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inverse square law

  1. CNBA3

    Question for the Inverse Square Law calcs.

    I was trying to remember a crucial part of the Inverse Square Law calcs where you find the distance which a shockwave travels from the source of a Gravitational Binding Energy object like planets, do you calc the distances from the very center of the planet? or at the edge of it's surface? Here...
  2. CNBA3

    Death Star Energy Output Calc

    Would like to get calc validation thoughts on this calc regarding the Death Star laser output. https://vsbattles.fandom.com/wiki/User_blog:CNBA3/Death_Star%27s_Power_Output
  3. GodlyCharmander

    Inverse Square Law - Why is it not the "inverse" formula anymore?

    Hey, so. ISL page states that, to figure out how much energy an explosion would have at a distance, you would use I = P/ 4π(r^2), where I is the intensity of the blast at that distance, P is the intensity of the epicenter of the blast, and r is the radius/distance between the target and the...
  4. ByAsura

    Inverse Square Law Calc

    Say a character fires an attack 10 kilometres above the ground and it shakes an underground facility, what would the yield and method of calculating the power behind the original attack?
  5. Agnaa

    Inverse Square Law Issues

    The way we go about Inverse Square Law feats has a few flaws. While this mathematical principle works well for long distances and tiny surface areas, it starts to show its inaccuracies when those limits are pushed in the other direction. Flaw 1: Road to Infinity We essentially go about these...
  6. Lightbuster30

    Can You Apply Inverse Square Law to Laser Beams and Other Forms of Attack?

    What the title says. Can you apply ISL to a laser beam way bigger than the thing it destroys? Wouldn't the logic be similar to that of an explosion? Like the explosion, only a small part of the laser beam would be destroying the target compared to the entire thing.
  7. DontTalkDT

    Inverse square law page correction

    So.... the "Finding mass from a size change"-section in the Inverse Square Law Page has a little problem. That problem being that it is wrong as far as I see. Scaling the size of an 3D object follows a cube law, not an inverse square law. That is to say, if something grows x times larger (in...
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