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Golgfag Maneater vs a Forgecaller Giant (0/8/0)

DaReaperMan

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I don't think there needs to be a reason for a Warhammer Ogre to try to kill something... He wants it in his belly.

Rules:​

  1. Speed is Equalized
  2. Both are 6-C
  3. The Forgecaller knows Golgfag wants to eat them
  4. Golgfag is given prior knowledge on the Rune Magic
  5. Battle takes place on the Cathayan edge of the Mountains of Mourn
  6. Start 10 meters away

Profiles and Votes:​

Forgecaller: 8

GolgTacoBellBong Maneater: 0

Inconclusive: 0
 
Last edited:
I'm sure we've had this conversation before but you really should add scans to profiles you make. References aren't enough especially if they're just "it happens in this 40-hour game"
 
Okay so as far as I can tell stat wise (Which considering the resistances both side have will probably be the main factor) are

Maneater >>> 28 gigaton
Forgecaller > 86 gigaton
Technically Forgecaller might have the size and thus reach advantage too since much larger than 9 feet is vague compared to 18 feet.

So ig Forgecaller for now.
 
I'm sure we've had this conversation before but you really should add scans to profiles you make.
I'm already having troubles putting him on the verse page because the Fandom bot detects his name as a ******' slur, I don't think putting images that repeatedly say "Golgfag" basically anywhere is wise. The only reason he has a profile is because there's precedent for it being fine, but that doesn't mean I'm gonna risk getting myself global banned on Fandom for a staff taking one look at the name in an image and casting Hakai.

If I thought I could, I would. I have everything for him.
 
this giant's profile has some ASS tabbers, holy ****, gimme a second to read it
 
Okay so as far as I can tell stat wise (Which considering the resistances both side have will probably be the main factor) are

Maneater >>> 28 gigaton
Forgecaller > 86 gigaton
Technically Forgecaller might have the size and thus reach advantage too since much larger than 9 feet is vague compared to 18 feet.

So ig Forgecaller for now.
Forgecaller does have the problem of Golgfag being a good deal more tanky(Immortality type 2 and regen) and likely skilled than it, but Golgfag has issues with dodging because he's a rotund fellow so he'll probably be taking more hits than he dodges.
Was there no other way to title that page 💔
It is literally his name. There is literally a Short story saying his name. 1983 everyone.
 
I'm already having troubles putting him on the verse page because the Fandom bot detects his name as a ******' slur, I don't think putting images that repeatedly say "Golgfag" basically anywhere is wise. The only reason he has a profile is because there's precedent for it being fine, but that doesn't mean I'm gonna risk getting myself global banned on Fandom for a staff taking one look at the name in an image and casting Hakai.

If I thought I could, I would. I have everything for him.
Just use an image hosting site, or censor the name if you're that worried.

Also I'm sorry but, looking through your recent pages most have practically scanless P&A, and those don't have slurs in their names. One has dik though
 
Just use an image hosting site, or censor the name if you're that worried.
Most image hosting sites that I know of would take it out back, as for censoring it... that's plenty of image stuff that I don't have the resources immediately available for.
Also I'm sorry but, looking through your recent pages most have practically scanless P&A, and those don't have slurs in their names. One has dik though which is funny
Watcher has his scans in his references besides Abomination Vault. And the only reason ABV doesn't have scans is because I only own the physical novel and scanning that takes like 5x the time. Same goes for War of the Scaleborn, I have a couple scans already, but I really don't want to go through the trouble of finding the page, taking a picture, then transporting it onto a site. No clue why I didn't put in a scan for the dungeon, so I'll go in to do that now.

I don't like making walls of blue text, so 90% of the time I just put scans in my references, or it's things like flight where... it's a dragon.
 
oof
Smoke that gives Half-cover, heat that Golgfag doesn't resist, and Legendary resistance getting him to resist any effect Golgfag attempts other than attacking
And by the other fellas' call-out that AP diff is quite big, don't see Golgfag doing much today, as of now, without getting burn after burn after burn
 
Technically Forgecaller might have the size and thus reach advantage too since much larger than 9 feet is vague compared to 18 feet.
Also, it's much larger than 12 feet, apparently. I really need to reread the Thorgrim Novel for that stuff. I know I'm not BSing but kinda gotta have things like that on hand
 
i should have imagined that even though it's written "Baseline" he resists anything written in the Aethyr page

the smoke giving him disadvantage to hit, legendary resistance and the ap diff should make this a mid-high diff
if disadvantages stack, Golgfag should now be rolling 3 dices and picking the worst per attack, because of the grappling skill that the rune can also do
Other than using his weapons pretty well, which gets screwed by in the current scenario, what's Golgfag bringing to the table?
 
i should have imagined that even though it's written "Baseline" he resists anything written in the Aethyr page
Baseline as in he's got no layers to his resistance
the smoke giving him disadvantage to hit, legendary resistance and the ap diff should make this a mid-high diff
if disadvantages stack, Golgfag should now be rolling 3 dices and picking the worst per attack, because of the grappling skill that the rune can also do
Other than using his weapons pretty well, which gets screwed by in the current scenario, what's Golgfag bringing to the table?
A lot of tankiness, advantage dice rolls, and maybe passively reducing the Forgecaller's damage by 10% to lessen that AP gap.

I figured it'd be a Golgfag L, which is why I gave him knowledge of the opponents' magic, but hey, at least it didn't change the outcome that much.
 
Baseline as in he's got no layers to his resistance
oh, makes more sense

A lot of tankiness, advantage dice rolls, and maybe passively reducing the Forgecaller's damage by 10% to lessen that AP gap.

I figured it'd be a Golgfag L, which is why I gave him knowledge of the opponents' magic, but hey, at least it didn't change the outcome that much.
Then i noticed it's class P vs class M, and he uses a mace, so Golfag 100% is exerting this LS diff and murdering the forgecaller as soon as he hits once
 
I laughed way too hard at reading Golg's link and hearing that ******* bell in my head without doing a double take as if it was normal! XD
 
oh, makes more sense


Then i noticed it's class P vs class M, and he uses a mace, so Golfag 100% is exerting this LS diff and murdering the forgecaller as soon as he hits once
It won't instant kill. LS Gap plus mace doesn't mean murder, it just means bigger hit.
 
It won't instant kill. LS Gap plus mace doesn't mean murder, it just means bigger hit.
i think this would be true but the gap is of 2 tiers
baselines would be literally 10^6kgf vs 10^12kgf, a million times diff
 
i think this would be true but the gap is of 2 tiers
baselines would be literally 10^6kgf vs 10^12kgf, a million times diff
Which isn't AP, it means his hits are a little harder.
 
yeah, i won't have another match like i had last week where i'm 100% sure that 2 tiers of LS is a factor and everyone else partaking says it is not

y'all have fun
 
yeah, i won't have another match like i had last week where i'm 100% sure that 2 tiers of LS is a factor and everyone else partaking says it is not

y'all have fun
It is a factor for him to never get grabbed, it ain't a sole wincon. This is from someone who makes ******' maces and whatnot.
 
It is a factor for him to never get grabbed, it ain't a sole wincon. This is from someone who makes ******' maces and whatnot.
in my concept, you are exerting your LS when you are pushing a mace down at someone
and if the move you make exert LS and you have a million times advantage against the opponent, you should be winning instantly

To me, unfortunately it is a factor that changes the entire way of the battle, and if you think it isn't then i ain't able to talk much in here
 
in my concept, you are exerting your LS when you are pushing a mace down at someone
and if the move you make exert LS and you have a million times advantage against the opponent, you should be winning instantly

To me, unfortunately it is a factor that changes the entire way of the battle, and if you think it isn't then i ain't able to talk much in here
It's MUCH more complicated then that.

You need to discuss several functions of physics we simply don't have on our profiles, Ripping an arm off isn't simply AP+LS, you need to know the tensile strength too.
 
It's MUCH more complicated then that.

You need to discuss several functions of physics we simply don't have on our profiles, Ripping an arm off isn't simply AP+LS, you need to know the tensile strength too.
I think this is 100% true until the point where one of the parts is around one million times stronger than the other
too ridiculous of a difference for a physics law to make it not insta kill if it hits
 
I don't think currently in vs threads we treat it like that all, so you'd probably want to do a CRT to change site standards.
It is a factor for him to never get grabbed, it ain't a sole wincon. This is from someone who makes ******' maces and whatnot.
You're a weaponsmith?
 
blacksmith. It's usually knives, but given free time, yeah I make swords, maces, axes, etcetera. I'm no DT when it comes to material science, but I know enough to know how to do things.
that's sick, any impressive/recent stuff you made you'd wanna share?
I don't think currently in vs threads we treat it like that all, so you'd probably want to do a CRT to change site standards.
Lifting Strength is defined as the mass that an individual can lift on Earth. In other words, it measures the amount of upward force a character can produce. As such, pushing and pulling feats are also considered part of this statistic as long as they have proper calculations to account for the difference from lifting.
I really think that handling a Mace involves LS
and a diff of a million times can be diminished by a physics calc i'd take minutes to comprehend, but i'd need to see it demonstrated to consider that, even by our standards, it wouldn't be an HK whenever Golgfag's able to hit
 
that's sick, any impressive/recent stuff you made you'd wanna share?
Not that I'm gonna grab a ******' image of, but you'd be shocked at how little video game weapons are made. Not unless I want a ten pound tendon-ripping monster of a sword anyways.

But I have made a few Fireaxes.
 
We separate LS and AP. This means that a character's LS doesn't impact how hard they hit. Realistically any hit of a certain power level is carrying the same amount of force behind them so it'd be dumb to try to exploit that divide and say LS somehow grants some unique advantage to a kind of strike that would already have that same level of power inherently.

Anyways if Gol... if Maneater is a brawler and doesn't usually dodge then I don't see how this isn't a loss for him. The AP gap is too big for him to not be worn down first. "Skill" as an abstract wincon doesn't convince me and if we're doing brain off upscaling I can get you some equally silly feats for D&D martials of this level anyways.
 
We separate LS and AP. This means that a character's LS doesn't impact how hard they hit. Realistically any hit of a certain power level is carrying the same amount of force behind them so it'd be dumb to try to exploit that divide and say LS somehow grants some unique advantage to a kind of strike that would already have that same level of power inherently.

Anyways if Gol... if Maneater is a brawler and doesn't usually dodge then I don't see how this isn't a loss for him. The AP gap is too big for him to not be worn down first. "Skill" as an abstract wincon doesn't convince me and if we're doing brain off upscaling I can get you some equally silly feats for D&D martials of this level anyways.
Want me to count this as a vote? Assuming you don't consider it stompy?

Because yeah, since both are massive, Golgfag has no chance to properly dodge, and this sort of AP disadvantage isn't conducive to parrying.
how the hell has the forum not censored that name...
Don't ask me, ask Fandom.
 
We separate LS and AP. This means that a character's LS doesn't impact how hard they hit. Realistically any hit of a certain power level is carrying the same amount of force behind them so it'd be dumb to try to exploit that divide and say LS somehow grants some unique advantage to a kind of strike that would already have that same level of power inherently.

Anyways if Gol... if Maneater is a brawler and doesn't usually dodge then I don't see how this isn't a loss for him. The AP gap is too big for him to not be worn down first. "Skill" as an abstract wincon doesn't convince me and if we're doing brain off upscaling I can get you some equally silly feats for D&D martials of this level anyways.
ok, ok, i'll concede with the LS thingy

will wait other opinions, but as i was before this line of thought, i'll remain inclined towards Forgecaller once again
 
Want me to count this as a vote? Assuming you don't consider it stompy?
It seems... Low-Mid Diff-y? A good hit to a vulnerable spot could win him the fight - this is quite difficult due to the smoke + Forgecallers wearing full plate armor minus a helmet but it's not impossible. I wouldn't consider it a stomp.
 
Yeah looking at the profiles, I do think Golg is at a distinct disadvantage. The LS conversation has merit in that it is a distinct and overwhelming advantage, but when it seems unlikely he'll be able to even hit the Forgecaller due to smoke, and Forgecaller has an equally distinct AP advantage (which is more notable, generally), I can only really see this going to the fire giant.
 
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