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Oh yeah we’re doing this; Mario Mario vs Sonic the Hedgehog [3-9-0]

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Settling this debate once and for all…

MR. VIDEO GAME HIMSELF: @TauanVictor @AppleMaker @AyOgUyS
Caoxo0J.jpg

  • Power Star Mario is used.
  • Mario has access to all of his items and Power-Ups, along with Optional Equipment.
Attack Potency: Scales to 7.62 Foe, higher with more Power Stars & with Power-Ups.
Speed: Scales to 73.3 Quadrillion c, higher with certain items.
Lifting Strength: Upscales from 3.284695 Sextillion Metric Tons; Class Y.
Durability: Scales to 7.62 Foe, higher with more Power Stars & with Power-Ups.

  • Adventure Era (Sonic Adventure — Sonic Heroes) Sonic the Hedgehog is used.​
  • Sonic’s Possible Transmutation resistance is restricted.​
  • Sonic has two Rings and all of his Standard and Optional Equipment besides anything that would put him above 4-B.​
Attack Potency: Scales to 30.11481 Foe, higher with the Light Speed Attack.
Speed: Scales to 1,484.8 c in combat speed, 5,939.2 c in reaction speed, far higher with the Spin Attack & Super Peel Out.
Lifting Strength: Scales to 4,389.1 Metric Tons; Class M.
Durability: Scales to 30.11481 Foe.

Goku:​

Notes:
Mario has a roughly 748,375,014,769,817,532x LS advantage over Sonic.
Mario has a roughly 49,366,918,103,448x base speed advantage over Sonic.

Sonic has a 3.95x AP advantage over Mario.
They BOTH have a buncha bs.

Da roolz

Speed is unequalized.

The two start 10 meters from each other.

The fight takes place at The Wasteland, but it is currently in the process of being smelted by Unithor a few kilometers away.

SBA for anything not mentioned.​
 
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I’d be a little surprised if it didn’t, but HONESTLY with how inconsistent this place is I wouldn’t be mesmerized at the possibility.
Yeah it seems like attention for vs matches come and goes in waves these days unless it's a new or hype character.

Also I can't recall if Adventure Sonic has his scans restored yet or not, but if not then maybe it's best to put the match on a minor pause to avoid the rabbit hole of "Scan for X/Y ability doesn't work, source?"
 
Sonic having a 3.95x advantage is already massive. Especially since he's far more skilled to a degree it's laughable, and is known for his massive speed amps to blitz and quickly take out people. Homing Attack strikes weak-points, it's a blitz-amp, and he can chain them together rapidly.

I won't speak on the victor, but I think Sonic has a massive conventional advantage.
 
Lord Almighty - in your infinite compassion - help us for what is about to come, Dorime.
Anyway, Sonic seems to have the conventional win-con down, what Mario's Response?
Stat amps and hax pretty much

Sonic only possibly resists transmutation, so unless OP clarifies, Mario can probably just time stop and use Sheep Attack to turn Sonic into a sheep
 
Stat amps and hax pretty much

Sonic only possibly resists transmutation, so unless OP clarifies, Mario can probably just time stop and use Sheep Attack to turn Sonic into a sheep
Sonic resists time stops. I don't know the rules in regards to "possibly" stuff. At first I thought it had to be specified, but then I heard it was the default unless the OP specifically mentioned it was restricted.
 
Stat amps and hax pretty much

Sonic only possibly resists transmutation, so unless OP clarifies, Mario can probably just time stop and use Sheep Attack to turn Sonic into a sheep
Time Stop most definitely ain’t doing JACK to Sonic

Though iirc Mario does have a bunch of stat amps and damage reduction if that helps, like Bracer, Quartz Charm, Bowser’s Battle Cards, etc.
 
Sonic resists time stops. I don't know the rules in regards to "possibly" stuff. At first I thought it had to be specified, but then I heard it was the default unless the OP specifically mentioned it was restricted.
Ngl I’ve gotten a LOT of mixed messages on that, so I couldn’t tell you.

I guess for now we can say Sonic doesn’t, I can always revert it if needed.
 
It's genuinely so insulting that Mario has such pathetically low stats in comparison to Sonic lmao
Though iirc Mario does have a bunch of stat amps and damage reduction if that helps, like Bracer, Quartz Charm, Bowser’s Battle Cards, etc.
How much do the stat amps amp him and how much damage does the dmg reduc stuff reduce?
 
Wait will Unithor be allowed to fight?
Nah he’s just there to make the battlefield a little harder to fight on. It’s not like he’s doing ANYTHING to either of them anyway lmao.

For the sake of the fight, Unithor is busy with the IC cast super far away while this is happening.
 
Sonic resists time stops. I don't know the rules in regards to "possibly" stuff. At first I thought it had to be specified, but then I heard it was the default unless the OP specifically mentioned it was restricted.
Yeah, I'm kinda stupid 😭
well how quickly would Mario resort to Time Stop? If he does land it and it works tho, that's huge 👀 🤔
Sonic resists time manip, it's the transmutation that he can be affected by
 
oh. hm...what are the multipliers for mario's stat amps anyway? if he can boost his speed enough to keep up with the Spin Dash and Boost, he could catch Sonic and LS choke diff him!
Mario can't choke him, Sonic's elastic enough to thin his body into paper thin proportions without anything happening to him, so he can just... force himself out of it, also Sonic can just kick him
 
Mario can't choke him, Sonic's elastic enough to thin his body into paper thin proportions without anything happening to him
Sonic's toon force has literally NEVER applied in any serious fight. Are we forgetting that Neo Metal Sonic was holding him in a chokehold? Whatever happened to that elasticity?
so he can just... force himself out of it, also Sonic can just kick him
I mean the LS gap is so big Sonic might genuinely get knocked out in like a fraction of a millisecond
 
I'm hoping he has speed amps that help close the gap.
The Spin Dash allows Sonic to not only invert a speed blitz, but also see the blitzers in slow motion, the peel out is faster, and on top of it, Sonic's AD makes him faster with every step + it skyrockets against superior foes + Sonic is much more skilled in HtH combat here, so even with amps... i doubt Mario is outbrawling the blue blue(tm)

Sonic's toon force has literally NEVER applied in any serious fight. Are we forgetting that Neo Metal Sonic was holding him in a chokehold? Whatever happened to that elasticity?
IDW is secondary canon... but fine, he can just kick Mario away, or Time Stop

I mean the LS gap is so big Sonic might genuinely get knocked out in like a fraction of a millisecond
It takes about 10 seconds to lose conciousness from lack of air... Sonic can kick him once in that time, plus this is assuming Mario can even tag him to begin with to choke him... also how likely it is for Mario to go that far anyway?
 
Sonic's AD makes him faster with every step + it skyrockets against superior foes
While Sonic has great AD, it's not consistent. There have been many moments where Sonic is being overwhelmed and this "he grows faster every step" passive growth doesn't kick in.
 
While Sonic has great AD, it's not consistent. There have been many moments where Sonic is being overwhelmed and this "he grows faster every step" passive growth doesn't kick in.
Only on opponents either far stronger than him, or people who equally have AD of their own, none of which apply here as Mario is weaker than him
 
oh. hm...what are the multipliers for mario's stat amps anyway? if he can boost his speed enough to keep up with the Spin Dash and Boost, he could catch Sonic and LS choke diff him!
While that is a valid win-con, that's not something Mario has ever done in-character. The chance of him ever doing that is effectively zero. Not to mention Sonic's infinitely more skilled with enhanced senses and precognition. The chances of him being tagged, let alone caught is extraordinarily low.
 
Only on opponents either far stronger than him, or people who equally have AD of their own, none of which apply here as Mario is weaker than him
What? Isn't Sonic's AD something that's supposed to kick in when he's being overwhelmed? I don't remember a single instance of Sonic initially statstomping somebody and then growing even more powerful mid-battle. He's not Broly.
 
While that is a valid win-con, that's not something Mario has ever done in-character.
Fair enough. But still, the LS gap is so astronomical that every second Sonic isn't using the Spin Dash or Boost, he's extremely vulnerable to being restrained. Mario won't instantly go for a choke, yes, but when he's up against such a fast opponent, the only logical thing to do is to boost his own speed or somehow take away Sonic's.
 
It's genuinely so insulting that Mario has such pathetically low stats in comparison to Sonic lmao
I'm gonna be real with you. I found it crazy at first too, but the more I looked at both's feats and the context behind them, the more it started to make sense to me.
Sonic's toon force has literally NEVER applied in any serious fight. Are we forgetting that Neo Metal Sonic was holding him in a chokehold? Whatever happened to that elasticity?
Yeah, he held Sonic in place, but it's not like he could just crush Sonic's windpipe like you seem to be implying Mario could, let alone would. The best Mario can do with his LS advantage is hold Sonic in place, which isn't optimal when the latter could just use one of his available limbs to hit him with 3x greater AP.
Transmutating him into Rings via Ring Time
Mario resists transmutation.
 
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