ExSENNA
Any/All- 2,158
- 675
Howdy?
It's been a while since the last time I had a Tournament. To be honest, it has been a while since I had activity here at all. Anyway, I'm making my return with another glorious Senna Event with medals for challengers to clinch!
I contemplated what tier this Tournament should be, but eventually settled on my first option, which is the 8-B and 8-A Tournament. I could not find a word to refer to this kind of territory, so I eventually settled with Grove, I guess a city block can be called a grove? No? Okay...
Challengers will collide to determine who becomes Champion and undisputed General of the Grove! Let's begin!
Challenger Rules
Challengers
It's been a while since the last time I had a Tournament. To be honest, it has been a while since I had activity here at all. Anyway, I'm making my return with another glorious Senna Event with medals for challengers to clinch!
I contemplated what tier this Tournament should be, but eventually settled on my first option, which is the 8-B and 8-A Tournament. I could not find a word to refer to this kind of territory, so I eventually settled with Grove, I guess a city block can be called a grove? No? Okay...
Challengers will collide to determine who becomes Champion and undisputed General of the Grove! Let's begin!
Challenger Rules
- Tiers:
- The allowed Tiers for this Tournament are 8-B and 8-A. Anything above 8-A is restricted.
- Entries:
- Each user can enter 2 Challengers. I can allow 3rd entry for any user if I feel like it. This is an FCOC Tournament, so I discourage entries from VSB.
- Hax:
- I'll judge hax on a case-by-case, but I want to generally keep it Low to Mid-level hax. As you can also guess, 8-B challengers will need more Dura-neg options to win against 8-A opponents due to the AP difference.
- Hidden Technique: Balance: This technique gives me the power to ban entry for any challenger who I deem to be breaking the balance of the Tournament, even if they don't break the rules. The purpose of this is that, instead of 1 or 2 challengers being so far above everyone else as we've seen in one of my previous Tournaments, I aim to make sure each challenger has chances against others so this can be an exciting Tournament. Getting out-everything-ed to hell and back but still technically having win cons is not balanced
- I'll judge hax on a case-by-case, but I want to generally keep it Low to Mid-level hax. As you can also guess, 8-B challengers will need more Dura-neg options to win against 8-A opponents due to the AP difference.
- Info:
- All challengers need to specify keys, equipment, and AP value. I will ignore it if not posted.
- Reserve:
- Only one spot at a time can be reserved, but if no challenger is submitted within 2 days, another person takes that spot.
- Speed Thing:
- Since speed is equalized, the challenger who is slower normally wins their matches the significant reason they won is a speed amp, the speed amp will be restricted/ignored. This is in line with VS Thread Rules
- All matches will be speed equalized
- 7 meters starting distance
- Everything else is SBA
Challengers
Challenger | Attack Potency (Tons of TNT) | Key | Submitter |
Broly | 133 | Wrathful State | @Diamond_Drone |
Asta | 345 | Devil Union | @Diamond_Drone |
Jeffrey | 524 | Part 1-3 | @LeoEpicGamer8910 |
Ruby | 121 | Attack on Castle Grande | @LeoEpicGamer8910 |
Dr. Hecate | 12 | No Suits/Tech | @VeneficaAuthor |
Yarrow | 12 | Key One | @VeneficaAuthor |
Kaint | 750 | Supreme Tournament | @MintyBoi1 |
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