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Hello VsBattle,
I am writing my request for a revision of Drizzt Do'Urden's page and the debunking of this blog post: https://vsbattles.fandom.com/wiki/User_blog:ThePerpetual/An_Apocalypse_From_The_Sky about the D&D spell, Apocalypse from the Sky.
I found these pages when I was looking to create some OC pages for my own fictional characters who are based on D&D characters, on another wiki. I wanted to glean some basics so I looked up the famous D&D character, Drizzt. However, I became exceedingly skeptical when I saw his stats. Specifically his tier, combat speed/reaction speed, striking strength and durability.
---
He is Statted as:
Tier: At least 7-C
Speed: Subsonic+ with Massively Hypersonic+ reactions and combat speed (On par with high-tier demons; Mach 1986.3 - 3688.9 in combat speed, significantly higher in reactions), likely Sub-Relativistic with The Hunter state
Striking Strength: Class TJ
Durability: At least Town level (Can take direct, point-blank hits from the breath of top-tier dragons), higher with The Hunter state
---
Many of these stats come from this https://vsbattles.fandom.com/wiki/User_blog:ThePerpetual/An_Apocalypse_From_The_Sky post.
I am going to attempt to debunk several points [7 points] from this post.
Since this post attempts to use game mechanics such as damage, caster level, metamagic feats and the like, I will also be using them to explain how this blog post strays from the canon of the setting and rulebooks themselves.
1) Empower Spell and Maximize Spell do not stack.
http://www.d20srd.org/srd/feats.htm#empowerSpell
http://www.d20srd.org/srd/feats.htm#maximizeSpell
Emphasis: An empowered, maximized spell gains the separate benefits of each feat: the maximum result plus one-half the normally rolled result.
This means that an Empowered Maximized Apocalypse from the Sky is going take 10d6 (avg 35) and turn it into 10d6(Max)= 60 + 10d6(50%)=17.5 for a total of 77.5 damage, as opposed to the Original Poster's 90 damage.
2) If we are going to be using D&D damage (the 20d6 of a D&D dragon's fire breath) we will have to look at the rules for energy attacks vs objects as well as the stats of those objects in D&D so we can see just how much damage these attacks do.
http://www.d20srd.org/srd/exploration.htm#energyAttacks
Fire attacks deal Half damage to objects before even interacting with the object's hardness.
This means a Dragons Fire Breath, which does 20d6 (avg 70) in this example, is only dealing 35 damage. Stone has hardness 8 and 15 hp per inch. Wood has Hardness 5 and 10 hp per inch. This means that our hypothetical dragon's breath is dealing 27 damage to Stone and 30 damage to Wood. This equates to burning through 1.8 inches of Stone and 3 inches of Wood.
These numbers come from the game and are not speculation. And since we are analyzing a spell taken from the game, we must stick to game statistics before converting them to real life terms, rather than speculated statistics.
3) Point #2 affects the calculation of Dragon's breath significantly. This dragon has a cone breath weapon, which is as wide as it is long. 60 ft. http://www.d20srd.org/srd/monsters/dragonTrue.htm "A cone is as high and wide as its length."
However cover, blocks damage, so you cannot calculate the entire volume of the breath weapon since should the dragon attempt to burn down a castle, the outer wall protects everything behind it, even if the dragon's breath weapon would otherwise extend its range past that object. That means that the maximum scope of this dragon's breath weapon is a circle with a diameter of 60 feet or 720 inches. A circle with a surface area of 1,630,000 in^2 We also know that this dragon can melt through 1.8 inches of Stone. Which gives it a volume of stone melted equal to 2,934,000 cubic inches. This converts to 48,079,645.78cc
We do have a valid vaporization of Stone energy requirement, so this calculation comes out to a total maximum energy output of 1,235,646,896,546 joules of energy. This is about 0.3 kilotons of TNT.
Mind you though this is spread out, and so any human-sized being, like Drizzt, is only going to be hit by as much as his surface area can be hit by. A human sized being has a rough surface area of 2 meters squared. That is 2,000,000 cm^2. The fire breath is directional though so only one side is taking the brunt of the damage. so 1,000,000 cm^2 vs 10,516,108 cm^2 for the total area of the circle being blasted. It's roughly 10x more. So Drizzt if tanking this attack and surviving is surviving about 123,564,689,655 joules of energy. This in scientific notation is 1.2356x10^11 Which makes him firmly City Block Durability, not Town Durability, if his durability feat is tanking a D&D dragon's breath weapon.
4) Point #2 also casts doubt on the claim that D&D dragons can demolish large structures since in game they can melt large but not deep swathes of stone.
Here is the Actual Spell:
(Book of Vile Darkness, p. 85)
Conjuration (Creation) [Evil]
Level: Corrupt 9
Components: V, S, M, Corrupt,
Casting Time: 1 day
Range: Personal
Area: 10-mile radius/level, centered on caster
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
The caster calls upon the darkest forces in all existence to rain destruction down upon the land. All creatures and objects in the spell's area take 10d6 points of fire, acid, or sonic damage (caster's choice).
This damage typically levels forests, sends mountains tumbling, and wipes out entire populations of living creatures. The caster is subject to the damage as well as the corruption cost.
Material Component: An artifact, usually one of good perverted to this corrupt use.
Corruption Cost: 3d6 points of Constitution damage and 4d6 points of Wisdom drain. Just preparing this spell deals 1d3 points of Wisdom damage, with another 1d3 points of Wisdom damage for each day it remains among the caster's prepared spells.
5) Since the revised damage of the Empowered Maximized Apocalypse from the Sky spell is 77.5 and is within 10% of the Dragon we calculated, it is reasonable to believe that the Apocalypse from the Sky spell completely demolishes any creature that isn't City Block level and is unprotected and lacking spell resistance. However, since objects do not need vital organs and the like to be functional they sustain damage differently than creatures in D&D. Thus the spell is much less damaging to them. Dealing enough to break melt 2 inches of stone. This leads into point #6
6) Dungeons and Dragons spells often give what is called "Flavor text" or "Fluff" in the spell descriptions, alongside the mechanical, tangible effects the spell grants.
"The Mountain Tumbling" feat, is a literal interpretation of the flavor text. Something that isn't literal, it's more of an imagery conjuring description than an explanation of the spells powers.
Since the whole original blog post was a literal interpretation of something that is not meant to be taken literally is a bit of a stretch to use it as the basis of a character's calculated statistics, which was done for Drizzt's Speed.
7) Drizzt's speed is based on flawed premises manifold. The spell is not within Drizzt's canon so it should not be used to calculated his statistics. Secondly, the statistics that were calculated were derived from the flavor text of the spell rather than the actual mechanics and workings of what the spell does. And thirdly, the spell lacks a Saving throw [Fortitude, Reflex, Will] http://www.d20srd.org/srd/combat/combatStatistics.htm#savingThrows, meaning even if the spell did hurl chunks of mountain at foes, there would be no way to dodge them. It does not give that option. And thus the spell cannot in any way be used to calculate the ability of demons or Drizzt to dodge or react. This spell isn't reacted to, one simply takes damage unless they have magic or energy resistance or suitable cover.
I am writing my request for a revision of Drizzt Do'Urden's page and the debunking of this blog post: https://vsbattles.fandom.com/wiki/User_blog:ThePerpetual/An_Apocalypse_From_The_Sky about the D&D spell, Apocalypse from the Sky.
I found these pages when I was looking to create some OC pages for my own fictional characters who are based on D&D characters, on another wiki. I wanted to glean some basics so I looked up the famous D&D character, Drizzt. However, I became exceedingly skeptical when I saw his stats. Specifically his tier, combat speed/reaction speed, striking strength and durability.
---
He is Statted as:
Tier: At least 7-C
Speed: Subsonic+ with Massively Hypersonic+ reactions and combat speed (On par with high-tier demons; Mach 1986.3 - 3688.9 in combat speed, significantly higher in reactions), likely Sub-Relativistic with The Hunter state
Striking Strength: Class TJ
Durability: At least Town level (Can take direct, point-blank hits from the breath of top-tier dragons), higher with The Hunter state
---
Many of these stats come from this https://vsbattles.fandom.com/wiki/User_blog:ThePerpetual/An_Apocalypse_From_The_Sky post.
I am going to attempt to debunk several points [7 points] from this post.
Since this post attempts to use game mechanics such as damage, caster level, metamagic feats and the like, I will also be using them to explain how this blog post strays from the canon of the setting and rulebooks themselves.
1) Empower Spell and Maximize Spell do not stack.
http://www.d20srd.org/srd/feats.htm#empowerSpell
http://www.d20srd.org/srd/feats.htm#maximizeSpell
Emphasis: An empowered, maximized spell gains the separate benefits of each feat: the maximum result plus one-half the normally rolled result.
This means that an Empowered Maximized Apocalypse from the Sky is going take 10d6 (avg 35) and turn it into 10d6(Max)= 60 + 10d6(50%)=17.5 for a total of 77.5 damage, as opposed to the Original Poster's 90 damage.
2) If we are going to be using D&D damage (the 20d6 of a D&D dragon's fire breath) we will have to look at the rules for energy attacks vs objects as well as the stats of those objects in D&D so we can see just how much damage these attacks do.
http://www.d20srd.org/srd/exploration.htm#energyAttacks
Fire attacks deal Half damage to objects before even interacting with the object's hardness.
This means a Dragons Fire Breath, which does 20d6 (avg 70) in this example, is only dealing 35 damage. Stone has hardness 8 and 15 hp per inch. Wood has Hardness 5 and 10 hp per inch. This means that our hypothetical dragon's breath is dealing 27 damage to Stone and 30 damage to Wood. This equates to burning through 1.8 inches of Stone and 3 inches of Wood.
These numbers come from the game and are not speculation. And since we are analyzing a spell taken from the game, we must stick to game statistics before converting them to real life terms, rather than speculated statistics.
3) Point #2 affects the calculation of Dragon's breath significantly. This dragon has a cone breath weapon, which is as wide as it is long. 60 ft. http://www.d20srd.org/srd/monsters/dragonTrue.htm "A cone is as high and wide as its length."
However cover, blocks damage, so you cannot calculate the entire volume of the breath weapon since should the dragon attempt to burn down a castle, the outer wall protects everything behind it, even if the dragon's breath weapon would otherwise extend its range past that object. That means that the maximum scope of this dragon's breath weapon is a circle with a diameter of 60 feet or 720 inches. A circle with a surface area of 1,630,000 in^2 We also know that this dragon can melt through 1.8 inches of Stone. Which gives it a volume of stone melted equal to 2,934,000 cubic inches. This converts to 48,079,645.78cc
We do have a valid vaporization of Stone energy requirement, so this calculation comes out to a total maximum energy output of 1,235,646,896,546 joules of energy. This is about 0.3 kilotons of TNT.
Mind you though this is spread out, and so any human-sized being, like Drizzt, is only going to be hit by as much as his surface area can be hit by. A human sized being has a rough surface area of 2 meters squared. That is 2,000,000 cm^2. The fire breath is directional though so only one side is taking the brunt of the damage. so 1,000,000 cm^2 vs 10,516,108 cm^2 for the total area of the circle being blasted. It's roughly 10x more. So Drizzt if tanking this attack and surviving is surviving about 123,564,689,655 joules of energy. This in scientific notation is 1.2356x10^11 Which makes him firmly City Block Durability, not Town Durability, if his durability feat is tanking a D&D dragon's breath weapon.
4) Point #2 also casts doubt on the claim that D&D dragons can demolish large structures since in game they can melt large but not deep swathes of stone.
Here is the Actual Spell:
(Book of Vile Darkness, p. 85)
Conjuration (Creation) [Evil]
Level: Corrupt 9
Components: V, S, M, Corrupt,
Casting Time: 1 day
Range: Personal
Area: 10-mile radius/level, centered on caster
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
The caster calls upon the darkest forces in all existence to rain destruction down upon the land. All creatures and objects in the spell's area take 10d6 points of fire, acid, or sonic damage (caster's choice).
This damage typically levels forests, sends mountains tumbling, and wipes out entire populations of living creatures. The caster is subject to the damage as well as the corruption cost.
Material Component: An artifact, usually one of good perverted to this corrupt use.
Corruption Cost: 3d6 points of Constitution damage and 4d6 points of Wisdom drain. Just preparing this spell deals 1d3 points of Wisdom damage, with another 1d3 points of Wisdom damage for each day it remains among the caster's prepared spells.
5) Since the revised damage of the Empowered Maximized Apocalypse from the Sky spell is 77.5 and is within 10% of the Dragon we calculated, it is reasonable to believe that the Apocalypse from the Sky spell completely demolishes any creature that isn't City Block level and is unprotected and lacking spell resistance. However, since objects do not need vital organs and the like to be functional they sustain damage differently than creatures in D&D. Thus the spell is much less damaging to them. Dealing enough to break melt 2 inches of stone. This leads into point #6
6) Dungeons and Dragons spells often give what is called "Flavor text" or "Fluff" in the spell descriptions, alongside the mechanical, tangible effects the spell grants.
"The Mountain Tumbling" feat, is a literal interpretation of the flavor text. Something that isn't literal, it's more of an imagery conjuring description than an explanation of the spells powers.
Since the whole original blog post was a literal interpretation of something that is not meant to be taken literally is a bit of a stretch to use it as the basis of a character's calculated statistics, which was done for Drizzt's Speed.
7) Drizzt's speed is based on flawed premises manifold. The spell is not within Drizzt's canon so it should not be used to calculated his statistics. Secondly, the statistics that were calculated were derived from the flavor text of the spell rather than the actual mechanics and workings of what the spell does. And thirdly, the spell lacks a Saving throw [Fortitude, Reflex, Will] http://www.d20srd.org/srd/combat/combatStatistics.htm#savingThrows, meaning even if the spell did hurl chunks of mountain at foes, there would be no way to dodge them. It does not give that option. And thus the spell cannot in any way be used to calculate the ability of demons or Drizzt to dodge or react. This spell isn't reacted to, one simply takes damage unless they have magic or energy resistance or suitable cover.