• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Crackdown Revision

Status
Not open for further replies.

Qawsedf234

VS Battles
Administrator
Human Resources
20,531
17,435
So The Agent profile has some issues that I feel like addressing

Powers and Abilities: The Crackdown 1 Agent has the same HUD feature and a healing factor like the Crackdown 2 Agent

Attack Potency/Durability: There's some issues here

  • The Durability for the Crackdown 1 Agent is fine going by this calc.
  • The Crackdown 2 section however, has multiple issues. His durability is based on the quacker being city block level, but I have found no evidence of this. This is the explosion in game and its not big enough to warrant that rating. The most I got is this WoG interview that says a level 10 explosion (which is what the Quacker is) can fell buildings. His durability and AP should probably be downgraded to 8-C
  • The Chopper also has no justifications for a MCB rating to my knowledge
  • TL;DR: 9-B. 9-C to 9-A with Weapons | 8-C. 9-C to 8-C with weapons. Durability should be 9-A | 8-C
Lifting Strength: The lifting strength for the Crackdown 1 Agent should be upgraded to Class 25 for lifting APCs, Missile Trucks, and Semi-Trucks. He should at least be Class 10 based on this. The Crackdown 2 Agent's strength seems fine

Speed: Looks fine to me. Maybe a supersonic with weapons tag or something
 
At least properly separating the stats according to the keys should be fine.

If Quackers don't have justification for 8-B AP changing that should be fine as well imo.
 
As somebody that has played the games I think it looks great, I think High 8-C and 8-B would be more appliable to the Crackdown 3 agent.
 
The only thing I could find about the Quacker being city block level is this unsourced section from the Crackdown wiki

> Once thrown the Quacker will stick to whatever it lands on, the eyes of the grenade will emit a flashing red light, and produce the sound "quack", then it can be remotely detonated. They have enough power to engulf a whole city block in an explosion and can even destroy armored vehicles.

But even if the above was true, covering a city block =/= 8-B necessarily
 
KarmodF said:
As somebody that has played the games I think it looks great, I think High 8-C and 8-B would be more appliable to the Crackdown 3 agent.
Probably will since the entire city is supposed to be destroyable right? They'll probably get 8-C or 8-B feats if so.
 
Huh. Okay then.

But on topic, the OP can be applied now right @Andytrenom?
 
I'm not familiar with Crackdown, but I agree with his profile being a mess. There's like no justification for the 8-B or 8-A statistics; the 9-A calc in the blog looks good. Also, three keys but stats are only separated into two? That needs fixing.

As for other stats such as lifting strength; OP suggestion looks good, but lifting 10 tons is a solid baseline for Class 25 I should mention. So Class 25 regardless for first key if this is the case. Speed, I have nothing against the ratings, but the justifications look weird. Perhaps no "+" signs though. Is there a calc for Barge attack?
 
> Also, three keys but stats are only separated into two? That needs fixing.

Yeah. The third key should be removed until the game comes out

> Speed, I have nothing against the ratings, but the justifications look weird. Perhaps no "+" signs though.

I'm on board with that. Plus the speed rating comes from the barge attack which is more of a linear rush than general speed

> Is there a calc for Barge attack?

There is not
 
So would this look acceptable?: SuperHuman (Stated to be far superior to a normal human in all physical areas) | SuperHuman, Subsonic with the Barge Attack (Superior to the Agency Supercar which can reach speeds of over 150 MPH).

Or should the speed be "At least Peak Human (Stated to be far superior to a normal human in all physical areas)"
 
I see, having the image might be alright. But if the 3rd game isn't out, yeah we can go ahead and remove that till the game comes out.

I looked up Agency Supercar. While I do see "speeds over 200" I don't really see a unit of any kind. Probably Miles Per Hour, which would make it Subsonic for sure. Pretty sure SuperHuman is fine for the first key.

Okay, than Supersonic+ with that might be a little stretchy at least from that. Are their feats of him dodging bullets at point blank range? That could save his combat speed or reactions being in the Supersonic range.
 
> Okay, than Supersonic+ with that might be a little stretchy at least from that. Are their feats of him dodging bullets at point blank range? That could save his combat speed or reactions being in the Supersonic range.

There are not. The Agent doesn't have any bullet timing stuff. The most he can do is react to/dodge rockets if he's far enough.
 
Okay, but his bullets could probably still give him Supersonic Attack speed? And in that case SuperHuman for movement speed seems good for his movement speed and Subsonic with Barge attack and Agency Supercar seems reasonable.
 
Yeah that sounds right.

"SuperHuman movement speed (Stated to be far superior to a normal human in all physical areas), Supersonic attack speed with guns | SuperHuman movement speed, Subsonic with the Barge Attack (Superior to the Agency Supercar which can reach speeds of over 200 MPH), Supersonic attack speed with guns"

Like that?
 
So I can apply the suggested changes to the profile then?
 
I have applied the changes, so this thread can be closed
 
Status
Not open for further replies.
Back
Top