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Battle of 9-C guys with 9-A weaponry (AppleMaker vs Miller) (4-6-1)

AppleMaker

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Please don't be a stomp

Rules:
  • Speed is not equalized
  • AppleMaker have all high-end stats
  • AppleMaker have enough explosives to reach 9-A
  • Both have all weapons and equipment
  • AppleMaker have full prior knowledge on Miller and 4 hours of prep time
  • Miller have prior knowledge of AppleMaker's weaponry and nothing else
  • Miller starts untransformed
  • No line of sight
  • Starting distance is 40 meters
  • Battle takes place in Playtime Co on different floors


Vigilante of VSBW: 4 (@Nonynho); (@XxZetsuxX); (@Ztesrxgdfjcvgkbh); (@AppleMaker)
AP scales to 263,55 Joules, higher with weapons, 0.005 Tons of TNT with explosives
Travel speed scales to 9,3 m/s, 17,8816 m/s with scooter
Durability upscales from 1313 joules
Combat speed scales to 7,42 m/s
LS scales to 110 kg

Bully with Spatial manipulation: 6 (@Bookmanfpe); (@Mythic381) (@FlipLaScript); (@Thanganimator); (@Cipher72); (@TheBoxofIncidents)
AP scales to 1 kilojoule, higher with weapons and transformation, 0.0227769677 tons of TNT with RPG
Travel speed scales to 7,7 m/s
Durability scales to 1 kilojoule, higher with transformation
Combat speed upscales from 7,7 m/s
LS scales to 1,250 kg


The Player (incon): 1 (@DemonicDude)
 
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up from the start, your prep time will heavily benefit ya, because his transformations will start immediately as he'll be very cautious of ya due to knowing your equipment.
By knowing what you have, he'll be wanting to reduce the distance very quickly because of your reliance on explosions, so that you'll have to use other stuff
By having your scooter, you should be forcing him to transform real quick to up his range because he'll be afraid af of your explosives
Since your standard tactic is to wait for the first move, you'll have the detonator(s) in hand and a medium range gun instead of the m16 or anything alike, and i have the perfect answer: The tazer.
By using it, you should at least stun one of his arms trying to get ya, and by moving close to 40mph you should have enough to make him go boom.
Unless he is tremendously skilled, then i'd have to rediscuss this line of thought. Is he?
 
Tell me how is his usual usage of this, because depending on it, his lack of experience may just be enough for you to be able to GG him
From what I've seen, he mostly used it to bully/lash out on Skary, and it kinda worries me that it could rely on his Combat speed, that is quite higher than mine
 
Also I wanted to list some advantages of each side, so here they are:

AppleMaker's advantages:
  • smarter
  • more combat oriented
  • full prior knowledge on Miller
  • more willing to use his weapons
  • pre-installed traps
  • slightly higher durability
  • higher travel speed on foot and with scooter
  • potential skillslop
  • incendiary equipment
  • better hearing
  • paralysis inducement with tazer

Miller's advantages:
  • spatial manipulation
  • higher combat speed
  • better vision
  • longer range with RPG and with transformation in cqc
  • statistics amplification via transformation
  • absurdly high lifting strength
  • higher Attack Potency and Destructive Capacity with RPG and in unarmed cqc
  • higher stamina
  • sound manipulation

 
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Anyways, I'm quite interested how well I could counter his Spatial manipulation with pure skill and some weaponry I have
 
Anyways, I'm quite interested how well I could counter his Spatial manipulation with pure skill and some weaponry I have
Is it instantaneous of him to try it?
If not, because of the lack of sight in the beginning he may not use it quick enough before you kill him
 
AGGGGGHGHGHHHHHGHGHHGHGHGGHHHGGHGHHGGHGHHGHGH !!!!!!! Just Wake up !
Btw:

Miller possesses Enhanced Senses (six eyes). In the Playtime Co environment (a cramped factory), Miller's X-ray vision or multi-dimensional observation far surpasses AppleMaker's. If AppleMaker makes even the slightest noise (scooter noise, trap setting), Miller can use Spatial Manipulation to teleport the opponent into a bottomless pit, as he did with Skary. Combat skills are useless against the ground disappearing beneath your feet.

Miller can lift 1,250 kg (Class 1), while AppleMaker can only lift 110 kg. Miller is more than 11 times stronger. If the two clash, Miller only needs to grab AppleMaker—all the martial arts skills of a 20-year-old "Graphic Designer" are useless against an entity with the strength of a small truck. Miller can tear apart opponents with his bare hands thanks to Bodily Weaponry (Claws/Fangs).

Does AppleMaker have "pain resistance" due to previous surgery? Miller is "no-sold" (unharmed) by the attacks Skary takes (like being stabbed in the face, shot in the brain). Miller is on a completely different level of durability. AppleMaker's use of 9-A explosives can inflict damage, but Miller also has an RPG give him have

I vote for Miller because of the fundamental difference. AppleMaker, even with 4 hours of preparation, is superior. Most importantly, Miller's Spatial Manipulation is the complete nemesis of all traps or long-range weapons. The 40m range in a confined space is Miller's advantage as he can bend space to corner his opponent. With Class 1 lifting power (11 times that of his opponent), Miller will end the match the moment he touches AppleMaker.
 
AGGGGGHGHGHHHHHGHGHHGHGHGGHHHGGHGHHGGHGHHGHGH !!!!!!! Just Wake up !
Btw:

Miller possesses Enhanced Senses (six eyes). In the Playtime Co environment (a cramped factory), Miller's X-ray vision or multi-dimensional observation far surpasses AppleMaker's. If AppleMaker makes even the slightest noise (scooter noise, trap setting), Miller can use Spatial Manipulation to teleport the opponent into a bottomless pit, as he did with Skary. Combat skills are useless against the ground disappearing beneath your feet.

Miller can lift 1,250 kg (Class 1), while AppleMaker can only lift 110 kg. Miller is more than 11 times stronger. If the two clash, Miller only needs to grab AppleMaker—all the martial arts skills of a 20-year-old "Graphic Designer" are useless against an entity with the strength of a small truck. Miller can tear apart opponents with his bare hands thanks to Bodily Weaponry (Claws/Fangs).

Does AppleMaker have "pain resistance" due to previous surgery? Miller is "no-sold" (unharmed) by the attacks Skary takes (like being stabbed in the face, shot in the brain). Miller is on a completely different level of durability. AppleMaker's use of 9-A explosives can inflict damage, but Miller also has an RPG give him have

I vote for Miller because of the fundamental difference. AppleMaker, even with 4 hours of preparation, is superior. Most importantly, Miller's Spatial Manipulation is the complete nemesis of all traps or long-range weapons. The 40m range in a confined space is Miller's advantage as he can bend space to corner his opponent. With Class 1 lifting power (11 times that of his opponent), Miller will end the match the moment he touches AppleMaker.
You went straight for the throat here goddamn, no holding back😭

Imma keep my eye on this match 👀

I should ask, what does different floors mean when in playtime co? From what I can tell, each floor is absolutely massive, and varies from 3 stories to like 50. You can very quickly get lost in the factory that way :0

If you want a solid fighting location in playtime co, just go to the poppy playtime wiki and look at locations, they got a ton of good options! Some settings I use in matchups are the gas production zone, foundation, playcare and game station.
 
You went straight for the throat here goddamn, no holding back😭

Imma keep my eye on this match 👀

I should ask, what does different floors mean when in playtime co? From what I can tell, each floor is absolutely massive, and varies from 3 stories to like 50. You can very quickly get lost in the factory that way :0
It was written that starting distance is 40 meters, I don't think it would be way too far to make this match a unfair/unbalanced
If you want a solid fighting location in playtime co, just go to the poppy playtime wiki and look at locations, they got a ton of good options! Some settings I use in matchups are the gas production zone, foundation, playcare and game station.
I'll think about it
 
AGGGGGHGHGHHHHHGHGHHGHGHGGHHHGGHGHHGGHGHHGHGH !!!!!!! Just Wake up !
Btw:

Miller possesses Enhanced Senses (six eyes). In the Playtime Co environment (a cramped factory), Miller's X-ray vision or multi-dimensional observation far surpasses AppleMaker's. If AppleMaker makes even the slightest noise (scooter noise, trap setting), Miller can use Spatial Manipulation to teleport the opponent into a bottomless pit, as he did with Skary. Combat skills are useless against the ground disappearing beneath your feet.
Does he really have x-ray vision? Also he don't have really good hearing to react to NOISE, he have to rely on his vision for the most part. Also I'm pretty sure his 6 eyes would just increase range/angles he could see with them, since we already know multiple animals/insects with lots of eyes and neither of them have seen new dimensions
Miller can lift 1,250 kg (Class 1), while AppleMaker can only lift 110 kg. Miller is more than 11 times stronger. If the two clash, Miller only needs to grab AppleMaker—all the martial arts skills of a 20-year-old "Graphic Designer" are useless against an entity with the strength of a small truck. Miller can tear apart opponents with his bare hands thanks to Bodily Weaponry (Claws/Fangs).
Full prior knowledge kinda prevents me from engaging in unarmed cqc for obvious reasons
Does AppleMaker have "pain resistance" due to previous surgery? Miller is "no-sold" (unharmed) by the attacks Skary takes (like being stabbed in the face, shot in the brain). Miller is on a completely different level of durability.
That sounds more like type 2 immortality than durability/pain tolerance ngl, also does he even demonstrated feats of surviving those things or you just "upscaled" him from Skary? I didn't see him (Miller) getting attacked once, so it's quite far fetched to theorize he will be unharmed by anything that could be thrown at him
AppleMaker's use of 9-A explosives can inflict damage, but Miller also has an RPG give him have
He weren't really using it, and he still needs to hit the target with that
I vote for Miller because of the fundamental difference. AppleMaker, even with 4 hours of preparation, is superior. Most importantly, Miller's Spatial Manipulation is the complete nemesis of all traps or long-range weapons. The 40m range in a confined space is Miller's advantage as he can bend space to corner his opponent. With Class 1 lifting power (11 times that of his opponent), Miller will end the match the moment he touches AppleMaker.
He needs to find me before using his spatial manipulation effectively. If he just spawns bottomless pit in some random place - I doubt it would automatically give him a victory
 
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Also I'm glad too see someone who's knowledgeable in FPE/Katieverse
 
First, regarding the eyes: 6 eyes in a complex environment like Playtime Co provide a near 360-degree field of vision. This renders traps and stealth almost useless. I never said he had X-ray, but his awareness is superhuman compared to a normal human.

About scaling: In VS Battles, upscaling from a lower-tier character (Skary) who survived brain trauma is standard logic. If the victim can survive it, the one dominating him (Miller) scales to that level of durability or higher.

You mention Miller needs to find you? The starting distance is only 40m. With Miller’s superior Combat Speed and auditory/visual range, he will find you before you can effectively execute a 4-hour prep plan. Spatial Manipulation isn't just about 'random pits'; it's about controlling the battlefield.

Lastly, you are a human with chronic gastritis and sleep deprivation. Miller’s Sound Manipulation can shake an entire forest. One scream from Miller and your character would likely suffer from severe disorientation or physical collapse due to his existing medical weaknesses. Skill doesn't matter when your body fails you.
 
First, regarding the eyes: 6 eyes in a complex environment like Playtime Co provide a near 360-degree field of vision. This renders traps and stealth almost useless. I never said he had X-ray, but his awareness is superhuman compared to a normal human.
Well, he still can't really see thorugh objects lying around, so considering prep time, I could figure out how his vision could work and try to avoid it. Also i guess I took this line way too literally
Miller's X-ray vision or multi-dimensional observation far surpasses AppleMaker's
About scaling: In VS Battles, upscaling from a lower-tier character (Skary) who survived brain trauma is standard logic. If the victim can survive it, the one dominating him (Miller) scales to that level of durability or higher.
Upscaling =/= having same abilities and hax. Skary have type 2 immortaility on his page, while Miller don't. It could've been a case, if they both had ''_ physiology'' page, where Immortality type 2 is included as their base ability. Not to mention, that stuff like bullets and fire can harm creatures that scale higher than them, like an shotgun that scales to 9-C can harm and kill an Elephant, Skary survived those things mostly because of Immortality type 2 and Regen
You mention Miller needs to find you? The starting distance is only 40m. With Miller’s superior Combat Speed and auditory/visual range, he will find you before you can effectively execute a 4-hour prep plan. Spatial Manipulation isn't just about 'random pits'; it's about controlling the battlefield.
I addressed your point about spawning a pit to instantly finish that battle. Of course he can warp this place in lots of other ways, but it isn't necessarily a game-ending thing, since to harm me specifically (not just change Playtime's Co layout) he should know where I am, otherwise he will just change the layout and probably just buy himself some time/mislead me. Also don't forget that in this match, I know about stuff he could pull off, so it comes down how effectively he would use them. Nothing really stopping me from shooting him with M1 Garand, pouring more gasoline and setting it on fire, throwing some explosives at him, even if he breaks/avoids all of my traps
Lastly, you are a human with chronic gastritis and sleep deprivation. Miller’s Sound Manipulation can shake an entire forest. One scream from Miller and your character would likely suffer from severe disorientation or physical collapse due to his existing medical weaknesses. Skill doesn't matter when your body fails you.
I fixed my sleep regime though, and I doubt gastritis would be a reason I'd collapse from his scream. More like, it would hinder me more due to a sensetive hearing than anything else. Not really sure how normal humans would handle such shockwave, but I shouldn't be much worse than that
 
Well, he still can't really see thorugh objects lying around, so considering prep time, I could figure out how his vision could work and try to avoid it. Also i guess I took this line way too literally


Upscaling =/= having same abilities and hax. Skary have type 2 immortaility on his page, while Miller don't. It could've been a case, if they both had ''_ physiology'' page, where Immortality type 2 is included as their base ability. Not to mention, that stuff like bullets and fire can harm creatures that scale higher than them, like an shotgun that scales to 9-C can harm and kill an Elephant, Skary survived those things mostly because of Immortality type 2 and Regen

I addressed your point about spawning a pit to instantly finish that battle. Of course he can warp this place in lots of other ways, but it isn't necessarily a game-ending thing, since to harm me specifically (not just change Playtime's Co layout) he should know where I am, otherwise he will just change the layout and probably just buy himself some time/mislead me. Also don't forget that in this match, I know about stuff he could pull off, so it comes down how effectively he would use them. Nothing really stopping me from shooting him with M1 Garand, pouring more gasoline and setting it on fire, throwing some explosives at him, even if he breaks/avoids all of my traps

I fixed my sleep regime though, and I doubt gastritis would be a reason I'd collapse from his scream. More like, it would hinder me more due to a sensetive hearing than anything else. Not really sure how normal humans would handle such shockwave, but I shouldn't be much worse than that
The fact that Miller doesn't have 'Immortality Type 2' doesn't mean he's weaker than Skary. In Scaling logic, if character A (Miller) can deal massive damage and completely overwhelm character B (Skary) – who is inherently resilient and immortal – then A's Attack Potency (AP) and Durability must far exceed B's limits. Miller doesn't need immortality to win; he simply has such high physical stats that normal attacks (9-C) become ineffective.

While AppleMaker was aiming with the M1 Garand (a heavy, bulky rifle), Miller was able to close the distance or use Spatial Manipulation to deflect the bullets.

You're underestimating Miller's Sound Manipulation. His scream shook the entire forest, causing many at a distance to cover their ears in pain. For someone with "sensitive hearing" like AppleMaker himself admits, this scream wouldn't just be ear-splitting; it would cause physical shock. Sound waves of that intensity can cause immediate loss of balance (vertigo) and vomiting, especially for someone with pre-existing stomach problems. You can't "withstand" a shockwave that shakes an entire building just by willpower.

Even if you know what Miller can do (Full Knowledge), that doesn't mean you can stop it. Knowing a storm is coming doesn't mean you can use an umbrella (Tazer/M1 Garand) to block it. A distance of 40 meters is too short for AppleMaker to implement complex plans when facing an entity with overwhelming combat speed and LS. Just one small mistake, or one instance of Miller using spatial abilities to pull you closer, and the fight will end in an instant with Class 1 physical strength.
 
And furthermore, with my latest calculations, Skary will also achieve Tier 9-C in terms of physics, I'm just still remaking his profile in my Sandbox.

This will put Miller far ahead of Skary, who is about to achieve 9-C in terms of physics.
 
The fact that Miller doesn't have 'Immortality Type 2' doesn't mean he's weaker than Skary. In Scaling logic, if character A (Miller) can deal massive damage and completely overwhelm character B (Skary) – who is inherently resilient and immortal – then A's Attack Potency (AP) and Durability must far exceed B's limits. Miller doesn't need immortality to win; he simply has such high physical stats that normal attacks (9-C) become ineffective.
The fact that he lacks immortality just means that he won't survive damage to internal organs (like brain, heart and etc) but he could take way more powerful blows than Skary unharmed. Being immortal and having lower stats than someone else just makes this character a punching bag for latter, while the latter won't survive same injuries the former have experienced. Basically you just said "you can't beat Miller in cqc, since he no-sells blunt damage you can deal". Every other weapon (like fiream, explosives and fire) would harm him (assuming he gets caught in it)
While AppleMaker was aiming with the M1 Garand (a heavy, bulky rifle), Miller was able to close the distance or use Spatial Manipulation to deflect the bullets.

You're underestimating Miller's Sound Manipulation. His scream shook the entire forest, causing many at a distance to cover their ears in pain. For someone with "sensitive hearing" like AppleMaker himself admits, this scream wouldn't just be ear-splitting; it would cause physical shock. Sound waves of that intensity can cause immediate loss of balance (vertigo) and vomiting, especially for someone with pre-existing stomach problems. You can't "withstand" a shockwave that shakes an entire building just by willpower.

Even if you know what Miller can do (Full Knowledge), that doesn't mean you can stop it. Knowing a storm is coming doesn't mean you can use an umbrella (Tazer/M1 Garand) to block it. A distance of 40 meters is too short for AppleMaker to implement complex plans when facing an entity with overwhelming combat speed and LS. Just one small mistake, or one instance of Miller using spatial abilities to pull you closer, and the fight will end in an instant with Class 1 physical strength.
Every other point is fine though, however it should be noted that Combat speed isn't really far apart from what it seems (not even Athletic < Peak human type gap). Also you shouldn't disregard the fact that M1 Garand could harm him, it's not an "umbrella" in that situation, but a factor that could be countered
 
The fact that he lacks immortality just means that he won't survive damage to internal organs (like brain, heart and etc) but he could take way more powerful blows than Skary unharmed. Being immortal and having lower stats than someone else just makes this character a punching bag for latter, while the latter won't survive same injuries the former have experienced. Basically you just said "you can't beat Miller in cqc, since he no-sells blunt damage you can deal". Every other weapon (like fiream, explosives and fire) would harm him (assuming he gets caught in it)

Every other point is fine though, however it should be noted that Combat speed isn't really far apart from what it seems (not even Athletic < Peak human type gap). Also you shouldn't disregard the fact that M1 Garand could harm him, it's not an "umbrella" in that situation, but a factor that could be countered
You’re missing the point. Lacking 'Immortality Type 2' doesn't make Miller a fragile target. It just means he has a biological limit, but that limit is still vastly superior to a normal human's.

Weaponry vs. Combat Speed: An M1 Garand is a powerful 9-C weapon, but it’s only effective if the user can hit the target. Miller isn’t a slow animal; he has Superior Combat Speed and Shapeshifting. Trying to land a lethal shot on a supernatural being that can warp space and shift its body structure while closing a 40m gap is nearly impossible for a human shooter.

Reaction Time: Even a small gap in Combat Speed is decisive. Miller can react to your movements and activate Spatial Manipulation or Sound Manipulation before you can accurately aim and fire.

Environmental Advantage: In the tight corridors of Playtime Co, your long-range weapons (M1 Garand, RPG) become a liability due to recoil and maneuverability issues, while Miller’s Lifting Strength (Class 1) and CQC dominance make him an inevitable winner.

Conclusion: You admitted you lose in CQC. With Miller's speed and spatial hax, he will force a CQC situation. Prep time can't overcome the massive gap in raw supernatural stats
 
Does AppleMaker have any counter to the sound manip or spatial manip/BFR? They seem like something that Miller would opt for pretty quickly if he was hurt, and the former looks to be in character to use without the requirement of hurting him badly :0
 
Does AppleMaker have any counter to the sound manip or spatial manip/BFR? They seem like something that Miller would opt for pretty quickly if he was hurt, and the former looks to be in character to use without the requirement of hurting him badly :0
Idk if it helps me or not, but I could cover my ears/use earplugs (however it would hinder my advantages to find him earlier). About spatial manipulation/BFR, pretty sure I could break out from rooms he creates (unless they are too narrow) with explosives and/or by running away from it faster than they appear. Not to mention that I'll try to take him out before he finds me, so he might drop dead long before he realizes something is wrong with him
 
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