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Hi guys, I'm back once again with a new Ben 10 CRT. This CRT will address the new standards, add new abilities, remove some outdated abilities, and also revise the layers for NPI and Intangibility.
1. Mana Abilities Removal
These abilities need to removed completely because:
1. Mana Abilities Additions
3. Layers for NPI and Intangibility
1. Mana Abilities Removal
Some abilities should be removed in Mana page due to new standards
Some abilities and resistances should be removed from the characters' profiles and added to characters profile instead because it only shown by one character and doesn't explain how did itWithin fiction, many stories often display an Energy System, commonly known to the characters as chi, spiritual energy or magic. They display numerous abilities or leveling systems. Some abilities can be standard traits such as Energy Manipulation or Statistics Amplification, while others may be exclusive to certain groups or skill levels. This section provides the standards for how one should implement the powers and abilities when creating Verse Specific Power pages.
- An ability is regular only if it is consistently shown, practiced, acknowledged, and stated within the energy system. Merely having multiple characters perform it, isn't enough. An example is Chakra's Free Movement ability that ninjas learn early on. This is something shown, practiced, acknowledged and stated to be something all ninjas can do through skill.
- If there is reasonable support or logic that a character could perform an ability, assign a “Likely” rating for clarity.
- Do not apply leveling unless the story clearly defines and characterizes it (e.g., Jonin, Special Grade Sorcerer, Daikaiju, Liners, etc.).
- Absorption (2 Layers; [Life-energy, Soul, Mind, Magic & Power; Mana users can resist other mana absorption<a href="https://vsbattles.fandom.com/wiki/Mana_(Ben_10)#cite_note-Absolute_Power:_Part_1-17"><span>[</span>17<span>]</span></a>)
We only see Gwen resist it, so it should go on Gwen's profile rather than being listed for all mana users. However, this wouldn't affect Layered Absorption, since it depends on Gwen being able to resist mana absorption.Unconventional Resistance to:
- Absorption (2 Layers [Life-energy, Soul, Mind, Magic & Power]; Mana users can still use their own powers even after being absorbed<a href="https://vsbattles.fandom.com/wiki/Mana_(Ben_10)#cite_note-In_Charm's_Way-8"><span>[</span>8<span>]</span></a>.)
- Memory Manipulation (Mana can wipes person's memories, as shown here<a href="https://vsbattles.fandom.com/wiki/U...?useskin=fandomdesktop#cite_note-Time_Heals-9"><span>[</span>9<span>]</span></a> and here<a href="https://vsbattles.fandom.com/wiki/U...mdesktop#cite_note-The_Once_and_Future_Ben-54"><span>[</span>54<span>]</span></a>)
- Illusion Creation & Perception Manipulation (Mana users can resist illusions, as shown when Charmcaster and Gwen were able to resist an illusion that affected their minds<a href="https://vsbattles.fandom.com/wiki/Mana_(Ben_10)#cite_note-Where_the_Magic_Happens-1"><span>[</span>1<span>]</span></a>.)
Like above, go to Gwen and Charmcaster profiles
- Danmaku (Users can project lots of mana attacks shown here<a href="https://vsbattles.fandom.com/wiki/U...?useskin=fandomdesktop#cite_note-Time_Heals-9"><span>[</span>9<span>]</span></a> and here<a href="https://vsbattles.fandom.com/wiki/U...=fandomdesktop#cite_note-Ultimate_Aggregor-21"><span>[</span>21<span>]</span></a>)
Like above, it should be go to Gwen
- Instinctive Action (In "Double or Nothing", it shown that mana punches appeared after Gwen got angry<a href="https://vsbattles.fandom.com/wiki/User:Ultimate-Rex1/Mana_Sandbox#cite_note-Double_or_Nothing-32"><span>[</span>32<span>]</span></a>. In "The End of an Era", it shown that mana sensor activited after Maltruant use his extra senses<a href="https://vsbattles.fandom.com/wiki/User:Ultimate-Rex1/Mana_Sandbox#cite_note-The_End_of_an_Era-33"><span>[</span>33<span>]</span></a>, although Future Gwen don't activated it. In "A Knight to Remember", when the team was exhausted and wanted to know where Vilgax and the Forever Knights were, mana immediately informed them of the Forever Knights’ and Vilgax’s location<a href="https://vsbattles.fandom.com/wiki/User:Ultimate-Rex1/Mana_Sandbox#cite_note-A_Knight_to_Remember-34"><span>[</span>34<span>]</span></a>)
This should go to Dark Magic instead of Basic Mana, since it's down by Dark Magic powers
- Immortality Negation (Type 8; Mana can negate immortal ability, shown when Dagon can kill Sir George without need to destroy Ascalon<a href="https://vsbattles.fandom.com/wiki/U...ndbox#cite_note-The_Ultimate_Enemy:_Part_2-29"><span>[</span>29<span>]</span></a>, as George's life linked to Ascalon making Sir George unkillable<a href="https://vsbattles.fandom.com/wiki/User:Ultimate-Rex1/Mana_Sandbox#cite_note-A_Knight_to_Remember-34"><span>[</span>34<span>]</span></a>.)
- Immortality (Type 7: Mana users can remain alive even after losing their life-force<a href="https://vsbattles.fandom.com/wiki/User:Ultimate-Rex1/Mana_Sandbox?useskin=fandomdesktop#cite_note-In_Charm's_Way-4"><span>[</span>4<span>]</span></a>)
- Charmcaster didn't absorb Gwen's life energy, she only absorbed her powers.
- Gwen was completely fine, just like Ben. However, when Charmcaster absorbed Gwen's life-energy in Ultimate Alien, Gwen literally died at that point, so this should be considered an anti-feat for Immortality (Type 7).
- This would remove also Type 7 Immortality Negation
First and second scans, it was based on Absorption not Power Bestowal, Gwen doesn't give them energy, they absorb it from her.
- Power Bestowal (Users can give energy to other people, such as here<a href="https://vsbattles.fandom.com/wiki/U...omdesktop#cite_note-Where_the_Magic_Happens-1"><span>[</span>1<span>]</span></a> and here<a href="https://vsbattles.fandom.com/wiki/U...=fandomdesktop#cite_note-All_That_Glitters-18"><span>[</span>18<span>]</span></a>.)
- Self-Sustenance & Infinite Stamina (Type 3; Anodite are noted to lack tiredness<a href="https://vsbattles.fandom.com/wiki/Mana_(Ben_10)#cite_note-What_Are_Little_Girls_Made_Of?-32"><span>[</span>32<span>]</span></a>.)
- This needs to remove, since it stated that energy from Anodite can power single planet for years but it would drain them completely until they die
- Second, Gwen, who is a hybrid Anodite, is stated to possess all the powers of an Anodite. It has been shown that she can become exhausted after expending a large amount of energy on a single spell.
Basic Mana and Cosmic Mana should be removed for the following reasons:
- When Gwen uses her mana in human form, it described as "Anodite energy", same terms was used for her Anodite form.
- In the guidebook, Anodite powers are referred to as the manipulation of mana, not Cosmic Mana.
- Information Manipulation (Type 2: Mana users have the ability to manipulate spells, a language used by the people of Legerdomain. It can influence things merely by being spoken, such as the physical world and fundamental constructs: space, time, gravity, elements, souls, memories, life, dimensionality, etc.)
- Mana is substance of magic, and it's channeled through spells and also powers them. It is stated that Gwen's power such as spells come from mana. Even in Dagon's Dimension, Dagon's essence is his source of spells and powers, even stated to be his own power. One's powers and spells were empowered by life force from Dagon's heart. When Charmcaster was absorbing mana from Gwen, it was shown that mana powers her spells, as Charmcaster was able to overpower invisible barriers that even Gwen couldn't break through. So, we can see that mana is a manifestation of spells, as well as the force that makes up spells. TLDR; Type 2 Information would generally apply to Mana, and makes Mana more abstract then Spells and also:
- Magic (also called Magic Words) consists of both Spells and True Names. Both aspects are shown to be derived from a single identical premise, while the verse attributes distinct characteristics to magic that support separate interpretations. True Names are described as the "passwords" to the essence of objects, representing and shaping those objects. Meanwhile, Spells are "magical symbols" and a "language" that function as knowledge capable of influencing individuals merely by being spoken.
- Mana are makes up the realm of magic which has entirely different laws of time and space compared to the prime dimension. For further support, in the Elves Village, which is considered magical, it was mentioned that it has a different time flow, time is system of cause and effect in the verse. This makes mana an Acausal (Type 4) energy, though this does not apply to the nature of normal humans or aliens, only mana powered beings like Anodites.
- In Ben 10: Ultimate Alien comics #13 (Remote Control), Gwen described her Mana shield as invisible berries so it should be add as more justification for Passive Invisibility
- In same comics, Gwen was able to see and senses Omni-Energy, an energy manifested as DNA energy. So it should be add as more justification and DNA Detection and Extra Senses to Enhanced Senses for Sorcerer Physiology
- In Charm School, Gwen stated that she can detect spells, so it should be also add Information Detection to Mana Sensor
- Mana users can turn themselves into an energy for teleport themselves anywhere, so it should be add as Type 8 Intangibility
- Ice Manipulation & Memory Manipulation (The users can use memory spell to erase someone's memories and freezing them.)
- Portal Creation (The user can create a portal to any place)
- Life Manipulation, Healing & likely Dimensional Manipulation (The user can bring non-living things to life. The user can heal someone's body. The user can turn a 2-D picture into a 3-D living being.)
- BFR (The users can teleport someone into Legerdomain.)
- Limited Space-Time Manipulation (The user can warp the fabric of space-time to open a hole between two dimensions. The user can warp space itself.) [Note: this are in Mana Manipulation, but it should be change to Spells]
- Gravity Manipulation (The user can increase someone's gravity, making it heavier for them to move.)
- Deconstruction & Explosion Manipulation (The user can break the target down into smaller parts and then cause an explosion.)
- Soul Manipulation (The user can swap the bodies and souls of targets.)
- Text Manipulation (The user can use a decoding spell to reveal a hidden message in writing by changing the text in the message.)
- Information Analysis & Clairvoyance (The user can use a revelation spell to reveal the secrets of someone or something that no one knows.)
Justification Additions
- Power Nullification & Technology Manipulation (The user can nullify someone's powers. The user can also disrupt technology by interfering with its energy source.)
- Air Manipulation & Plant Manipulation (The user can creates a gas to mutates plants. The user can sprout flowers on top of their target. The user can rapidly grows seeds into vines that attack a target.)
- Light Manipulation (The user can put out any nearby light. The user can creates fireworks in the sky.)
- Vilgax should be get Non-Physical Interaction due to able to harm Zs'Skayr in his intangible form
- Classic Transformations has Baseline Non-Physical Interaction due to able to harm Zs'Skayr in his intangible form.
- Ressurected Z'skayr should be has 1 Layer Intangibility due to able to phases through Transformation's attacks
- Vilgax and UAF Transformation should be get 1 Layer Non-Physical Interaction due to able to harm Ghostfreak army in their intangible form and even Zs'Skayr itself
- Big Chill should be has 2 Layers Intangibility due to able to phase through Vilgax's attacks.
- Ultimate Transformation should be get 2 Layers Non-Physical Interaction due to able to harm Necrofriggian (Big Chill's race) in their intangible form.
- With also Ghostfreak can't phase through them.
- Big Chill should be also has 2 Layers Non-Physical Interaction due to able to harm others intangible Necrofriggian.
- Ultimate Alien Season 2, Big Chill should be has 3 Layers Intangibility due to able to phase through Ultimate Kevin's attacks, which has all powers and abilities of Ultimate Transformations and Big Chill
- Omniverse Zs'Skayr should be get 4 Layers Intangibility due to able to phase through the Plumbers' security, despite Big Chill being unable to do.
- He also was able to phase through Transformation's attacks, so it should be 2 Layers Intangibility feat
- Mana energy should be get 4 Layers Non-Physical Interaction due to able to harm Ghostfreak in his intangible form.
| Agree | Disagree | Neutral |