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Dementor Vs. Evoker

They could be incapacitated.
No they couldn't. They have city-block level durability for magical attacks, the Vex only has large building attack potency, even if we assumed their attacks themselves were magic, of which there is no indication for.
 
That's true. I forgot the fangs ignore both magical and physical resistance. What's a dementor's opener?
 
Even if Evoker didn't open with fangs, and tried Vexes instead, it would survive the first attack via totem, and would use fangs next. So, I guess that leaves the question if the fangs can incap a dementor. I know very little about Hairy Potter.
 
Fangs cannot incapacitate a Dementor. They are incorporeal. Also, they fly, and the fangs are only 80 cm tall. The Dementors tend to float higher than that.

Dementor's opener is to bum rush the Evoker and kiss them. The Totem of Undying counters death, but it won't counter The Dementor's Kiss. The passive mindhax from the Dementor will also work against the Evoker.

Literally the only way a Dementor can be taken down is with the Patronus Charm or an equivalent. The Evoker simply cannot use that.
 
Fangs cannot incapacitate a Dementor. They are incorporeal. Also, they fly, and the fangs are only 80 cm tall. The Dementors tend to float higher than that.

Dementor's opener is to bum rush the Evoker and kiss them. The Totem of Undying counters death, but it won't counter The Dementor's Kiss. The passive mindhax from the Dementor will also work against the Evoker.

Literally the only way a Dementor can be taken down is with the Patronus Charm or an equivalent. The Evoker simply cannot use that.
Vexes are also incorporeal and can be harmed by the fangs. Wouldn't the dementor get near to the ground in order to rush the evoker?
 
Dementors do not get closer to the ground unless they have to.
    • The Dementors only attack people high above the ground and ignore those on the ground
    • Even when they are constricted by the tunnel, the Dementors float as high as they can, and also appear to position themselves perpendicular to the ground so that they are as far away from the ground as they can be while attacking
    • Same as before, the Dementors circle high above the ground and do quick flybys, never getting that close to the ground, and definitely not within 80 cm
    • Here, it is close to the ground, but that is only because it is limited by the roof of the train
  • Dementor-feature5.jpg
    • This image shows that they tend to hover above the ground normally as well


Also, y'all are still ignoring the Dementor's Type 5 Immortality. To quote our Immortality page: Characters who exist unbound by conventional life or death, or do not exist at all, and thus cannot be traditionally killed. Typically, abilities such as Existence Erasure are needed to destroy them.

Does it sound like the Evoker can beat that?
 
Also, y'all are still ignoring the Dementor's Type 5 Immortality. To quote our Immortality page: Characters who exist unbound by conventional life or death, or do not exist at all, and thus cannot be traditionally killed. Typically, abilities such as Existence Erasure are needed to destroy them.

Does it sound like the Evoker can beat that?
The argument is for incap, via the fangs which ignore: magical durability, physical durability, and incorporeality. The Evoker doesn't need to "kill" them to win.

That said, it doesn't seem like the dementor's get low enough, so I'm voting Dementor on that technicality.
 
Ok, lets assume that the Dementor does get low enough for the fangs to be relevant. They still won't incap the Dementor, as they snap shut, then fade away. They would need to hold the Dementor for 24 hours to incap it.
 
Would one snap of a pair of jaws incapacitate a Dementor? Even if it tore off their legs, for example, they can still fly
 
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