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VS Battles Wiki Forum

Agnaa
Agnaa
I cannot, it's a few too many numbers for me.
FantaRin_The_First
FantaRin_The_First
Oof, I meant I was just asking if me multiplying the A-axis (Base for the case of the triagles) and B-Axis (Height for the case of the triagles) with the depth I obtained (705.49500 centimeters) was right. I wasn't actually asking you to check it all out.
Agnaa
Agnaa
You cannot get the area of a triangle just by multiplying the base by the height, you also need to divide them by two. I'm also not sure that you actually got the base and the height properly, but I can't really figure out how to with weird triangles either.
FantaRin_The_First
FantaRin_The_First
Hmm... Should I just ignore the triangles then?
FantaRin_The_First
FantaRin_The_First
Never did any calc work with triangles - in fact, I never actually thought I would see a calc that involves them, to be frank. Might lower the result by a lot, but I'mma fine with that.
Agnaa
Agnaa
You can do so if you wish.
FantaRin_The_First
FantaRin_The_First
Thank you, I'll do so. Might come back to it in the future, but for now, I am alright with this.
Agnaa
Agnaa
Just had a look, and you can use Heron's formula to get the area of a triangle where it can be difficult to discern the base/height.
FantaRin_The_First
FantaRin_The_First
Ah, thank you.
FantaRin_The_First
FantaRin_The_First
I applied Heron's Formula in my calc. Can you just check my calc out one more time and tell me if I applied it correctly. You don't have to do anything else
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