• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Dante (DMC) Upgrades.

@ThePerpetual What do you think?
 
TheMightyRegulator said:
Also noticed Dante is Massively Hypersonic+ with Sub-relativistic combat/reaction speed. This is contradictory as the speed is automatically listed as combat speed. Basically you're saying he's massively hypersonic+ and sub-relativistic in combat speed simultaneously.
That's not what that means in the slightest. It means that the guy's base speed (as in, movement speed) is Massively Hypersonic+, but his reactions/combat speed are Sub-Relativistic. That format has been consistent on just about every single profile on this wiki.
 
You can get crazy values in terms of TNT for dissipating random clouds and stuff, but considering that he may be Planet level in his DT form, the Moon level comment is irrelevant.
 
Yea, but it depends on speed of dispersion which means the value is heavily dependent on how fast they dispersed.
 
I would still like a calc if possible, or if it isn't then perhaps a link to the feat so that I can try my hand at calcing it myself.
 
@SkyLyn7n

I suppose that all is reasonable enough, but one thing I'd like to point out is that there's really not much point in seperating DMC1 Dante from the rest seeing as the Sparda Sword is considered standard equipment for him, as we'd not have any seperate stats to list for him there as opposed to DMC Anime/4/2 Dante.

It should probably simply be specified in, say, thread as he's used in if he's restricted to the limited control over his powers that he had in DMC1. It was, after all, in that game that he took hits from/traded blows with Mundus in the first place, and weakened though he may or may not have been he still demonstrated that level of power in direct combat against him.

To summarize, subsequent Dante's are stronger, but not enough so to warrant an entirely new tab most likely. That would probably just prove confusing, in practice.
 
Back
Top