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Ap/durability feat question

If a human punches another person and bruises them but, their strongest punch is a 10-B that they used to hit the other person and then the person used a weapon that can put a hole in a tree which is 9-C to 9-B and then they hit the same person who got punched and it a bruise too. Would that person scale to the weapon that was used for ap and durability, or would the weapon scale to the person's durability.
 
Unite My Rice said:
The weapon itself does not wield energy, so the person scales.
No, but the weapon would add mass. Also lower tiers are kinda odd in this regard. It is all about point of impact, shape of the object impacting, and several other, uncalcable variables. A bullet, despite carrying as little as 300 joules, will do far more damage than a punch with 2 times the average striking strength. A tiny particle can tear through someone effortlessly despite carrying less than a punch's energy in joules. A piece of paper can cut out skin that can otherwise survive 100s of joules of energy.

Lower tiers are pretty complicated and our scale can only do so much, but it is important not to treat a joule amount as gospel.
 
Well I think that's overcomplicating the question, but clearly there's different applications of force, thus different levels of energy required to create damage (shear, blunt, piercing).

Then it becomes an issue of how wide the surface area is of the energy that's transferred, with a smaller surface area doing more damage than a wider surface area. It's akin to washing a car by throwing a bucket of water at it versus using a concentrated source, like a power washer or a hose.

To answer the OP's question though, a weapon's stats are set in stone. A 9-B weapon won't be lowered to 10-B because it failed to kill a guy.
 
So, would the person still be a 10-C or 10-B in durability but, the weapon would stay as a 9-C to 9-B base on the feat done with it? I thought if something that does the same damage it would be on the same tier. Then wouldn't their bones be 9-C to 9-B in durability do to surviving the hit.
 
The bruises are the same in size, like the size of a dime except the punch leaves 3 bruises than one bruise from the weapon and it doesn't fracture/break any bones.
 
So, the person's durability and other person's striking strength would scale to the weapon which he using it at full speed which did a 9-C to 9-B feat since striking strength is about force which like blunt striking/piercing, and cutting but, Ap would stay the same due to lack of destruction as the other person did 10-B destruction feat but, does a 9-C Striking Strength feat by bruising the person who he hit. Also, it took the person at most one strike but, mostly multiple strikes to bruise the other person whereas with the weapon it took one strike to bruise them.
 
@Unite My Rice What do you think about what I put above about how the person who got hit gets a 9-C to 9-B durability and the person who punches and uses the weapon gets a 9-C to 9-B Striking Strength since SS is about force behind the hit with weapons which are base on for blunt, piercing and cutting strikes and he keeps a 10-B AP feat do to being his strongest punch like dent a house door a little which was stated to be that level here.

https://vsbattles.com/vsbattles/1148809
 
Well idk if a gun making someone bruise and a punch making someone bruise necessarily makes them comparable.
 
The weapon used was not a gun though it was more of a blunt weapon like brass knuckles, baseball bat, sledgehammer, or a 2.5 weight plate used as a weapon.

The person was hit in the lower torso area like the hip area in one strike and was hit multiple times with punches. So, their punch would be a 10-A to 9-C hitting a higher end 9-C durability person.
 
I forgot to ask that what level of ap is needed to bruise a normal, athlete, and peak human in a single strike or multiple strikes.
 
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