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Change to the Blue Wisp

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They do, the cooldown effects are always lesser versions of the actual Team Blast. Team Sonic's is just the Lightspeed Attack, Team Dark is Chaos Control's time stop, and Rose's is power ups and invencibility. No reason why Chaotix is what it is (Plus transmutating after killing an enemy is still transmutation. They would still get resistance since they aren't turned into rings when you finish a boss with it)
 
Even the team blast version only does the transmutation after the enemies are destroyed, says so in the encyclopedia and you actually see the visuals of the enemies exploding as you get the rings, along with their discarded machine parts.

Transmutation after destruction hurts the playable cast getting it, seeing as you don’t actually kill them when you knock them off the stage.
 
Not really, you are going into a circular argument right now. Repeating the same points without considering anything I've said. You literally looped back to your original comment after I refuted your cooldown argument.
The Encyclopdia isn't the end-all. Ian made plenty of mistakes You don't get rings when beating bosses with it, which throws a curveball at that interpretation
Also I disagree with the OP for the same reason given to the cooldown argument. When you touch the enemy, they get turned into blue coins which is transmutation, something you neglected to point out in the OP. That is 100% transmutation, just done after they get turned into a blue cube.
 
When you touch the enemy, they get turned into blue coins which is transmutation, something you neglected to point out in the OP. That is 100% transmutation, just done after they get turned into a blue cube.
I change my agreement with the thread, disagree fra
 
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Not really, you are going into a circular argument right now. Repeating the same points without considering anything I've said. You literally looped back to your original comment after I refuted your cooldown argument.

Also I disagree with the OP for the same reason given to the cooldown argument. When you touch the enemy, they get turned into blue coins which is transmutation, something you neglected to point out in the OP. That is 100% transmutation, just done after they get turned into a blue cube.

I mentioned that the bosses could just have a resistance, which is feasible due to them not turning into rings after they’re defeated. It doesn’t solve the problem of Team Blast only converting enemies destroyed by the attack into rings.

And the blue rings could come from the blue blocks themselves, not necessarily the enemies, because the enemies aren’t even fully turned into blocks. Parts of their weapons are sticking out and decidedly untransmuted.
 
Bro, the gif IN THE OP shows that when the enemy is encased by the blue cube, it turns into coins by touch. "Could" That's speculation, not proof, making this THREAD bunk
 
Okay, cool.
That doesn’t really translate well to Team Sonic Racing, where you just touch cubes created by the blue wisp. Transmutation only occurs when you touch an enemy already encased in the cube, so there isn’t a resistance going on in that game.
 
The fact that the Blue Cube doesn't turn them into cubes is proof enough. Plus there's Forces where both Sonic and the bosses don't get affected (And with IDW with Whisper's Wispon that can use the blue hammer as well)
 
It does, the transmutation is not occurring when they initially get hit by the wisp, it occurs when they get hit and THEN you touch them. Until then, the enemies aren’t transmuted.
 
You are really, really, really, obstuse. If they resist being touched by the Wisp in the first place, then they resist it's side effects. Simple as.
 
That makes no sense when enemies hit by the wisp are not immediately fully transmuted, otherwise their weapons wouldn’t be sticking out fully intact.
 
Although, other teams can get hit by the team blast with 0 rings in the Team Battles and not be transmuted, so ig at least the main characters in Heroes (barring Eggman) should get resistance, as well as Eggman’s machines.
 
That makes no sense when enemies hit by the wisp are not immediately fully transmuted, otherwise their weapons wouldn’t be sticking out fully intact.
If they resist being turned a into cubes, then they obviously resist the after effects of being in the cubes. Stop being dense
 
Being trapped in the cubes is petrification/durability negation, touching the cubes is transmutation. They are different haxxes with different activation conditions.
 
One happens because of the other. Ergo without one, the other doesn't happen. Understand cause and effect
 
Sure, I guess you can say characters can touch the blue wisp without being put into a state where they can be transmuted into blue rings, even if the initial attack doesn’t transmute.
 
At this point it’s more about adding transmutation to the Chaotix with Team Blast, and resistance to any characters in Heroes who aren’t in TSR (which I think is just Cream?)
 
Agree with User. Although I do think we should not forget to add this to the Blue Wisp since it’s gotten lost in the shuffle.
 
Oh yeah, right.
I guess I’d also like to know the justification for giving Team Chaotix resistance to their own transmutation.
 
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