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Doomguy vs Raiden (Metal Gear)

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97
Speed equalized.

Pickups (e.g. Health, Armor), Quad-damage powerup provided to Doomguy. (He can go berserk, all arsenal provided - including the ones from the Multiplayer of DOOM 2016)

Raiden can refill his lost white blood. (He can go into Ripper mode, all arsenal provided)

Win by death only.
 
Assuming this is the Doom Slayer, in which case Doom can one-shot with both the BFG and his bare hands. No amps necessary.

With all of his weapons, pickups and amps? That right there means Doom is capable of:

  • Slinging Large Town level BFG shots. (If he activates Quad Damage. 4x amp on a 28.75 kiloton weapon = 115 kilotons of firepower per shot. I figured this out in another thread)
  • Obliterating Raiden with physical strikes that are at least Large Town level. (If he activates the Berserk. The 2016 Berserk doesn't give a specific number for how much it amps Doom's strength since it just lets him Glory Kill anything he sees. But even if we lowball it to being the same in-game 10x amp of the original titles, that puts him well over 287.5 kilotons of force per punch, since he's already far stronger than the BFG is.)
  • Rushing Raiden down with at least 2x boosted speed, and shooting/swinging his weapons that much faster as well. (If he activates the Haste, which appears in DOOM 2016's story mode and even has a UAC Report File detailing its effects.)
  • Potentially gaining a regenerative healing factor. (If he activates the Regenerationn powerup. Probably not applicable though, since that powerup is multiplayer only.)
  • Literally double-jumping for better overall mobility. (Via Delta V Jump-Boots, which also appear in the story mode/have a UAC Report File on them.)
  • Turning this into a full-on swordfight by using The Crucible, which (SPOILER ALERT) we learn at the end of the game is the Doom Slayer's own sword.
In other words, this is a massive stomp. The fight would already be in Doom's favor to begin with, even if he were stuck with just the BFG and his bare hands. Giving him every weapon, item and amplifier in the entire 2016 game is overkill.

EDIT: And even if the fight lasts particularly long, Doom savages Raiden in the stamina department too. Fighting for 30 minutes straight and going days without sleep <<<< fighting for "eons" without food, water, sleep or even rest.
 
Also, before anyone mentions the HF Blade, that already won't do much when Doom's ranged attacks alone can one-shot Raiden with energy to spare. It's going to be a complete non-issue if Doom is allowed to jack all of his stats up to such an absurd degree.
 
You said 'pickups' and 'all arsenal provided', which made it seem like he was being given everything against Raiden. (Which would include Haste)

Even without it though, Doom is going to kill him. Multiple ways to one-shot in base, better stamina, centuries more combat experience, amps that put him two tiers above Raiden both physically and with ranged attacks, Jump-Boots that give him a mobility advantage in the air, and a sword with a blade longer than a human body. The last thing is the nail in the coffin here, since The Crucible's blade is made of pure energy, meaning Raiden's HF Blade isn't cutting through it. In fact, if the two of them clash swords, Doom's strength alone might be enough to break the thing.

Like I said, this is a massive stomp.
 
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