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First off, there is no defined canon in Dragon Quest, and there is nothing that is truly "canon" or "noncanon". So there is the main series, of course, but for Dragon Quest IX and X in particular there are bonus and secret bosses you can fight, some of which include past bosses (Hence, they are called Legacy Bosses). Now in these battles, along with the classic abilities and behavior they showcase, they also have new abilities and skills added on, most of which usually make sense and are consistent to the character. For Nokturnus in particular, assuming I am getting if right, he seems to be able to travel between universes and has no true form, so his appearance in these other games can be explained by that as he has no real "origin" game and can appear in all. Also, in several other spinoffs (As said, there is no statement denouncing their canonicty), they too there have new special abilities, and the Monsters games in particular was made soley to expand lore for monsters which we usually knew little about in biology/mindset/power prior. Also, there are descriptions of lore given for them for most games. This is not a case of scaling to other characters, as them being beaten or not can be taken as PIS and game mehcanics, but merely if they can get feats from other games, where they should not even be there. Going by a case-by-case basis, if an added feature these games give to a character prove to be consistent, could I include them for Dragon Quest profiles.