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Hello
Check this page: Force Manipulation
The listed powers will be added to the page:
In my various Star Wars CRTs here, I've used the material only a few times, and whenever I did, I only used it as supporting scans, not as the main argument (so that if these things were ever removed, it wouldn't significantly harm the verse). I'm doing this for the first time, and to support the scans used for the RPGs, I've also added support for these powers to the Imgur scans albums. Basically, scans to show that something similar to the power described in RPG books exists in the most primary canon (cartoons and series).
The only thing I couldn't find supporting scans for was EBB/Flow. I mean, there's a lot about being guided by the Force, etc... that part of the description has a lot of support. What I didn't find were things more similar to weakening opponents. I will perfectly understand if someone disagrees and adds this for that reason.
Anyway, I'll explain where each power will fit in and why.
-
"Farsight" will be added to "Untrained". As you can see from the supporting scans, even untrained force-sensitive children demonstrate this, and it's basically the initial test to be accepted as a youngling.
"Manipulate" will be added to "Jedi Initial", since one of the things they learn is how to build a lightsaber using the Force.
"Imbue" will be added to "Jedi" since only those at that level have demonstrated it. If you're wondering why this is being added as a general Jedi power, I can give my perspective. The initial description of "Imbue" is "Those who count the Force as their ally can use the Force to imbue their allies in turn," something the Jedi are, since as described on the Force Manipulate page, they are fully trained in the ways of the Force. Besides, did a ton/all the Jedi kind of amplify/enhance Rey'?
"Ebb/Flow" would be added in "Initial Jedi" since it is in this phase that they learn to be guided by the Force.
EDIT:
I would like to add matter manipulation to the Jedi Initials in the telekinesis section with the scan below.
Agree: (2) @Theglassman12 (He hasn't yet evaluated what has been edited), @DarkDragonMedeus
Neutral: (0)
Disagree: (0)
Check this page: Force Manipulation
The listed powers will be added to the page:
This is the first time I've used FFG's RPG books as a featured/main source.
- Enhanced Senses (With Farsight; Force Users can see as clearly as most sentients do on a well-lit day even in total darkness, blinding smoke, or despite lacking eyes or having lost their sight, perceive microscopic details of an object, see through an object as though it were transparent, observe everything around them simultaneously across a full 360-degree arc, and shift their point of perception to any location within close range on a planetary scale—whether to a higher altitude above a world’s surface, along that surface, or in any direction through space—effectively relocating their personal viewpoint far from their physical body as though operating a remote viewing mechanism)
- Technology Manipulation and Matter Manipulation [Molecular] (With Manipulate; Force users can affect components and circuitry on a molecular level, allowing them to better craft and repair items, enhancing the modification and creation of technology, from repairing a landspeeder’s power converter to facilitating intricate alterations in a computer’s logic circuitry, keeping ships operational despite severe damage and pushing vehicles beyond their normal mechanical limits, and although the Force cannot touch the circuits that form a "mind" of a droid, this power can alter a droid’s or other machine’s physical components, allowing him to mend damaged mechanical systems and granting Force users greater combat effectiveness against mechanical adversaries or enemy vehicles)
- Power Bestowal (With Imbue; those who count the Force as their ally can in turn use it to imbue their companions by resting a hand on a friend’s shoulder or arm or simply standing beside them as a steady presence, and as they reach out to touch the Force they channel its power through their bodies and into the nearby ally, allowing that ally to accomplish great and terrible feats such as jumping higher, thinking faster, and striking harder with the Force, even if the ally cannot normally touch it, for the Force flows through all living things)
- Statistics Reduction (With Ebb/Flow; when Force Users truly let the Force flow through them, governing their actions without conscious thought, the Force simply does what they need it to do and they in turn obey its will, feeling it in every move they make as it revitalizes and empowers them while sapping and hindering their enemies)
In my various Star Wars CRTs here, I've used the material only a few times, and whenever I did, I only used it as supporting scans, not as the main argument (so that if these things were ever removed, it wouldn't significantly harm the verse). I'm doing this for the first time, and to support the scans used for the RPGs, I've also added support for these powers to the Imgur scans albums. Basically, scans to show that something similar to the power described in RPG books exists in the most primary canon (cartoons and series).
The only thing I couldn't find supporting scans for was EBB/Flow. I mean, there's a lot about being guided by the Force, etc... that part of the description has a lot of support. What I didn't find were things more similar to weakening opponents. I will perfectly understand if someone disagrees and adds this for that reason.
Anyway, I'll explain where each power will fit in and why.
-
"Farsight" will be added to "Untrained". As you can see from the supporting scans, even untrained force-sensitive children demonstrate this, and it's basically the initial test to be accepted as a youngling.
"Manipulate" will be added to "Jedi Initial", since one of the things they learn is how to build a lightsaber using the Force.
"Imbue" will be added to "Jedi" since only those at that level have demonstrated it. If you're wondering why this is being added as a general Jedi power, I can give my perspective. The initial description of "Imbue" is "Those who count the Force as their ally can use the Force to imbue their allies in turn," something the Jedi are, since as described on the Force Manipulate page, they are fully trained in the ways of the Force. Besides, did a ton/all the Jedi kind of amplify/enhance Rey'?
"Ebb/Flow" would be added in "Initial Jedi" since it is in this phase that they learn to be guided by the Force.
EDIT:
I would like to add matter manipulation to the Jedi Initials in the telekinesis section with the scan below.
Votes:[Source] A New Dawn (novel)
Agree: (2) @Theglassman12 (He hasn't yet evaluated what has been edited), @DarkDragonMedeus
Neutral: (0)
Disagree: (0)
Last edited: