Jerry59
They/Them- 420
- 149
- 7-C Statesman is used
- Speed equalized
- Battle took place innnnnn
Marcus: @DaReaperMan, @Jerry59,
Vtubernumber1:
Last edited:
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Correction, V1 is definitely NOT far more skilled than States, at least when it comes to throwing hands, (though he does have Parry so uh)Assuming 20 Kilotons for Statesman, and 13.85 Kilotons for V1 (which, he probably massively upscale from), Statesman has an AP advantage of 1.4x (Tonnes-wise, of course, so not much). He also has an LS advantage over V1.
V1 has resistance to Stateman's electricity manip, however, Stateman has TONS of resistance to V1's stuff, including:
Most of V1's explosives, the Revolver's Piercer Varient, the Shotgun, the Railgun's Electric Variant, and a few more that I'm too lazy to list.
V1 is far more skilled than Statesman, and would most likely start using all of his weapons and various techniques to eventually narrow down what can use to put Statesman down. This means V1's strongest stuff: THE COIN, Sawblades, some of the nailgun variants, 2 of the rail cannon variants, and one of the rocket variants.
So IMO, V1 would most likely dig through his arsenal to eventually find tools that can most likely take down Statesman, due to his massive skill difference and in-character nature. Voting V1 for now... probably...
Oops, didn't see that. Yeah, mb.Correction, V1 is definitely NOT far more skilled than States, at least when it comes to throwing hands, (though he does have Parry so uh)
Yea V1 is definitely going to go all out first considering how much of a blood addict that mf is lel. I can imagine V1 dealing almost no damage to States, so chargebacks, parries, and coins will be his main tactics. Getting hit by Revolvers will hurt quite a lot due to the piercing damage, headshot and stuff like thatOops, didn't see that. Yeah, mb.
Although, V1 is still more then likely going to go all out first, due to V1's relationships with the Terminals:
"Essentially, the terminals scavenge whatever they can via their teleportation systems and trade those supplies and resources with the machines that were left behind in Hell, in exchange for entertainment.
That is, the machines record their battles for survival in Hell and the footage is graded based on its entertainment value and used as "points" in exchange for goods and services such as new weaponry.
It seems that this relationship has become so deeply ingrained into the existence of the terminals that they have developed a social hierarchy, wherein those who collect the most entertaining battle data are considered in higher regard than those whose findings are of poorer quality."
These coin tech bs can still chargeback States' electricity and throw it back at him (which if he can one shot the guy with the same resistance, then damn)Problem 1 for V1: he's a robot, and a genocidal robot at that, so Statesman has no qualms scrapping him since it ain't alive.
Problem 2 for V1: Statesman's Wlectricity Manipulation requires an advanced resistance to deal with, considering he one-shot a guy with his powers and resistances with it. (Electricity Manipulation does not have layers, similar to poison.)
TITANIC problem 3 for V1: He is never hitting Statesman with anything that isn't a big ** off AoE outside of melee. Statesman can dodge ***** rain, what hope does V1 have of properly tagging him with a gun?
That requires him to see it coming. spoiler alert, Statesman doesn't usually announce it. he just starts using it. He can also dodge it!These coin tech bs can still chargeback States' electricity and throw it back at him (which if he can one shot the guy with the same resistance, then damn)
oh wow, blitz projectiles! Would be a real shame if Statesman had dodged those-oho right he can dodge ******* mind attacks and whatnot that spawn on him. Do not try to out-bullshit an MMO character like this. you will lose.Also a rain and hitscans that can straight up out perceive people isn’t even the same thing dang. V1 can still tag him while doing a bunch of other shit, like Electric Nukes, Railcoining, coin punching, RailCoinPunchingWhiplash or whatever the **** I should call it, all simultaneously
That requires him to see it coming. spoiler alert, Statesman doesn't usually announce it. he just starts using it. He can also dodge it!
Whether it's announced or not, if he moves while using it (which he seemingly does at least from what I searched and the scan you once showed), then V1 can throw coins into the air or simply aim dodge it if the robot sees smth sus aye ?? Also if that counts as a charged attack, V1 could make him explode from the inside out! Also with only his reactions being comparable to his lightning, there's no ******** way he can easily dodge all the bs V1 is going to throw at himoh wow, blitz projectiles! Would be a real shame if Statesman had dodged those-oho right he can dodge ******* mind attacks and whatnot that spawn on him. Do not try to out-bullshit an MMO character like this. you will lose.
V1 would still engage in melee if needed. He might not have much melee skill sure, but who cares about that when Parry exists ? Get grabbed or LS ? No way a quicc punch cannot just strike and reflect it. Crushing under a building? He could unironically tap the building and fling it away lol! Another thing to note is that V1 deals with danmaku and blitzing attacks all the time plus he's hundreds of times more agile so ermmmAll of this of course still require V1 to A: never enter melee or get grabbed for any reason whatsoever, and B: Requires Statesman to not crush him under the building. He did that in the comics. At least Lord Recluse is a grounded threat who can't just decide he's going to one-tap V1 now!
Go outside and dodge rain for me. Can your body do it? Can V1 do it without just getting out of the area? Statesman can do it. Statesman can also tag those who can do it with both electricity and his fists. V1 is not dodging a melee attack from Statesman. To claim he can would require you to deal with the wall of skillwank City of Heroes has.Whether it's announced or not, if he moves while using it (which he seemingly does at least from what I searched and the scan you once showed), then V1 can throw coins into the air or simply aim dodge it if the robot sees smth sus aye ?? Also if that counts as a charged attack, V1 could make him explode from the inside out! Also with only his reactions being comparable to his lightning, there's no ******** way he can easily dodge all the bs V1 is going to throw at him
Statesman can fly. Doesn't really matter how agile V1 is if he can't dodge being surrounded on all sides by trained medieval warriors with swords and arrows flying at just that person. If that happens in ULTRAKILL, you die, if that happens in CoH, you either dodge it all, survive it, or die. V1 is required to ******* Enderman that shit and tag those who can Enderman that shit if he wants to tag Statesman.V1 would still engage in melee if needed. He might not have much melee skill sure, but who cares about that when Parry exists ? Get grabbed or LS ? No way a quicc punch cannot just strike and reflect it. Crushing under a building? He could unironically tap the building and fling it away lol! Another thing to note is that V1 deals with danmaku and blitzing attacks all the time plus he's hundreds of times more agile so ermmm
It doesn't matter when V1 can just... parry his punch, or even parry him before he delivers a punch. Parry is just wack as Hell, you could even argue it's more of an ability than a skill, or maybe both. It's a striking strength thing that can reflect most types of attacks and even nullify charged ones. Again V1 can just aim dodge the electricity thing, Rocket Launching or just dash away, Ferryman's lightning causes a ******* explosion ya know, and like, V1 has crazy mental calculations and deals with omnidirectional explosions all the timeCan V1 do it without just getting out of the area? Statesman can do it. Statesman can also tag those who can do it with both electricity and his fists. V1 is not dodging a melee attack from Statesman. To claim he can would require you to deal with the wall of skillwank City of Heroes has.
That also requires V1 to like... see the AoE coming. It's not small. Also Statesman could just dodge the explode from inside out thing. I'm serious. Dodging in City of Heroes is broken. In-Game Statesman uses electricity with what's essentially a flying hammerfist from overhead to the ground and then bursts out the electricity from that. In the comics he uses it as a big **** off AoE or a quick ranged attack.
What’s flying even going to do against V1 when he’s had to fight flying succubi alike and battle mid-air while dodging tons of projectiles, hitscan miniguns, missiles, and energy beams coming at him from all directions? You can’t even compare medieval warriors to these guys, some mastered their swords to the point where they could make them boomerang or smth like that purely through skill, others mastered Hell Energy which is incredibly complicated to control and manifest, then there are warriors who were trained to fight against angelic freaks with millennia of experience. They all aim at V1 while also getting amped in both durability and speed (thanks Cybergrind for giving Ultrakill these feats, still forever hate you). V1 can also slide through narrow platforms that are (should) normally almost impassable, which is another thing that solidifies V1's skills and mobilityStatesman can fly. Doesn't really matter how agile V1 is if he can't dodge being surrounded on all sides by trained medieval warriors with swords and arrows flying at just that person. If that happens in ULTRAKILL, you die, if that happens in CoH, you either dodge it all, survive it, or die. V1 is required to ******* Enderman that shit and tag those who can Enderman that shit if he wants to tag Statesman.
Yeah ik, which is why I bring up Parries. If they don’t want to get grabbed and beheaded, Parry is the best solution. It deals a Hell lot of damage btw, especially with the scaling chain, the Parry is actually above 13.85 KT (since the "reflect punch feat" can be done with shotgun, which is way below Parry). V1 doesn’t necessarily need to be as good at dodging as States when he’s still much more agile overall. Skilled or not he’s still going to get hit by sharpshooters or railcannons because even tho he can react to them, combat speed wise he's still way slower. And trust me man, getting pierced through head is gonna hurtAnd kind of hard to break a Class M grip without feats of doing so, no matter what the mechanics are, you kinda need feats of breaking a grip that strong... and he'd also need proof of surviving without a head because Statesman would go for the LS way to remove a head the instant he had a chance.
Go outside and dodge rain for me. Can your body do it?
I love how you've now applied parry to AP or an ability, which essentially means that Statesman either resists it because he's built different or is far less affected by it because his Durability is better. Straight up, damned if you do damned if you don't because if what you just applied Parry to.It doesn't matter when V1 can just... parry his punch, or even parry him before he delivers a punch. Parry is just wack as Hell, you could even argue it's more of an ability than a skill, or maybe both. It's a striking strength thing that can reflect most types of attacks and even nullify charged ones. Again V1 can just aim dodge the electricity thing, Rocket Launching or just dash away, Ferryman's lightning causes a ******* explosion ya know, and like, V1 has crazy mental calculations and deals with omnidirectional explosions all the time
Dodging an explosion from the inside out is wild though, how did he do that ?
What’s flying even going to do against V1 when he’s had to fight flying succubi alike and battle mid-air while dodging tons of projectiles, hitscan miniguns, missiles, and energy beams coming at him from all directions? You can’t even compare medieval warriors to these guys, some mastered their swords to the point where they could make them boomerang or smth like that purely through skill, others mastered Hell Energy which is incredibly complicated to control and manifest, then there are warriors who were trained to fight against angelic freaks with millennia of experience. They all aim at V1 while also getting amped in both durability and speed (thanks Cybergrind for giving Ultrakill these feats, still forever hate you). V1 can also slide through narrow platforms that are (should) normally almost impassable, which is another thing that solidifies V1's evasion and mobility
Yeah ik, which is why I bring up Parries. If they don’t want to get grabbed and beheaded, Parry is the best solution. It deals a Hell lot of damage btw, especially with the scaling chain, the Parry is actually above 13.85 KT (since the "reflect punch feat" can be done with shotgun, which is way below Parry). V1 doesn’t necessarily need to be as good at dodging as States when he’s still much more agile overall. Skilled or not he’s still going to get hit by sharpshooters or railcannons because even if he can react to them, combat speed wise he's still way slower. And trust me man, getting pierced through head is gonna hurt
well Touhou players are humans like me and they can do it so your point ?
Aye Parry has AP or can be considered an ability, but well i mean, basically, imagine this: you throw a punch, kick, or lunge at him, OR even before you manage to throw any of these, and all of a sudden his punch deals an insane amount of damage to you, this happens even though you clearly have significant AP and durability advantage (if you think about it, V1's baseline of 13.85 KT is actually quite ass compared to most high-tier characters in his own verse)I love how you've now applied parry to AP or an ability, which essentially means that Statesman either resists it because he's built different or is far less affected by it because his Durability is better. Straight up, damned if you do damned if you don't because if what you just applied Parry to.
Ehhh are these spawns on but take a bit of time to actually hit the target or sum like that? V1 can dodge a bootleg version of Vergil's storm blades so idkand V1 has never dodged ANYTHING that spawns on him. Attacks spawn on you in CoH from several ability groups.
**** do you mean by DODGING TIME STOP ???Envision V1... but with none of his shit. No parry, no guns, no flight, no added agility, literally delete his PnA including resistances except for Superhuman Physical Characteristics, Some acrobatics, but nothing like being able to jump more than a couple meters off the ground and do a flip... and martial arts. Now force him to raid a military base with mech suits, more guns than the U.S army, and more missiles than the U.S air force. On his own. AND he's not allowed to be tagged by any of this a single time. AND it's all comparable in speed.
Could get worse than that too, could use Arachnos which has attack helicopters, all of the above, and psionic attacks like mind control. Which spawn on the target. Or Telekinesis, which spawns on the target, or shockwaves, which spawn on the target. Like a good 20% of all powers in CoH just spawn on the damn target or affect them without travel time, and this MFer must dodge it all.
That is ONLY TWO ENEMY FACTIONS. OUT OF LIKE 15.
Yeah. Oh, and did I mention V1 has to solo all of that with only his fists and feet and shit?
Do you want to continue arguing skill against enough BS to make Nasuverse skillwank blush?
Ever dodged ******* TIME STOP?!?!
Statesman is one hell of a damage sponge TBF, so superior durability kind of let's him ignore it, unless your name is Lord Recluse good luck even moving Statesman with an attack.Aye Parry has AP or can be considered an ability, but well i mean, basically, imagine this: you throw a punch, kick, or lunge at him, OR even before you manage to throw any of these, and all of a sudden his punch deals an insane amount of damage to you, this happens even though you clearly have significant AP and durability advantage (if you think about it, V1's baseline of 13.85 KT is actually quite ass compared to most high-tier characters in his own verse)
This is spawn on you instant attack... this is bullshit MMO stuff have funEhhh are these spawns on but take a bit of time to actually hit the target or sum like that? V1 can dodge a bootleg version of Vergil's storm blades so idk
Dodging Time Stop. Time stop is literally an ability in City of Heroes and folks can DODGE IT. Most bosses either resist it or dodge it, but players just DODGE IT. Welcome to City of Heroes!Well other than that...
**** do you mean by DODGING TIME STOP ???
crazy, i dunno what to say other than this is wildStatesman is one hell of a damage sponge TBF, so superior durability kind of let's him ignore it, unless your name is Lord Recluse good luck even moving Statesman with an attack.
This is spawn on you instant attack... this is bullshit MMO stuff have fun
Dodging Time Stop. Time stop is literally an ability in City of Heroes and folks can DODGE IT. Most bosses either resist it or dodge it, but players just DODGE IT. Welcome to City of Heroes!
But there IS a reason I usually just default to the rain or Melta/Arachnos thing: dodging Time Stop isnt a quantifiable skill, just like how with FGO, cutting through space-time and fate via sheer skill isn't a quantifiable feat. It's nuts, sure, but not quantifiable.
I submitted Lord Recluse first for a reason lolcrazy, i dunno what to say other than this is wild
And you just submit him to the tourney, he's going to shitstomp a bunch of people
I guess it's fine to give States a vote then (unless it's a stomp, not sure if there's any viable wincon for V1 yet so that might be the case)