Of course now that it isn't Omni-Man everyone left
Whom tho? if shades are being thrown around might as well mention people's name while you're at it. I certainly hasn't left. I was just busy doing a bit of ehhh... let's just say homework for a lack of better term
Anyway, I vote Tech Jacket for my reasons
- Similar if not superior skill
Skill is matched, for both facing alien warlords.
I don't see any particular technique in Hand to hand combat something closer to ..... for reference let's say
chi block or Poisoned precision strikes used in Street fighters or anything like that to the point it's gonna be GG for alien x so nope.
So i fail to see how he outclasses in skill aspect.
- I'd like to say Fulmini army and Vultrimites are pretty comparable skills both species are naturally combat suited at birth and are Planet Conquering Warlords.
That's good, so it gives him slight edge in survivability (for now)
Now it depends on can any of these weapons he has actually put down Alien X for good ? or are they defensive focus. Let's see:
- Power Reroute: Zack can quickly adapt in fights by manually rerouting energy from one system to another, managing his resources.
He's not absorbing power from Alien X as alien x is not made up for energy. This is more of an environmental ability.
- System Overload: Zack can reroute the energy from all the Tech Jacket's systems to the battery to overload the system and release a powerful explosion.
Alien X can just dimensional travel or teleport. He's quite good at dodge powerful blasts in Close range
(Against multiple aliens all who scales to feat i just mentioned)
- Dome Mode: Zack can morph his Tech Jacket into a dome completely cut off from the exterior, going unnoticed from life-sensing scanners.
While this a good counter to Alien X's enhanced sense which can track sneak attack but alien x isn't going to be standing standing we've seen he likes to dimensional travel from one dimensiona to another so in this case he can just avoid it.
- Defensive options against Alien X's most powerful attack
Playing defense is not going to ensure a win tho. That's just battle being prolonged. He need a win-con.
- Alien X has a very obvious weakness he could easily pick up on and even exploit quite easily
How fast can he remove the omnitrices he needs to get clos.
One would require Telekinesis to try and forcefully take them away.
Due to him not having
Telekinesis he can not dominate this battle from a distance he needs to physically engage in hand to hand and Alien X in his fights is always on ranged distance using energy attacks.
However i'd like to think when Tech Jacket is able to hit Alien X it is not going to be an easy hit and an easy deal for him.
And I have a reason why:
Alien X being an alternate time timeline Ben Tennyson and has all the standard Omnitrix abilities and resistances:
That are mentioned on
Ben's Profile page so he has
Supernatural Willpower.
So this is pretty much comes down to
- Tech Jacket having AP closer to Attack Potency of Alien X (Now he has to over come Alien x's Supernatural willpower to execute his wincon so it's no where as easy as one may think).
- He has regen which is going to make him survive longer when he takes hits.
- He has LS advantage kinda useless since alien x is not a grappling user he spams and attacks from a distance. Tech jacket would need to get closer not alien x.
- He doesn't have resistance to Thought based Deconstruction which can bypass tech jacket shields.