- 17,186
- 5,030
Hey there everyone. I'm back with one of these, and for a verse I have not touched here in a big minute. But with no other big projects to do at the moment, i'm attempting to go back to where I left off with this, fix up a good amount of stuff, & continue on with the series.
Long story short, for anyone unaware, this is a verse I added to the site years back that I've been neglecting for a while. Cardfight!! Vanguard.
Relevant info & whatnot is linked to get a sense of what this series is. 6 years ago, I actually already made this upgrade thread that initially got accepted, but due to my hiatus & the workload of adding the character’s pages to the site, it never got applied and just…faded out. And obviously with how long it’s been since this happened, I'm re-making this revision thread in order to pick up from where things left off.
As for the actual revision itself? Here is a blog I made (and fixed up) for all the relevant feats & abilities I'll be referring to here to get feedback from.
Currently, the verse is at tier 4, High 4-C. This is based off of this feat done by Misaki Tokura’s Tsukuyomi Units, that get scaled to other major Vanguard characters in the series as per their reasons.
With this new revision, my aim is to further upgrade the verse with new feats & abilities that I have covered in the most recent respect thread blog I did for Vanguard.
The next section will cover some new haxes I'd like to propose be added.
That's all for now. With all of this out of the way, here we go.
Long story short, for anyone unaware, this is a verse I added to the site years back that I've been neglecting for a while. Cardfight!! Vanguard.
Relevant info & whatnot is linked to get a sense of what this series is. 6 years ago, I actually already made this upgrade thread that initially got accepted, but due to my hiatus & the workload of adding the character’s pages to the site, it never got applied and just…faded out. And obviously with how long it’s been since this happened, I'm re-making this revision thread in order to pick up from where things left off.
As for the actual revision itself? Here is a blog I made (and fixed up) for all the relevant feats & abilities I'll be referring to here to get feedback from.
The Power of Vanguard
Now I'll be taking a brief moment to summarize where the verse currently sits at, so you all can better understand the context and where I want to take it next with these revisions.Currently, the verse is at tier 4, High 4-C. This is based off of this feat done by Misaki Tokura’s Tsukuyomi Units, that get scaled to other major Vanguard characters in the series as per their reasons.
With this new revision, my aim is to further upgrade the verse with new feats & abilities that I have covered in the most recent respect thread blog I did for Vanguard.
The new powers & abilities will be covered later down the line here. But first, this thread is pushing to upgrade the verse from High 4-C to 4-A now, based off of 2 feats that most of the characters scale from. One is done by Misaki Tokura once again, and the other by the antagonist of this season, The Void.
In Misaki’s case, this is coming from Episode 72 of the Asia Circuit arc. Misaki’s Goddess of the Full Moon Tsukuyomi, as part of her attack, very easily created a dimensional space with dozens of stars present inside of it during her attacking phase against her opponent. For context, Tsukuyomi’s attack vanished because Misaki’s opponent successfully guarded against it to stop it from landing. So while Tsukyomi’s attack was successfully blocked by Misaki’s opponent, Tsukuyomi still created the dimension, demonstrating that level of power in her feat. As per our treatment of starry sky feats, this would qualify for 4-A.
Now, to give some explanation as to why this should be a legitimate 4-A feat, the Tsukuyomi ride line (Crescent Moon, Half Moon and then Full Moon Tsukuyomi) all already have casual High 4-C feats via their dominion over the moon. Crescent Moon Tsukuyomi performs the feat, Half & Full Moon, her evolutions, upscale from it. The S1 CF Vanguard blog I made covers this already, and we have an accepted calc placing C.M. Tsukuyomi’s moon feat at High 4-C. Being known to already manipulate celestial bodies as part of their attacks, such as the moon, and easily at that, creating starry dimensions should reasonably fit within their repertoire of power and be considered real. Especially since this 4-A feat is coming from Tsukuyomi’s strongest form out of the rideline.
Now, in The Void’s case, it has its own dimensional feat done in this season that acts as supporting evidence for this proposal. Simply with just the presence of its nothingness, Void was destabilizing a space that exists between Earth and Planet Cray’s universes (you can find this towards the bottom part of the S2 feats blog for details) & it would have destroyed it had it not been stopped by Aichi Sendou. To coincide with Tsukuyomi’s dimensional feat, Void demonstrating a similar feat better showcases this being a legitimate power bump.
So between Tsukuyomi’s feat & Void’s feat, 4-A should be a plausible upgrade here.
In Misaki’s case, this is coming from Episode 72 of the Asia Circuit arc. Misaki’s Goddess of the Full Moon Tsukuyomi, as part of her attack, very easily created a dimensional space with dozens of stars present inside of it during her attacking phase against her opponent. For context, Tsukuyomi’s attack vanished because Misaki’s opponent successfully guarded against it to stop it from landing. So while Tsukyomi’s attack was successfully blocked by Misaki’s opponent, Tsukuyomi still created the dimension, demonstrating that level of power in her feat. As per our treatment of starry sky feats, this would qualify for 4-A.
Now, to give some explanation as to why this should be a legitimate 4-A feat, the Tsukuyomi ride line (Crescent Moon, Half Moon and then Full Moon Tsukuyomi) all already have casual High 4-C feats via their dominion over the moon. Crescent Moon Tsukuyomi performs the feat, Half & Full Moon, her evolutions, upscale from it. The S1 CF Vanguard blog I made covers this already, and we have an accepted calc placing C.M. Tsukuyomi’s moon feat at High 4-C. Being known to already manipulate celestial bodies as part of their attacks, such as the moon, and easily at that, creating starry dimensions should reasonably fit within their repertoire of power and be considered real. Especially since this 4-A feat is coming from Tsukuyomi’s strongest form out of the rideline.
Now, in The Void’s case, it has its own dimensional feat done in this season that acts as supporting evidence for this proposal. Simply with just the presence of its nothingness, Void was destabilizing a space that exists between Earth and Planet Cray’s universes (you can find this towards the bottom part of the S2 feats blog for details) & it would have destroyed it had it not been stopped by Aichi Sendou. To coincide with Tsukuyomi’s dimensional feat, Void demonstrating a similar feat better showcases this being a legitimate power bump.
So between Tsukuyomi’s feat & Void’s feat, 4-A should be a plausible upgrade here.
As far as Tsukuyomi’s 4-A feat goes, since this is coming from Misaki, pretty much every relevant character here that has a page, and will be getting their own pages added soon, would scale to this. This would also include their Season 1 keys.
The reason this scales to everyone is because Misaki, while using her Tsukuyomi Units in the first half of Asia Circuit, was treated as fairly weak in comparison. While everyone else gets stronger, Misaki on the other hand, was at exactly the same level of power she was at by the end of S1 by the time this feat was performed. With them, she loses every major cardfight she participates in against relevant characters, including a stronger Asaka Narumi.
Unlike the others who received upgrades, Misaki pretty much received no training or increases in power from where she was at before in S1, until the 2nd half of the season when upgrading her deck with different units. That would mean Full Moon Tsukuyomi was just 4-A all along, before and during her performance in Asia Circuit. And any character who has beaten Misaki, defeated stronger opponents, or is comparable to her level, would receive this upgrade.
The Void would also upscale from this for being, by this point, one of the strongest entities in Vanguard overall. Aside from Void nearly eradicating all of Cray, It boosted the power of Leon Soryu and the Aquaforce clan, one of Planet Cray’s strongest clans aside from Royal Paladin, Kagero & Shadow Paladin. And when empowered by the Void, Leon defeated Toshiki Kai and was just barely defeated by Aichi Sendou, both of whom are much stronger than Asia Circuit Misaki overall.
The reason this scales to everyone is because Misaki, while using her Tsukuyomi Units in the first half of Asia Circuit, was treated as fairly weak in comparison. While everyone else gets stronger, Misaki on the other hand, was at exactly the same level of power she was at by the end of S1 by the time this feat was performed. With them, she loses every major cardfight she participates in against relevant characters, including a stronger Asaka Narumi.
Unlike the others who received upgrades, Misaki pretty much received no training or increases in power from where she was at before in S1, until the 2nd half of the season when upgrading her deck with different units. That would mean Full Moon Tsukuyomi was just 4-A all along, before and during her performance in Asia Circuit. And any character who has beaten Misaki, defeated stronger opponents, or is comparable to her level, would receive this upgrade.
The Void would also upscale from this for being, by this point, one of the strongest entities in Vanguard overall. Aside from Void nearly eradicating all of Cray, It boosted the power of Leon Soryu and the Aquaforce clan, one of Planet Cray’s strongest clans aside from Royal Paladin, Kagero & Shadow Paladin. And when empowered by the Void, Leon defeated Toshiki Kai and was just barely defeated by Aichi Sendou, both of whom are much stronger than Asia Circuit Misaki overall.
The next section will cover some new haxes I'd like to propose be added.
New Powers & Abilities
The linked blog has all of the listed abilities & justifications for why covered & who should get them. So I'll summarize as much as I can to keep it short here, and give explanations for it. Some of the characters listed are ones who will be getting pages made for them as well.The Void (needs a page):
- Void Manipulation, Existence Erasure & Nonexistent Physiology (Self explanatory; Void is the power of nothingness & was going to eradicate Planet Cray & Earth & everyone in both worlds upon consuming them.)
- Darkness Manipulation & Aura
- Large Size (Type 4 or 5; Void was enveloping Planet Cray & spreading across dimensions to envelop Earth)
- (Maybe) Nigh-Omnipresence (as said above, spreading it’s nothingness across dimensions)
- (Maybe) Incoporeality (As nothingness & existing only as a will, it has no true form).
- Space-Time Manipulation (When the Royal Paladin, Shadow Paladin & Kagero clans vanished from the world, a warp in space-time was created, & Daigo was stuck in it for continuing to use his Royal Paladin deck; It’s nothingness made tears in reality & would destroy the space between the worlds of Cray & Earth).
- Electricity Manipulation (Can fire lightning bolts; Chris can create electrical blasts when powered by Void’s nothingness)
- Earth Manipulation (Leon & Chris could create Vanguard fight tables out of rocks using Void’s power).
- Water Manipulation & Illusion Creation (Appeared before Leon as a waterfall with evil reflection of himself to speak with him).
- Energy Absorption (Leon was able to use The Void’s power to absorb power directly from the inhabitants of Planet Cray; Void’s nothingness can drain energy from targets).
- Willpower Manipulation (Void’s nothingness can drain a target's willpower, as shown with draining Aichi’s will to fight Leon).
- Soul Manipulation (Transported Leon’s soul to Cray).
- Mind Manipulation (Can cause mental pain, as Aichi & Ren both felt)
- Portal Creation & Sealing (Imprisoned Blaster Blade, Blaster Dark & Dragonic Overlord, as well as their respective clans, in another dimension).
- Fusionism (Merged part of its nothingness with Leon).
- Likely Power Bestowal (Implied to have awakened Leon's PSYqualia)
- Reality Warping (Void’s power warped the surface of Cray, as well as destabilized the space between Earth & Cray’s universes and was destroying it as well.)
- The Void possesses PSYqualiaas well, so it should also gain:
- Fate Manipulation (that can also interact with nonexistence for working on nothingness)
- Clairvoyance
- Causality Manipulation
- Subjective Reality
- Precognition
- Reality Warping
- Telepathy
- Information Analysis
- Cosmic Awareness (Psyqualia users can sense Planet Cray, which exists in a different universe from Earth & witness the scenes of battle there through their imagination).
- Likely Power Nullification (see the section below about Aichi)
- Dream Manipulation (PSYqualia allows users to speak with their Units in their dreams, such as with Aichi)
- Enhanced Senses & Extrasensory Perception (PSYqualia can be used to sense the power of a user’s Vanguard Units & sense the location & emotions of others).
- Soul Manipulation
- Fear Inducement
- Aura
- Pain Manipulation
- Accelerated Development
- Power Bestowal
- And Resistance to PSYqualia’s powers (Void had merged part of itself with Leon, who had resisted Aichi’s PSYqualia when they first fought against each other).
- Resistance to Enhanced Senses (Void’s power was able to hide Leon’s presence from being sensed by other PSYqualia users).
Takuto (needs a page):
- Cosmic Awareness (Can observe activity on Cray, which resides in a different universe from Earth; Observed Aichi, Chris & Ren using their PSYqualia’s against each other).
- Minor Resistance to Void Manipulation, Existence Erasure, Willpower Manipulation, Energy Absorption & Reality Warping (Can resist Void’s nothingness to an extent, which can drain one’s energy & will to fight against it, as well as its nothingness destabilizing space & erasing targets; Takuto’s powers were weakened by Void but still capable of being used after the fact).
- Has PSYqualia, so he gets all of its abilities, as well as:
- Better Cosmic Awareness
- Likely Power Nullification (see Aichi’s section)
- Fate hax that now works against nonexistence (see Leon’s & Aichi’s sections)
- New abilities that should be exclusive to Takuto’s PSYqualia (as his is depicted as being in its own league compared to the other users):
- Memory Manipulation & Mind Manipulation (Altered and erased the worlds memories of the clans Void sealed away, & restored them later on; Fought Toshiki Kai and Ren & made them forget about the encounters afterwards.)
- Power Bestowal (Awakened PSYqualia within Aichi, Ren & Chris)
- Portal Creation & Dimensional Travel (Created a portal to Planet Cray and transported Aichi & others to a space in between Cray and Earth’s worlds.)
- Teleportion (Can teleport from Earth to the space between the worlds.)
- Law Manipulation & Technology (Takuto’s portal acting as the pathway to Cray was designed to only allow the chosen cardfighters, & no one else, to enter the space between the worlds and the space was made to expel any cardfighter who loses a battle there so that they couldn’t even exist within it.)
Leon (needs a page):
- When merged with The Void’s nothingness, Leon should have Nonexistent Physiology, Void Manipulation, Existence Erasure, Darkness Manipulation, Aura, Fusionism, Electricity Manipulation, Earth Manipulation, Willpower Manipulation, Energy Absorption, Reality Warping, & Teleportation. However, he loses these abilities after being freed from The Void.
- Has PSYqualia, so he gets all of its abilities (minus Takuto’s exclusive ones) & scales to the same extent as The Void’s PSYqualia.
- Resistance to PSYqualia’s powers (resisted Aichi’s PSYqualia when they first fought against each other & overcame it).
- Resistance to Memory Manipulation (Leon’s awareness of the 3 clans Void captured remained intact, despite Takuto altering & erasing everyone else’s memories of them).
- Resistance to Enhanced Senses (Void’s power was able to hide Leon’s presence from being sensed by other PSYqualia users); Leon loses this resistance when being freed from The Void.
Christopher Lo (needs a page):
- When merged with The Void’s nothingness, Chris (to a lower extent than Leon) should have Nonexistent Physiology, Void Manipulation, Existence Erasure, Darkness Manipulation, Aura, Fusionism, Electricity Manipulation, Earth Manipulation, Willpower Manipulation, Energy Absorption, Reality Warping, & Teleportation. However, he loses these abilities after being freed from The Void.
- Resistance to Void Manipulation, Existence Erasure, Willpower Manipulation, Energy Absorption & Reality Warping (Can resist Void’s nothingness, which can drain one’s energy & will to fight against it, as well as its nothingness destabilizing space & erasing targets; the Void’s nothingness only made Chris stronger when targeting him).
- Has PSYqualia, so he gets all of its abilities (minus Takuto’s exclusive ones) & scales to the same extent as The Void’s PSYqualia.
- And likely Resistance to PSYqualia’s powers (Chris’s team fought against Aichi’s in the finals of the VF circuit, implying his team defeated Ren’s and could overcome the latter’s PSYqualia).
Aichi:
- Better Telepathy, Astral Projection, Summoning & Teleportation (Aichi regularly consults with his Units on Cray by projecting his astral body to meet & converse with them.)
- Better Enhanced Senses (Aichi could sense Kai’s intense emotions and imagination displayed against Leon)
- Resistance to Memory Manipulation (Aichi kept his previous memories of Blaster Blade and the 3 clans Void captured, despite Takuto altering & erasing everyone else’s memories of them).
- Resistance to Void Manipulation, Existence Erasure, Willpower Manipulation, Energy Absorption & Reality Warping (Aichi can resist Void’s nothingness, which can drain one’s energy & will to fight against it, as well as its nothingness destabilizing space & erasing targets).
- Better resistance to PSYqualia’s abilities (Overcame Void Empowered Leon’s PSYqualia)
- With PSYqualia, more new abilities:
- Cosmic Awareness (see above)
- Power Nullification (Aichi’s PSYqualia negated Leon’s & made it unable to work during their fight.)
- Clairvoyance (PSYqualia can inform users of what happens in the future & impending danger, such as it did for Leon).
- Fate hax that works on nothingness (Leon’s PSYqualia was shown to be able to work on the Void’s nothingness, & Aichi defeated Leon & Void with his own PSYqualia).
Ren:
- Better Enhanced Senses (Ren could sense Kai’s intense emotions and imagination displayed against Leon)
- Resistance to Void Manipulation, Existence Erasure, Willpower Manipulation, Energy Absorption & Reality Warping (Ren can resist Void’s nothingness, which can drain one’s energy & will to fight against it, as well as its nothingness destabilizing space & erasing targets).
- Better resistance to PSYqualia’s abilities.
- With PSYqualia, more new abilities:
- Cosmic Awareness (see above)
- Likely Power Nullification (Should be capable of the same as Aichi’s, & was implied to have been a better match for Leon instead of Kai for being a PSYqualia user)
- Clairvoyance (PSYqualia can inform users of what happens in the future & impending danger, such as it did for Leon).
- Fate hax that works on nothingness (Leon and Aichi demonstrate that PSYqualia can work on the Void’s nothingness).
Kai:
- Minor Resistance to Memory Manipulation (Despite Takuto altering & erasing everyone else’s memories of the clans The Void sealed away, Kai was able to somewhat recall the missing clans & Blaster Blade being Aichi’s Avatar).
- Resistance to Void Manipulation, Existence Erasure, Willpower Manipulation, Energy Absorption & Reality Warping (Kaii can resist Void’s nothingness, which can drain one’s energy & will to fight against it, as well as its nothingness destabilizing space & erasing targets).
- Better resistance to PSYqualia’s abilities (Kai can defeat Asia Circuit Ren on a regular basis, even after the latter obtained his PSYqualia; Surprised Leon Soryu with using Dragonic Kaiser Vermillion “THE BLOOD” against him, suggesting that Leon wasn’t able to foresee Kai using it with his PSYqualia).
Misaki:
- Resistance to Void Manipulation, Existence Erasure, Willpower Manipulation, Energy Absorption & Reality Warping (Misaki can resist Void’s nothingness, which can drain one’s energy & will to fight against it, as well as its nothingness destabilizing space & erasing targets).
- Resistance to PSYqualia’s abilities (Defeated Ren in a practice match, who was using someone else’s deck against her & re-obtained PSYqualia by this point).
- Photographic Memory (For both S1 & Asia Circuit keys; Didn’t realize we actually had as an actual ability page; so Misaki should get it for being able to perfectly memorize everything, even things she has only seen once).
Kamui, Asaka, Ali, Lee, & Sharlene should all get:
- Resistance to Void Manipulation, Existence Erasure, Willpower Manipulation, Energy Absorption & Reality Warping (Can resist Void’s nothingness, which can drain one’s energy & will to fight against it, as well as its nothingness destabilizing space & erasing targets).
- Possible Clairvoyance (Sharlene only; Like Leon, Sharlene is able to speak to “The Wind” and have awareness of what will happen in the future because of it).
Kenji Mitsusada:
- Resistance to PSYqualia’s abilities (Defeated Ren, who was using Tetsu’s deck afte re-obtaining PSYqualia by this point).
Kourin, Rekka & Suiko Tatsunagi:
- Extrasensory Perception (Could sense the Void's power from within the space between Earth & Cray's worlds; Suiko sensed the space-time distortion Daigo was trapped in while still using his Royal Paladin deck)
- Possible Resistance to Memory Manipulation (Knew who the Void was & implied to have known the Royal Paladins were sealed away by it, despite mostly everyone else having forgotten about them through Takuto)
All Cardfighters in Vanguard:
- Subjective Reality (Via their imagination, pretty self explanatory)
- Astral Projection to be replaced with Soul Projection (literally the same thing for the same reasons, but incorrect terminology, I forgot we had a page for this ability)
- Interdimensional Range for Summoning (Aichi, Ren, Kai, Misaki & several other characters can summon their Units directly to their locations from Cray, demonstrating that Vanguard fighters generally have this capability with their summoning ability).
I won't list every single ability from the blog for the Units, but I’ll try condensing the more important abilities here to summarize it.
All of the Aquaforce Clan can breathe & live underwater on Planet Cray; by default, they should get Self-Sustanance (Type 1)
Finally, in this section, are card effects that count as real abilities for the Vanguard Units. The blog covers why these are legitimate abilities rather than game mechanics. But to briefly summarize, Vanguard battles are not like typical TCG battles. Game rules & verse lore dictates that the battles with the Units happen in real time, in a real setting. So aside from skills that are only for the game aspect of Vanguard, most Unit skills are real abilities.
These consist of abilities like:
All Vanguard Units should get:
- True Flight (Can stand & fight mid air within the skies of Cray)
- Enhanced Senses & likely Cosmic Awareness (Vanguard Units seem aware of activity across dimensions and can call themselves forth to be given to Cardfighters of their choosing, such as Aichi, Misaki & Kamui).
- Nonexistent Interaction & Erasure (I guess better Non-Physical Interaction & Existence Erasure?; All the Units on Planet Cray can interact with & fought against The Void’s nothingness, and likely would’ve defeated it before Void captured Royal Paladin, Shadow Paladin & Kagero to gain the upperhand against Cray).
Aichi’s Blaster Blade should now get:
- Astral Projection, Dimensional Travel, & Resistance to Void Manipulation, Existence Erasure, Willpower Manipulation, Energy Absorption, Reality Warping & Sealing (Despite being sealed away by The Void, Blaster Blade’s soul was able to travel across dimensions to reach Aichi’s side in the space between Earth & Cray, as Blaster Blade Spirit.)
- Enhanced Senses & Light Manipulation (Could find Aichi within the space between worlds & unleash a beam of light that can track Leon’s presence, even with nothingness concealing it).
- Incoporeality (as Blaster Blade Spirit)
- Nonexistent Erasure (Destroyed the nothingness Void was giving off to surround Aichi)
Aichi's Other Units:
- Incandescent Lion Blond Ezel should get:
- Fire Manipulation
- Light Manipulation & Reality Warping (Blond Ezel unleashed a wave of light that expelled Void’s nothingness from Cray’s surface & freed the sealed clans from the dimension Void imprisoned them in).
- Charging Chariot Knight:
- Energy Manipulation & Weapon Creation via creating spears of energy.
- Knight of Passion, Bagdemagus:
- Electricity Manipulation
- Silver Fang Witch:
- Electricity Manipulation via her staff
Leon & Sharlene's Units:
All of the Aquaforce Clan can breathe & live underwater on Planet Cray; by default, they should get Self-Sustanance (Type 1)
- Blue Storm Supreme Dragon Glory Maelstrom:
- Forcefield Creation (Defended Blaster Blade & Blond Ezel from an attack by The Void’s nothingness)
- Officer Cadet of the First Battle:
- True Flight
- Water Manipulation & possibly limited Intangibility via having wings made purely of water.
- Tear Knight Cyprus:
- True Flight
- Water Manipulation & possibly limited Intangibility via having wings made purely of water.
- Weapon Mastery & Energy Manipulation via firing energy bows
- Navelgazer Dragon:
- Electricity Manipulation
- Battleship Intelligence:
- Incorporeality via existing purely as data.
- Tri-holl Dracokid:
- Electricity Manipulation
Kai's Units:
- Dragonic Kaiser Vermillion:
- Electricity Manipulation
- Brightjet Dragon:
- Electricity Manipulation
Misaki's Units:
- Sky Witch NaNa:
- Vibration Manipulation
- Maiden of Libra:
- Vibration Manipulation
- Scarlet Witch Coco:
- Electricity Manipulation
Kamui's Units:
- Beast Deity Azure Dragon:
- Fire Manipulation via his swords
- Hi-Powered Razier Custom:
- Air Manipulation
- Vibration Manipulation
- Perfect Raizer:
- Vibration Manipulation
Rekka & Kourin's Units:
- Holy Zone, Penemue:
- Forcefield Creation via her whip
- Circular Claw Kiriel:
- Electricity Manipulation
- Core Memory Armaros:
- Data Manipulation
- Energy Manipulation
Kyou's Units:
- Martial Arts Mutant Master Beetle:
- Vibration Manipulation
Chris, Ali & Lee's Units:
- Flasked Marmoset:
- Water or Acid Manipulation via his giant chemical flask.
- Geograph Giant:
- Electricity Manipulation
- Cable Sheep:
- Forcefield Creation
- Explosion Scientist Bunta:
- Explosion Manipulation
Tetsu's Units:
- Greedy Hand:
- Darkness Manipulation & Energy Manipulation via creating dark energy constructs in the form of hands.
- Dark Lord of Abyss:
- Light Manipulation
- Aura
- Likely Durability Negation
Kenji's Ultimate Robot Great Daiyusha:
- Weapon Creation to create his sword
Gouki's Ice Prison Necromancer:
- Soul Manipulation & Air Manipulation via converting souls into a tornado.
Yuri's Battle Sister Cookie:
- Electricity Manipulation
Vanguard Unit Card Skills:
Finally, in this section, are card effects that count as real abilities for the Vanguard Units. The blog covers why these are legitimate abilities rather than game mechanics. But to briefly summarize, Vanguard battles are not like typical TCG battles. Game rules & verse lore dictates that the battles with the Units happen in real time, in a real setting. So aside from skills that are only for the game aspect of Vanguard, most Unit skills are real abilities.
These consist of abilities like:
“The Soul” mechanic granting various degrees of Soul Manipulation:
- Soul Absorption via soul charging
- (Self) Soul Destruction via soul blasts
- (Self) Soul Manipulation via Units moving themselves into & out of a Vanguard’s soul, & summoning Units from within a Vanguard’s soul.
(Passive) Statistics Amplification via various means
- Passive Power Boosting via having Units within the Vanguard’s soul
- Power being boosted when certain Units are used as Vanguards
- Power being boosted when certain Units boost the power of other Units
- Power being boosted when attacking (and can boost allies power)
- Power being boosted when defending
- Power being boosted when a certain number of Units are summoned to battle
- Power being boosted passively once particular Units are summoned to battle
- Power being boosted by the “Limit Break” mechanic.
Stamina Inducement via Stand Trigger Units & skills that re-stand Units
Healing via Heal Trigger Units & skills that heal damage from a Vanguard
Damage Boost via Critical Trigger Units & skills that increase damage.
BFR (and self inflicted)
Summoning & Possession (Passive as well)
- Units superior calling other Units
- Units allowing Cardfighters to superior ride other Units.
- Summoning Negation via certain Units preventing others being used for defense
Attack Negation via Perfect Guard Units who can nullify attacks.
Existence Erasure via skills that retire Units from battle (retiring being shown as erasure).
- Nonexistent Physiology via Units having skills activated after being destroyed.
Resurrection via certain Units being immediately brought back after being destroyed.
That's all for now. With all of this out of the way, here we go.
Last edited: