain and simple.
Additions
Transmutation (Via Absorbing Slime. Can turn projectiles into living slimes & sticky blobs on contact)
Slime Element (showcase) has a spell called Absorbing slime (showcase), with the following description:
While this could be seen as absorption, it can turn almost any projectile in the game into slime. This includes Spectrum's light-based attacks. This is pretty bluntly transmutation."User summons a slime that absorbs all incoming projectiles into living slimes and slimy projectiles; it also sticks nearby opponents.
Changes
- Intangibility --> Possibly Elemental Intangibility
Reaper's Reaper's Seal spell (showcase) is listed as a reasoning for intangibility for some reason. This spell turns you into a purple mist that travels a short distance and is described as being "teleportation". You can literally get grabbed by a physical attacking spell. Case closed.
On the other hand, there's a spell that allows you to turn into a puddle of acid:
Septic Splatter (Showcase, wiki page)
Some form of Elemental Intangibility could work because of Septic Splatter literally stating that you can become a puddle of acid. You can be harmed by attacks such as fireballs, but that makes sense considering you're a puddle of acid and not like a ghost or something.
On the other hand, there's a spell that allows you to turn into a puddle of acid:
Septic Splatter (Showcase, wiki page)
The user is stated to literally become a controllable puddle of acid."User can charge up to become a controllable puddle of acid that will absorb and then tackle any enemy that they touch and deal low damage."
Some form of Elemental Intangibility could work because of Septic Splatter literally stating that you can become a puddle of acid. You can be harmed by attacks such as fireballs, but that makes sense considering you're a puddle of acid and not like a ghost or something.