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Brawl Stars Upgrade and Downgrade

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Speed
Now that the calculation is accepted, we can make the characters Subsonic+ instead of Transonic.
Shelly and El Primo Explanation​
Subsonic+ (Comparable to other brawlers, Avoid to Poco's sound attack)​
Other Brawlers Explanation​
Subsonic+ (Equal to El primo and Shelly, both of whom were able to avoid Poco's attacks),​
New Update;
Gears have added in Brawl Stars. Gears are the same for all characters. We will consider the most recent levels. These are;
Speed Gear
Grants 20% boost speed when moving through bushes
316.547463215 m/s.
Subsonic+ (Equal to El primo and Shelly, both of whom were able to avoid Poco's attacks), up to Limited Transonic with Gear (Multiplied his/her speed by 20% in bushes)
Health Gear
Passive healing speed of brawlers will be increased
A
Damage Gear
When Brawlers have more than half their health, gear add a 20% strength boost
There are a lot of characters and some of them have on their multipliers on APs, so I won't add how much AP they all have with gear. Also this gear increases their already multiplied state by 20%. I will update when thread get approval.
Vision Gear
''Brawlers with this Gear can briefly see enemies for some time in a bush after hitting them with their attack.''
A
Shield Gear
While Brawlers are at full health, the shield activates and adds 50 health per second, lasting up to 600 health
I don't know if I should bring a multiplier or a hax to this gear, any ideas for this?
A
For what I wrote "A", we need to put "Equipment" as the new tabber in the "powers and abilities" section of the character.
Vision Gear = Limited X-Ray Vision
Health Gear = Any ideas for this too?
Note: Brawlers can only use 2 gears at the same time, so we can write the following in the weakness section;
Weakness: Brawlers can't use all of the gears at the same time, they can only use two of them at the same time
 
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Since the calculation was accepted, I see no problem with scaling the characters to the calculation, agree.
Seems fine to use Limited Transonic
Limited Passive Healing Via Health Gear seems fine
A

Damage Gear
When Brawlers have more than half their health, gear add a 20% strength boost
There are a lot of characters and some of them have on their multipliers on APs, so I won't add how much AP they all have with gear. Also this gear increases their already multiplied state by 20%. I will update when thread get approval.
Limited Statistics Amplification via Damage Gear
Limited Enhanced Senses.
A
Shield Gear
While Brawlers are at full health, the shield activates and adds 50 health per second, lasting up to 600 health
I don't know if I should bring a multiplier or a hax to this gear, any ideas for this?
Limited Forcefield Creation
A
For what I wrote "A", we need to put "Equipment" as the new tabber in the "powers and abilities" section of the character.
Vision Gear = Limited X-Ray Vision
Fine
Health Gear = Any ideas for this too?
Passive Healing.
Note: Brawlers can only use 2 gears at the same time, so we can write the following in the weakness section;
Why limited? Because they can only use 2 Gear and it is limited to whether they have them or not.
 
I think the changes are uncontroversial enough to apply them with only my agree, but if you want another staff approval then sure, you can try to get another.
 
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