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  1. Ultima_Reality

    Something About Castlevania

    Why would that change anything? Soma's actual body is phased into the mirror dimension, while the appearance of him in the castle is just an image. If the Succubus manages to physically grab him, she interacts with his body, and not with the image. Therefore, since she is interacting with his...
  2. Ultima_Reality

    Something About Castlevania

    It is needed in this case, for the reasons I just outlined (i.e. The avoidance of damage is given by the intangibility, so if you bypass the intangibility, you bypass this avoidance). You haven't given any rebuttal whatsoever beyond "That's not how it works," when it is, in fact, how it works by...
  3. Ultima_Reality

    No

    No
  4. Ultima_Reality

    Yumiella Sad Low 1-C downgrade + Cosmology Upgrade 1-A

    Yeah, 1-A seems pretty straightforward. Fine by me.
  5. Ultima_Reality

    Omniscient Reader's Viewpoint Verse Creation: The Cosmology Part 1

    I don't think this means much, truthfully. As said before, the "Wall' seems to be pretty much just the blank page on which the text of the novel is written, in which case, is obviously belongs to the "Reality" side of the dichotomy, as opposed to the "Fiction" side. Seems to be "between" them...
  6. Ultima_Reality

    Something About Castlevania

    The reason Soma is invulnerable to damage is the intangibility. If you bypass the intangibility, logically, you should be capable of dealing damage to him. You have to argue that the avoidance of damage has a totally different mechanism from the intangibility to say that you can bypass one, but...
  7. Ultima_Reality

    Something About Castlevania

    Why would that detail not be there? If it's just programmed to happen that way regardless, then the full animation will, in fact, play out regardless of what effect you have in place. What you mentioned is also not "goalpost moving" so much as "You mentioned a detail that made me suspicious on...
  8. Ultima_Reality

    Something About Castlevania

    Because if it's just something that all enemies with a grab mechanic can do (Not even just the Succubi. Every enemy that grabs you), then chances are that it's just how the game is programmed to work, with there being no need to insert lore explanations into it. It's not moving the goalpost...
  9. Ultima_Reality

    Something About Castlevania

    If this is something that just happens with every enemy that has a grab attack, then Life_of_King up there is probably correct, yeah. It's almost definitely just a game mechanic. Real world pop-sci articles mentioning causality don't really mean anything. No one is disputing that normal...
  10. Ultima_Reality

    Something About Castlevania

    That'd just apply to monsters on the level of the Succubus and up, whereas the current page treats it as universal to all creatures of chaos. The latter is demonstrably incorrect, as shown by the fact that the ability isn't useless in the game. Why would this support your point about causality...
  11. Ultima_Reality

    Something About Castlevania

    In fairness, this is true of the enemy version of the ability, but Soma's version does work exactly like that. Other point still applies, though. He's Invulnerable to all enemies while in that state, and the Kyoma Demon likewise is invulnerable to you while inside the mirror. NPI off of that is...
  12. Ultima_Reality

    Something About Castlevania

    We see what it entails, yeah. It's just hopping into mirrors to avoid attacks (And conversely being able to be harmed just fine when coming out of them, as the video linked in the OP shows). You also haven't really addressed the fact that they can't be harmed in that state, either. Why? Nothing...
  13. Ultima_Reality

    Something About Castlevania

    That's focusing on 1 point out of three. The overall proposal still stands. Why would it be enough?
  14. Ultima_Reality

    Something About Castlevania

    So: https://vsbattles.fandom.com/wiki/Creatures_of_Chaos_(Castlevania) https://vsbattles.fandom.com/wiki/Belmont_Bloodline The bolded part is what we're focusing on. Three problems: 1) There's no mention of the demon "phasing through dimensions," he's just inside a mirror. 2) It's not...
  15. Ultima_Reality

    Another Castlevania Thing

    Seems this has more than enough support, so, closing and applying it.
  16. Ultima_Reality

    Lifting Strength, Tier 11, & Tier 0

    You can conceivably have lower-dimensional objects with finite mass, so I wouldn't cast such a wide blanket on all of them with that description. Should be reworded. Granted I think the change itself is good; saying Lifting Strength is "inapplicable" is weird when you can have 11-C characters...
  17. Ultima_Reality

    Toei Tokusatsu Cosmology Update (Kamen Rider, Super Sentai, Metal Heroes, etc.)

    So, for the general Real World shenanigans: I'll say that Hatte's world, in particular, is what's most clearly fine here. It's explicitly depicted as encompassing both the Delusion World and the "Real World" of the Akibarangers, instead of as just another world parallel to them, and from what I...
  18. Ultima_Reality

    Issues with how Elder Scrolls gets it's H1-B and H1-A ratings

    Oblivion should be 1-A, if anything, considering that dimensionality in general is restricted to Mundus and doesn't exist beyond it. I agree that the "Limitless dimensions" statement isn't worth very much. We generally accept Kirkbride's statements as canon (Save the most egregious ones, that...
  19. Ultima_Reality

    Another Castlevania Thing

    So: https://vsbattles.fandom.com/wiki/Creatures_of_Chaos_(Castlevania) I honestly don't even know why this was ever accepted as Invulnerability. All there is, is this single statement about them being "invincible" under the specific circumstances at place in Dawn of Sorrow. Nothing about them...
  20. Ultima_Reality

    Castlevania Thing

    Closing, then.
  21. Ultima_Reality

    Profile Deletion Requests Thread (New forum)

    I don't expect it to extend beyond this year, so, relatively soon, yeah.
  22. Ultima_Reality

    Castlevania Thing

    Neat.
  23. Ultima_Reality

    Tier 2 hotfix.

    I was toying around with something like the concept of this revision a while ago, but I'm pretty uninterested in it as it stands, especially with the Tiering System revisions and the leftovers from it still hanging. By consequence I'm indifferent towards this thread. (That said, I think making...
  24. Ultima_Reality

    Profile Deletion Requests Thread (New forum)

    Already expressed off-site that I'd be fine with throwing it into the fire and remaking it from scratch later down the line, but since the end result will be me remaking the pages regardless, I suppose we'd just rule that as reason for the verse to stay undeleted. Cash that out however you like.
  25. Ultima_Reality

    Castlevania Thing

    Yeah, I've already addressed both of those parts, so if there isn't anything else justifying it, it ought to go, I believe.
  26. Ultima_Reality

    Castlevania Thing

    Then there is really no argument to be done. Type 5 would have to be based around "Nothing short of existence erasure can kill them." But you've said that this is not true, and even Existence Erasure wouldn't kill them. So, what exactly sustains Type 5 now? I've already said why "Neither alive...
  27. Ultima_Reality

    Destiny: Winnower and Gardener 1-A and Abilities

    Oh, been a while. Anyway: As said in the previous thread, 1-A is pretty straightforward all-in-all. The abilities are fine as well, for the most part, but Nonduality seems a bit under-justified. What's with it?
  28. Ultima_Reality

    Space-Time? That's Small!..... What now? | Type 2 Beyond Dimensional Existence/1-A Pre-Genesis Archie Sonic and Post Genesis Wave Downgrade

    Why would either of those net 1-A? You haven't really given any good reasons whatsoever to go for the high-end, so, yeah. There's no element of subjectivity here, there is just nothing of interest in this thread. I've already said that it being stated to lack spacetime isn't anything...
  29. Ultima_Reality

    Castlevania Thing

    If this is the argument being made, then, yeah, it's just a non-sequitur. None of the premises actually lead to the conclusion. All this tells me is that existence erasure kills Vampires, not that anything short of EE wouldn't kill them.
  30. Ultima_Reality

    Eldritch Gods (Sucker for Love) Qualitative Superiority Ugrade

    Seems this is wrapped up, then.
  31. Ultima_Reality

    Castlevania Thing

    I mean, okay. "Cannot die normally" is just a feature of Immortality in general, so that doesn't mean much. There is also a difference between "He is stated to be able to erase them from existence" and "Nothing short of existence erasure will kill them." You need a bridge to go from A to B here...
  32. Ultima_Reality

    Castlevania Thing

    I already said why. There are three scans in that album: The first two only talk about "hovering between" life and death, which isn't worth much (Just means they don't really classify either as living organisms nor as dead ones, at best). Then there's the third one: Which can be taken in the...
  33. Ultima_Reality

    Castlevania Thing

    Given the aforementioned examples of fairly mundane things that are neither dead nor alive, also, most likely the entire "Enhanced Immortality / Nonduality" listing should be removed, instead of just the Nonduality, come to think of it. Especially seeing as the scans on the page are clearly just...
  34. Ultima_Reality

    Castlevania Thing

    Dope. Since it's a fairly straightforward thread, and three staff agreed (Four, if you include me), we can probably apply this already.
  35. Ultima_Reality

    Castlevania Thing

    And as I've said, this is not a place to discuss that. Go make a separate thread if you like, but this one is just plainly correct under current standards.
  36. Ultima_Reality

    Castlevania Thing

    You don't really seem to have any objections to this specific case, so much as a problem with how the ability in general is handled. That's not really a topic for this thread.
  37. Ultima_Reality

    Castlevania Thing

    Not really interested in debating foundations here. Point is that Castlevania doesn't qualify for Nonduality, first and foremost.
  38. Ultima_Reality

    Castlevania Thing

    Not really, no. We use an extremely specific idiosyncratic sense of "duality" for the purposes of the ability, so, most cosmic dualities you see in fiction aren't gonna qualify, truth be told.
  39. Ultima_Reality

    Castlevania Thing

    Depends on what you mean by "dichotomy." To be precise, it'd have to specifically define it in a way where "Everything that isn't alive, is dead, and everything that isn't dead, is alive." This isn't really being needlessly strict, it's just what the ability is.
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