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A Casual 8-C Shootout - Chris Redfield vs Pizza Guy - [0-1-0]

Delusionaltx2

He/Him
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Lore: They see each other across the street and decide on GUN violence

  • Speed is Equalized
  • Post 2005 chris is used
  • Chris has access to all of his optional equitment
  • The Sewers is used for pizza guy
  • Pizza Guy will start off with 3 souls and +10 luck
  • Weapons are scattered all around the battlefield for pizza guy to use
  • Everything else is up to SBA

Location: In front of a cheesecake factory


chris-redfield.png

American Special Operations Unit Captain:

artworks-XIdP38FdmwfFqQdZ-91q3Fw-t500x500.jpg

A Pizza Delivery man: Arkansalter2

Ultrakill-UltraPlush-V1-Plush-Toy-9-8-Inch-Collectible-Ultrakill-Game-Peripheral-Plushie-Fans-Enthusiasts-Must-Have-UltraPlush-V1-Stuffed-Figure-Doll_d0df4de3-01ed-47c5-8b02-f418e3f60a96.1d073393ea0bb1a4462835f07ac95917.jpeg

V1 solos both:
 
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Mule bags should prob be listed as creation rather than hammerspace but thats a minor change i'll prob fix once I make a CRT
 
No profile means this don't work.

Can't add a match that does this sort of thing.
 
Oh a Shoot-Shoot No Mi.
I'm guessing the skill is depending on the player, which is basically "snipe people clean out of anything anywhere" right?
 
Oh a Shoot-Shoot No Mi.
I'm guessing the skill is depending on the player, which is basically "snipe people clean out of anything anywhere" right?
yeah basically although they have some auto aim weapons in there and some hax
 
Chris can keep up with main villain Wesker who has superhuman speed and
Speed is equalized
can casually dodge bullets,
How good is he at aim dodging? (I'm pretty sure resident evil characters have some good skill feats)

Pizza guys ranged weapons (ex: cleanse and repent) are hitscan which extends to the point where they appear instantaneous compared to normal bullets


catch rockets launcher missiles. Dodge bullets shouldn't be an issue.
Again hitscan

More importantly I think Chris's higher end weapons are the real concern since those may one shot pizza guy
 
If someone can dodge bullets, they can also dodge em under speed equal no matter where they end up in speed.
 
If someone can dodge bullets, they can also dodge em under speed equal no matter where they end up in speed.
1. That isn't the case of the bullets are instantatious compared to normal bullets

2. Chris gains hypersonic speed because of scaling to missile dodging so wouldn't this just be him out speeding the bullets? Or are the bullets also instant compared to characters around his level of speed?
 
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