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In Chrom's weaknesses, "None noteable" is listed, however, he does have a few.
Hot headedness Chrom is known to be hot headed and can therefore make irrational decisions that can come back to hurt him at a later point. Normally, this is not an issue because the likes of Robin, Frederick and Lissa are present to keep him in check, but when on his own, this can hurt him. A great example of this is him refusing to work together with Plegia to take down the Valmese empire, despite them needing a fleet and Plegia being the only ones capable of providing it.
Lack for strategic flair While Chrom makes for a great Paragon leader, he is by now means a Tactician. When Robin is recruited as the Shepherds' Tactician, Lissa notes that they will make for a nice change of pace, seeing as Chrom's preferred strategies are usually something along the lines of a Leeroy Jenkins. This is also witnessed in Fire Emblem Fates' Before Awakening map.
Weakness to lances Chrom's preferred weapon is the sword, and with the powerful weapon that's Falchion, why wouldn't it be? However, when using swords, he is left with a crippling weakness to lances. While he is proffecient with lances himself, he is still best with the sword.
Short Range The game has 2 ranged swords. One of them is for Myrmidons and Swordmasters only, so Chrom can't use that, the other is the Levin Sword, which Chrom cannot use effectively on account of his low MAG. While he can carry Javelins and Spears for an answer to ranged attacks, he returns to the issue of being better with the sword than he is with the lance.
Low independency Simply by the nature of Fire Emblem, Chrom depends on his friends to fight effectively, and can be overwhelmed when left on his own. First of all because he can only switch weapons once per turn, so he can't quickly answer a rush of enemies with weapon advantages, and secondly because the two first skills he learns are centered around teamwork, and completely worthless if he goes into single combat.
Gullible to a fault While Chrom has a tendency of letting his emotions get the better of him, he also has an issue distrusting people and being way to optimistic about things going as he wants them to. He repeatedly recruits members of enemy armies into his own, even though logically, there's just as great of a chance of them betraying him as there is of them betraying the enemy (although they all remain loyal, so he just made some lucky guesses). After Lucina came from the future and told him he was murdered by his best friend, he does not suspect the exact person who is his best friend or even a single one of his close allies. Despite being told not to bring the Fire Emblem when he was supposed to receive the last gemstone from Validar, he did anyways, and the Emblem was predictably stolen. Worst offender is him almost getting murdered in the exact way he was told he died, by still bringing Robin into what he thought was the final battle, despite knowing Validar could mind control them and despite knowing that they were more than likely the one who murdered him in the future, surviving not by virtue of his own, but because Robin had managed to hold back against him.
Hot headedness Chrom is known to be hot headed and can therefore make irrational decisions that can come back to hurt him at a later point. Normally, this is not an issue because the likes of Robin, Frederick and Lissa are present to keep him in check, but when on his own, this can hurt him. A great example of this is him refusing to work together with Plegia to take down the Valmese empire, despite them needing a fleet and Plegia being the only ones capable of providing it.
Lack for strategic flair While Chrom makes for a great Paragon leader, he is by now means a Tactician. When Robin is recruited as the Shepherds' Tactician, Lissa notes that they will make for a nice change of pace, seeing as Chrom's preferred strategies are usually something along the lines of a Leeroy Jenkins. This is also witnessed in Fire Emblem Fates' Before Awakening map.
Weakness to lances Chrom's preferred weapon is the sword, and with the powerful weapon that's Falchion, why wouldn't it be? However, when using swords, he is left with a crippling weakness to lances. While he is proffecient with lances himself, he is still best with the sword.
Short Range The game has 2 ranged swords. One of them is for Myrmidons and Swordmasters only, so Chrom can't use that, the other is the Levin Sword, which Chrom cannot use effectively on account of his low MAG. While he can carry Javelins and Spears for an answer to ranged attacks, he returns to the issue of being better with the sword than he is with the lance.
Low independency Simply by the nature of Fire Emblem, Chrom depends on his friends to fight effectively, and can be overwhelmed when left on his own. First of all because he can only switch weapons once per turn, so he can't quickly answer a rush of enemies with weapon advantages, and secondly because the two first skills he learns are centered around teamwork, and completely worthless if he goes into single combat.
Gullible to a fault While Chrom has a tendency of letting his emotions get the better of him, he also has an issue distrusting people and being way to optimistic about things going as he wants them to. He repeatedly recruits members of enemy armies into his own, even though logically, there's just as great of a chance of them betraying him as there is of them betraying the enemy (although they all remain loyal, so he just made some lucky guesses). After Lucina came from the future and told him he was murdered by his best friend, he does not suspect the exact person who is his best friend or even a single one of his close allies. Despite being told not to bring the Fire Emblem when he was supposed to receive the last gemstone from Validar, he did anyways, and the Emblem was predictably stolen. Worst offender is him almost getting murdered in the exact way he was told he died, by still bringing Robin into what he thought was the final battle, despite knowing Validar could mind control them and despite knowing that they were more than likely the one who murdered him in the future, surviving not by virtue of his own, but because Robin had managed to hold back against him.