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The Existence Erasure is only Combat Applicable after he defeats something, but you are right about the LS Advantage.What's stopping Pochita from just overpowering V1 with Class G LS and shove it down his throat and erase it from existence?
Tell that to V1's healing where it can quickly recover from being about to get 1 shot back to completely normal and can continue fighting with a bit of blood splashed from the enemy. And V1 is definitely not bad at close range, it has throwing hands with Minos and Sisyphus Prime, whose fighting skills I can say are not too different from Pochita, its long range skills are waaaaay above its own melee skills for sure, but it definitely not like, cow level or smthWouldn't it basically be over once Pochita manages to close the distance though? V1's healing with blood is nowhere near as good as Pochita's Regeneration.
V1 isn't even a character who abuse its LS lol, it would keep enough distance to fight Pochita, that and his EE is not even combat applicable (kinda?)What's stopping Pochita from just overpowering V1 with Class G LS and shove it down his throat and erase it from existence?
Not really? Pochita just has to fully consume the target. Pochita has the LS advantage to just grab V1 and shove them down his throat, and Pochita is more than willingly to do thatThe Existence Erasure is only Combat Applicable after he defeats something, but you are right about the LS Advantage.
Pochita has the same blood healing but V1 doesn't bleed so eh.-Healin and infinite stamina via blood yum
Gonna note that Pochita can use his chains to restrain foes and V1 lacks the LS to break out if he is restained.LS probably won't mean much here since the only thing V1 has is Whiplash and even so, that arm already can't pull most of its enemies, hell, having less LS might be a advantage for V1 because it can pull itself into its enemy, or just do more mobility stuffs
And Pochita will just go after V1, he has chains that can catch V1 from afar, and when that happens they are screwed. Also how is his EE not combat applicable? Pochita is more than willingly to use it against a multitude of devils in the manga, especially in the latest chapters, to the point that is clearly one of its most defining characteristics while fightingV1 isn't even a character who abuse its LS lol, it would keep enough distance to fight Pochita, that and his EE is not even combat applicable
That isn't anywhere near as good as this, this, or this.Tell that to V1's healing where it can quickly recover from being about to get 1 shot back to completely normal and can continue fighting with a bit of blood splashed from the enemy.
I am suggesting that it would be over because of the AP Difference and Pochita's Superior LS. If Pochita manages to pin V1 to a tree and continuously stab them, then they would have no way to get out.And V1 is definitely not bad at close range, it has throwing hands with Minos and Sisyphus Prime, whose fighting skills I can say are not too different from Pochita,
I fail to see how it would be. V1 doesn't resist both abilities, and is in character for Pochita to use both in a fightSoo pochita's EE and CM is just useless against v1 or...
They can't, in fact what I just said is that the healing can only help them continuously fighting and someone like V2 used blood to "recovery", it's definitely not on par with Pochita regen but stillAlso how good is V1's healing? Can they regen from getting split in half, crushed, mutilated etc?
Gonna note that Pochita can use his chains to restrain foes and V1 lacks the LS to break out if he is restained.
Not sure if this actually works, but the "coin martial arts" thing might actually work against chains, or at least interrupt that attackAnd Pochita will just go after V1, he has chains that can catch V1 from afar, and when that happens they are screwed
I keep bringing this out but like, with that amount of skill and calculation, it's not impossible that they could still ricochet the coin with some explosive railbeam or whatever even when restrained
- Coins automatically target the weak point of any enemies within their line of sight. V1 doesn't really have any supernatural homing ability, so this is really just pure skill. Pure skill that goes even further when you're talking about Railcoining, where they throw several coins into the air around an enemy, fire their railcannon through said enemy and then bounce it off the coin to hit them again repeatedly.
- Similarly, they can fire the Sharpshooter, ricochet that off the ground, throw a coin to ricochet it again and essentially juggle it until they're out of coins
- They can throw 4 coins into the air and then shoot another coin, ricocheting the bullet upwards and causing all the coins to split into another piece that goes directly into the enemies their fighting (and in this video, this causes them to explode because they were about to unleash an energy attack)
- Coins are also capable of doing a chargeback, where V1 throws them at anything from a high caliber sniper rifle to a beam of explosive energy to a straight up lightning bolt, redirecting that straight to the nearest enemy (usually the sender)
- V1 can land on rockets fired at them, essentially turning them into his personal hoverboard until they run out of thrust (In this video they also crash a lot but they're kinda messing around, it's more than viable to take it for a spin)
- And just to make sure we're clear all of this is canon, the in game style ranking system is canon and machines are all motivated to fight with the absolute most level of skill they possibly can to get their footage ranked highly, to which V1 is pretty evidently the apex (Cybergrind is also canonically mentioned in the same entry and is loaded with stuff like Swordsmachine, which directly uses the same type of Shotgun as V1, alongside a bunch of other similarly tough enemies coming at him in droves on all sides)