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This is my first thread and it's on Kuroko no Basket character attack potency. I created this because the current profiles calculate stats by making the assumption that base form Aomine cannot be perceived by Aomine at start of the series (not enough evidence for me to believe this) and then using this to scale everyone way out of proportions.

Unlike many other sports anime, Kuroko no Basket has several characters (mainly the generation of miracles) that are superhuman in their physical abilities due to the ridiculous intensity of matches and the power up players can temporarily receive! Each of the generation of miracles has a unique ability that puts them far beyond any other highschool basketball player. Some of them can also enter the "zone" where their speed and other skills are massively increased. Here I compare the strongest, Murisakibara Atsushi, and the fastest, Aomine Daiki, for their attack potency based on their feats. I then scale this to calculate the attack potency of Ryota Kise, who has the strongest power ups in the series.

Murisakibara is a centre and the biggest and strongest player out of the generation of miracles at 208cm tall and 99kg. He has insane strength and once toppled over a basketball stand (like real life NBA player Shaquille o' Neal used to). He did this while in base form and has only entered the zone once briefly and during it he ran in 2.5 seconds from his free throw box to somewhere between the halfway line and his opponents 3 point line - at 3:14 to 3:17

A basketball court is 28 metres in length, the free throw line is 4.6 metres from the basket and the 3 point line is 6.75 metres from the basket https://www.harrodsport.com/advice-and-guides/basketball-court-dimensions-markings. So in 2.5 seconds Murisakibara travelled a distance of between 14m - 4.6m = 9.4 m and 28m - 4.6m - 6.75m = 16.65 m. This gives a lower bound for speed of (9.4m)/(2.5s) = 3.76 m/s (below average) and an upper bound for speed of (16.65m)/(2.5s) = 6.66 m/s (average).

Lower bound for Murisakibara's KE:
KE = (1/2)(99)(3.76)^2 = 700 Joules (street level)
Upper bound for Murisakibara's KE:
KE = (1/2)(99)(6.66)^2 = 2196 Joules (street level)

As he was able to topple over a basketball stand which is something only a peak human such as Shaquille o'Neal was capable of, I think it is fair to give Murasakibara street level status since for humans below wall level we do not assign tier based on KE.

Aomine is a power forward and the fastest miracle. He stands at 192 cm and 87 kg. He was also regarded as the ace of the generation of miracles back when they played together at Teiko in middle school. The generation of miracles are so good that they were able to beat the #1 world street ball team in the world, the Jabberwocks, who were said to be on the level of most NBA teams. Since his agility is his best attribute, it is safe to say that he is faster than the average athlete, despite being only 16 years old. The average human athlete sprint speed is 18.23 mph = 8.14 m/s and 19.52 mph = 8.724 m/s for males https://countspeed.com/average-speed-of-a-human/. However, he can enter the zone for about 5 minutes per game which boosts both his basketball skills and physical prowess. Aomine was the first generation of miracle to enter the zone, and when he did it for the first time it was said that he was "twice as fast" at 0:46

So Aomine speed in the zone is at least
2 × (8.724 m/s) = 17.448 m/s
(Peak human - faster than Usain Bolt)

And his KE while in the zone is at least
(1/2)(87)(17.448)^2 = 13243 Joules (Street level +)
Possibly wall level depending on how much faster than the average male athlete he is while in base form (that Joules value is assuming he is as fast as the average male athlete in base form without the ×2 multiplier).

You can see just how fast he moves because he is basically a blur on the screen while everyone else is moving in super slow motion.

The free throw rectangle has a width of 3.6 metres (so minimum of 1.8 metres from centre of hoop to side) and a distance from the hoop to the throw line of 4.6 metres https://www.harrodsport.com/advice-and-guides/basketball-court-dimensions-markings. It looks to be about a 45 degree angle from where Aomine starts moving to the hoop and he starts with his entire body completely outside of the free throw box and dribbles to dunk into the hoop. The average male has a body width of 0.46 metres so his centre of mass is 1.8 m +0.23 m = 2.03 m to the side of the hoop. The approximate 45 degree angle means that he is about 2.03 metres in front of the hoop as well. By Pythagoras' theorem his displacement (he changes direction so the distance travelled is greater than the displacement) is (2.03^2 + 2.03^2)^0.5 = 2.87 metres.

It then shows him jump out of the frame before the clip cuts and you can see that is his right leg (bent) was above his head (while crouching) from his after image. A conservative estimate would be that he jumped 1 metre before the clip cut based on this.

So he travels at least 3.87 metres in a time which neither player could react. Kagami's facial expression does not even change during the entire time that he travels this distance, his eyes stayed glued to the spot that Aomine started from. The average human reaction time is 0.25 seconds. 0.19 - 0.2 seconds is near the limit for people with fast reactions but since the player on the left, Izuki, did register a surprised facial expression by the end we can assume that Aomine did not do it in less time than this. Since Kagami is one of the main characters and one of the best players in the show, who even managed to match a (tired) Aomine in the zone once he himself entered the zone, we can also assume that his reaction time is not slower than the average human's of 0.25 seconds. So it is likely that he covered this distance in between 0.2 seconds and 0.25 seconds. This gives a lower bound for Aomine's speed of 3.87m/(0.25s) = 15.48 m/s (superhuman) and an upper bound for his speed of 3.87m/(0.2s) = 19.35 m/s (superhuman).

This gives Aomine's AP lower bound
KE = (1/2)(87)(15.48)^2 = 10424 Joules (street level +)
And his AP upper bound of
KE = (1/2)(87)(19.35)^2 = 16287 Joules (wall level)

This agrees with the statement about the zone giving him a ×2 multiplier in speed as I previously showed that it would result in 13243 Joules if we assume average male athlete sprinting speed in base form.

He also can easily break the rim of basketball hoops off the backboard while in base form and was shown to defeat Haizaki (who was waiting to beat up Kise) in a single punch. So aside from his KE, he has other street level feats.

The last player, Ryota Kise, can achieve the greatest power ups in the series. He is a small forward at 189 cm tall and 77kg. Kise is a naturally gifted genius at all sports and became one of the generation of miracles even though he did not start playing basketball until middle school. His ability "copy" let's him replicate other player's moves provided that they are not above his level. His power up is known as "perfect copy" and allows him to copy even the abilities of the other generation of miracles. In the movie he is just as fast zone Aomine while in this form because while they were double teaming it was said that it looked like there were "two Aomines" and they were "perfectly in sync". Kise was then able to use the zone and perfect copy simultaneously. Aomine's feats have shown that the zone really is a ×2 speed multiplier which means that Kise with the zone and perfect copy is twice as fast as Aomine in the zone. This gives Kise a lower bound for speed of 2×15.48 m/s = 30.96 m/s (superhuman) and an upper bound for speed of 2×19.35 m/s = 38.7 m/s (subsonic).

This gives Kise's AP lower bound of KE = (1/2)(77)(30.96)^2 = 36903 Joules (wall level)
And Kise's AP upper bound of KE = (1/2)(77)(38.7)^2 = 57661 Joules (wall level)

While in the zone with perfect copy Kise was easily able to dunk on Jason Silver as he effortlessly pushed Silver's hand away after doing a between the legs airchair. At this point Jason Silver (210 cm and 115 kg of pure muscle) had been dominating against Murasakibara which makes this a significant strength feat that supports his scaled AP.

In conclusion:
Atsushi Murisakibara is street level and has below average to average speed.

Aomine Daiki is street level+, possibly wall level, and has superhuman speed.

Ryota Kise is wall level and has superhuman to subsonic speed.

Speeds are referring to maximum sprint speed. Note that Kise's reaction speed is likely far higher if he is in the zone while combining Aomine's speed and Akashi's emperor eye (predicts future) with perfect copy (possible since he copied 2 of the miracles abilities simultaneously before).
 
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