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Feat 1 it isn't a half cylinder, it's a partially filled one, ya need the depth too
If ya have trouble finding a formula, just use this.
Cylindrical Segment - Geometry Calculator
You'd probably just be better off calcing the crater at the end of it, it goes down deep enough to where the bottom would be rock pulv, not just soil pulv (Check the CSM Gun Devil forest feat for details).
You could add the trees still but you'd need to get the volume for an individual average tree, and like, figure out how many where there? Maybe just like count the density/area ratio of them, seems like a pain in the ass tho but the rock chunk should compensate.
For the first 3 calcs in blog 2, they're fine and I can accept them whenever, so the two basic punch feats and the ogre block (You should calc how much Retsu bent his legs and arms when blocking the strike tho, that way ya can get the exact "Work" to Newtons involved for him, it might even be slightly higher, this ain't needed tho if ya dont want, he'd still scale to it either way, Work would just give you an exact vale for him and if it's less than 1m of work, he'd scale higher)
For feat 4 tho with the wall, unless it's stated like limestone or something, brick wall has a diff value than stone
and it's like 100x less so I just wouldn't bother nglfeat 3 is weird, i need to check how we deal with sound feats like that after the Vicar and Rodahn incident.