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The title is an allusion to a quote I want to post, which will tie into the main purpose off this follow up to my last CRT. It's also going to be a lot more rambly, but this is basically a 3 year old artifact I've dug up and just want to release the contents of.
While this quote does make it extremely explicit, in the context of Monster Hunter, it's pretty clear that not everything mentioned in item descriptions or otherwise is totally literal, or comes from an informed place. Even guidebooks are written from a strictly in universe perspective and have a bunch of contradictions I can think of just from the top of my head and a monster like Alatreon explicitly had all official documentation burnt, simply because the guild refused to believe such a monster could exist. It's natural that rumors and flowery language are abundant with such mysterious beings, regardless of their veracity.
This is an incredibly wide reaching thing, but for a few of the major examples I can think of
While I'm here, stats have a few issues too, some directly related to the above, some not.
Our pages sort of paged over the ditched surface wiping ratings in favor of... a tailshell description that mentions Dalamadur can shake the earth. Technically, we can verify that this is true, but it's very much a localized event. It shakes the "earth", not "the entire planet we call earth" via it's motions causing seismic activity. Similarly, Ibushi's claw having a statement that it can rend a country open also probably shouldn't be used, so both of these monsters should probably just get High 6-C. They're stronger than other Elders for sure, but it's nebulous to what degree.
Barroth's current High 8-C feat is off of calculating rocks he never actually breaks. Sure, he shatters the anthills with ease, but that's a different object with different measurements, and made out of soil. Instead, there is this big rock pillar I found in Rise. Large monsters can destroy it by hitting it with a few punches, and it outright shatters from being rammed by them with Wyvern Riding, so everything should scale to 8-C off of this. I'm told even Great Wroggis would be capable of something like this, but I don't remember anything that low end being in the Lava caverns, so they'll probably just backscale along with Jaggis and Jagrases.
I think speed should also be touched up. It's hard to calc but given World and onwards allows hunters to block and evade roars, monsters below Apex tier should be given Transonic speed off of that (Also I don't have a way to naturally fit this in but when I wrote all this I did plan on cleaning up Great Jagras' page and the Greatest Jagras should just be High 6-C from chasing away a Deviljho and being a genuine threat for the High Rank Sapphire Star, not much to say there so I'll throw it here)
There's also a ton of lifting strength stuff on that series of blogs, depending on what's accepted we'll either get Class K or M across the board, with Zorah definitely being Class M and Dalamadur being Class G.
Deviants are also probably miscategorized at least a little bit. The 7-B feat does have the same issues as Dalamadur and Ibushi, where it's kinda just a placeholder for obviously being stronger than the normal versions but also having no real backing. Even more than that though, monsters like Redhelm Azuros probably just shouldn't scale to Hellblade Glavenus, there's just no real reason for that when we know Deviants aren't some specific power threshold, but creatures evolving against specific circumstances. Bloodbath Diablos for instance is obviously far and away stronger than the other deviants given the amount of hoops behind gaining permission to fight them and being able to wipe out armies, as well as singlehandedly bar me from posting this thread every time I thought back to it all these years because I've never been able to find when a hunter states they were able to beat a Deviljho with one hand behind their back in basically the same breadth as stating a Bloodbath Diablos was too much for them to handle... But, it's time I let go of that. Maybe in the future, I'll just play all of GU on Citra and get it myself.
That's pretty much everything. Should not have taken this long, that's for sure...
-Monster Hunter 4 UltimateYou'll be hunting a Seregios. My book says it "rends the heavens with it's sharp scales and demolishes the earth with it's powerful wings and legs"... Um, okay. Hyperbole much?
While this quote does make it extremely explicit, in the context of Monster Hunter, it's pretty clear that not everything mentioned in item descriptions or otherwise is totally literal, or comes from an informed place. Even guidebooks are written from a strictly in universe perspective and have a bunch of contradictions I can think of just from the top of my head and a monster like Alatreon explicitly had all official documentation burnt, simply because the guild refused to believe such a monster could exist. It's natural that rumors and flowery language are abundant with such mysterious beings, regardless of their veracity.
This is an incredibly wide reaching thing, but for a few of the major examples I can think of
- Xeno'jiiva's claws being said to cleave souls from flesh
- Like, half of Fatalis' abilities, namely the telepathy, BFR, dream manipulation and all that noise. The other half mostly consist of exceptions we directly see displayed, like Fatalis in Iceborne having a grab attack where they try to melt the hunter, armor and all, into their scales, or the sword in Freedom Unite constantly regrowing to be further mined for materials
- Alaetron's wings cutting through spacetime and all the stuff their weapons supposedly do
- Dire Miralis' death manipulation through hunters seeing their eyes (Though honestly even at totally face value the justification here is kinda... just bad
While I'm here, stats have a few issues too, some directly related to the above, some not.
Our pages sort of paged over the ditched surface wiping ratings in favor of... a tailshell description that mentions Dalamadur can shake the earth. Technically, we can verify that this is true, but it's very much a localized event. It shakes the "earth", not "the entire planet we call earth" via it's motions causing seismic activity. Similarly, Ibushi's claw having a statement that it can rend a country open also probably shouldn't be used, so both of these monsters should probably just get High 6-C. They're stronger than other Elders for sure, but it's nebulous to what degree.
Barroth's current High 8-C feat is off of calculating rocks he never actually breaks. Sure, he shatters the anthills with ease, but that's a different object with different measurements, and made out of soil. Instead, there is this big rock pillar I found in Rise. Large monsters can destroy it by hitting it with a few punches, and it outright shatters from being rammed by them with Wyvern Riding, so everything should scale to 8-C off of this. I'm told even Great Wroggis would be capable of something like this, but I don't remember anything that low end being in the Lava caverns, so they'll probably just backscale along with Jaggis and Jagrases.
I think speed should also be touched up. It's hard to calc but given World and onwards allows hunters to block and evade roars, monsters below Apex tier should be given Transonic speed off of that (Also I don't have a way to naturally fit this in but when I wrote all this I did plan on cleaning up Great Jagras' page and the Greatest Jagras should just be High 6-C from chasing away a Deviljho and being a genuine threat for the High Rank Sapphire Star, not much to say there so I'll throw it here)
There's also a ton of lifting strength stuff on that series of blogs, depending on what's accepted we'll either get Class K or M across the board, with Zorah definitely being Class M and Dalamadur being Class G.
Deviants are also probably miscategorized at least a little bit. The 7-B feat does have the same issues as Dalamadur and Ibushi, where it's kinda just a placeholder for obviously being stronger than the normal versions but also having no real backing. Even more than that though, monsters like Redhelm Azuros probably just shouldn't scale to Hellblade Glavenus, there's just no real reason for that when we know Deviants aren't some specific power threshold, but creatures evolving against specific circumstances. Bloodbath Diablos for instance is obviously far and away stronger than the other deviants given the amount of hoops behind gaining permission to fight them and being able to wipe out armies, as well as singlehandedly bar me from posting this thread every time I thought back to it all these years because I've never been able to find when a hunter states they were able to beat a Deviljho with one hand behind their back in basically the same breadth as stating a Bloodbath Diablos was too much for them to handle... But, it's time I let go of that. Maybe in the future, I'll just play all of GU on Citra and get it myself.
That's pretty much everything. Should not have taken this long, that's for sure...
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