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VS Battles Wiki Forum

Armorchompy
Armorchompy
You can suggest them here.
Bobsican
Bobsican
For type 2 I'm sure that some more mainstream examples would help to get the point across:

  • Regulus Corneas (Re:Zero): Lion's Heart grants Regulus the capability to stop the time of his own body, thus preventing change towards himself by conventional means.
  • Satoru Gojo (Jujutsu Kaisen): Infinity makes an infinesimally small distance between him and what tries to reach him, avoiding contact from conventional attacks.
  • Shedinja (Pokémon): Wonder Guard prevents all attacks that aren't super effective from hitting the user.
  • Any user of type 5 Acausality or any type of Nonexistent Physiology.

As for type 1:

- Sun Jin-Woo (Solo Leveling): Magic users in the series are portrayed as being unaffected by attacks not enhanced by Magic.

As for a picture, there's this.

Also, it may be ideal to explain why stuff like Regeneration and Intangibility don't count for Invulnerability in the page, I presume it has to do with such abilities only negating the after-effects of being hit and still being vulnerable to certain secondary effects of being hit?
Armorchompy
Armorchompy
I don't think the Shedinja pic works very well, it's not exactly clear what's going on. If there was a gif of attacks bouncing off, that'd be good.

I also don't think Shedinja qualifies for type 2, he doesn't really have a mechanism which is necessary (I don't think we're ever given a "canon" explanation of how it functions outside of game mechanics, and if we are the page sure doesn't list it). I've been on the fence on whether Gojo counts or not, he maybe does but I don't think he's good as a page example since he's moreso never letting the attacks reach him rather than preventing their effects. Regulus and Sun Jin-Woo fine but theirs work the exact same as some of the examples currently on the page.I might replace Mizukura with Regulus though.

I suppose I could give it a brief mention but it's simply that they function differently even though they might be described as making you invulnerable, they're not actually negating the attack itself.
Bobsican
Bobsican
Okay, how about this then?

The mechanism for Shedinja is the act of attacks just not hitting it to begin with (given the description of the ability), instead just bouncing off, admittedly the known details are lacking, but perhaps it'd be usable as a baseline for what'd be required for type 2.

Well, there was a lengthy debate with Gojo against a tier 1 and it was agreed on by multiple mods that he stomped the tier 1, so it'd be fair to claim that the overall agreement is on Infinity working regardless of the (3D) AP, given that was part of the reason the opponent in the end lacked a win condition to begin with.

The mechanisms may be similar to other examples, but it'd make them easier to understand by being more known cases, in the same way it's ideal to clarify something with something commonly known over something more niche.
Armorchompy
Armorchompy
Works very well! I'd actually gone and gotten a gif for it myself but hey I appreciate it.

That's not even close to a valid mechanism, you need some type of hax/ability that details how exactly it negates damage, not just a basic description of the results, otherwise just about anything would qualify.

I never put into question that Infinity works regardless of AP but so would low-godly regen, intangibility or even just dodging out of the way, that doesn't make it invulnerability.

I went and replaced the girl with the Re;Zero character, but given Jin-Woo's power doesn't have much elaboration I don't think it's an improvement over current examples (plus neither of the current examples are obscure, Fire Emblem is a big game series and Overlord has its popularity)
Bobsican
Bobsican
Hm, well then, although I'd suggest rephrasing the note on the image as Wonder Guard doesn't only block "ineffective" attacks, but rather those that are super effective (aka, elemental weaknesses of the user), for example Shedinja still blocks attacks from types that'd do neutral damage like Water.

In that case characters with type 5 Acausality or NEP wouldn't qualify either? Or is this to avoid redundancy? What should it be indexed as in Gojo's case while we're at it? Asking as it is indexed as Invulnerability in the profile at present.

Fair enough, but there's quite few examples for such a controversial ability that sparks discussion often, hence why I suggested adding some more, up to you in any case.
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