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Yixuan vs The Pathfinder (Deepwoken) (U.A. Sports Festival Final Event, but it's an 8-A tournament: Round 8) (0-0-7) (Grace)

Ah (I thought that stuff was limited but it's just limited to the oaths and other stuff then)
you gotta try to play the game, missing 1-2 points on a build and u gotta wipe again cuz u didnt got the talent (especially crucial ones).
 
Me when pathfinder is getting buffed to low 7-C:
funnily enough, a low 7-C ZZZ feat also got approved recently so yixuan should be able to also scale to that too whenever we decide to make a CRT to get it implemented lol

I feel like amps on top of a value that's more than 3x john deeps value gives yixuan an ap advantage more than anything

Pretty sure frostdraw has stuff that suggests it's colder than baseline but I could be wrong
fair enough on the AP advantage point. for the frostdraw point i was moreso referring to the fact that yixuan wouldn't be caught off guard by ice-based attacks, since there're multiple agents in ZZZ who also utilize them. the temp specifically could be an issue for her though

Also quick question, does the torney have a set setting or is the setting a place that varies from matchup to matchup?

Reason why I'm asking is because the pathfinder has like mid-godly resurrection anywhere outside of the depths
the tourney takes place in MHA's fighting arena, as mentioned by the rules. i didn't really take the pathfinder's resurrection into account mainly because yixuan killing the pathfinder and making them resurrect would disqualify her per the rules which would result in the pathfinder winning, and she also likely wouldn't go for the kill in-character especially in a tournament setting so i don't think it really affects the debate too much

That said I think the real concern is the madness manipulation. The pathfinder has stuff that would definitely allow them to outlast you can in that department, they already have experience fighting enemies with martial arts like duke erasia so I dont think a skill diff would work here
fair, i don't think pathfinder is getting completely skill gapped but yixuan's intelligence, experience and mobility is definitely going to make things tricky for them, not to mention her various other abilities being tossed at them

This really comes down to whether or not yixuan can leverage the AP and LS advantage before they get madness cheesed. How good is her pressure points looking like? The pathfinder leads with CQC so this + her stat advantage could be an issue
yixuan doesn't really fight targeting pressure points specifically, but she does have talismans she can incorporate in her CQC. these are where her power null comes from, which might be useful if she needs to shut down some of the pathfinder's trickier abilities

Does anyone have a number for yixuans ice resistance?
not really a specific number, but she seemed to be able to brush off attacks from miyabi's sword just fine, which can instantaneously flash freeze things
 
Anyways isn't the 8-A tourney suppose to restrict killing and maiming?

IMO I think we should stay away from frostdraw...she has no resistance to ice and this scales to -200C, a single hit would induce severe cryogenic burns. If they freeze her she would just die to frostbite or get severely maimed
 
Anyways isn't the 8-A tourney suppose to restrict killing and maiming?

IMO I think we should stay away from frostdraw...she has no resistance to ice and this scales to -200C, a single hit would induce severe cryogenic burns. If they freeze her she would just die to frostbite or get severely maimed
can pathfinder control how cold frostdraw is? you could maybe argue them going for incap via ice instead if they can make it not insanely below freezing, sorta like what todoroki did to sero
 
funnily enough, a low 7-C ZZZ feat also got approved recently so yixuan should be able to also scale to that too whenever we decide to make a CRT to get it implemented lol
Ur ahead of us, I don't even think the low 7-C stuff has been approved yet considering how slow the calc process is
fair enough on the AP advantage point. for the frostdraw point i was moreso referring to the fact that yixuan wouldn't be caught off guard by ice-based attacks, since there're multiple agents in ZZZ who also utilize them. the temp specifically could be an issue for her though
Yeah but frostdraw has some auto aim attacks in there. I don't think we should use it since this might genuinely kill her
the tourney takes place in MHA's fighting arena, as mentioned by the rules. i didn't really take the pathfinder's resurrection into account mainly because yixuan killing the pathfinder and making them resurrect would disqualify her per the rules which would result in the pathfinder winning, and she also likely wouldn't go for the kill in-character especially in a tournament setting so i don't think it really affects the debate too much
Oh yeah forgot abt that. You're right on that end then
fair, i don't think pathfinder is getting completely skill gapped but yixuan's intelligence, experience and mobility is definitely going to make things tricky for them, not to mention her various other abilities being tossed at them
Not very familiar on ZZZ but what are the notable ones?

Based on what I've found I think vital view and her pressure points stuff could be crucial but that depends on their usability
yixuan doesn't really fight targeting pressure points specifically, but she does have talismans she can incorporate in her CQC. these are where her power null comes from, which might be useful if she needs to shut down some of the pathfinder's trickier abilities
How does her power null work again? Is it like a status effect or is it something else?
Based on some sources flash freezing occurs in the -40s range so the ice she scales to would be around 4x warmer than frostdraw

Yeah I really think we should just not use frostdraw here
 
Frostdraw aside I guess I'll try mainly supporting john deep as a Roblox supporter (also because deepwoken isn't a slot machine)

Has yixuan dealt with SOH feints before?
 
Anyway my interpretation for The Pathfinder to win is to do prep time before going for it. Freezing the arena and applying self buffs. After that he goes into tacet mode to sneak around her on a distance, and then he casts a large ice beam at a distance to force her to dodge (idk if vital view proc on that distance) while she's dodging that we already had glare prepared for her and since Peripheral Vision doesnt need a direct eye contact, He should be able to briefly stun her in that moment and in that time he can spark swap her in his position and using wind gun to knock her down, it also applies suffocate status that applies power null and the talent stifled jump to prevent her from gaining balance but that's just me.
 
Anyway my interpretation for The Pathfinder to win is to do prep time before going for it. Freezing the arena and applying self buffs.
Yixuans legs receive cryogenic burns an then she dies...
After that he goes into tacet mode to sneak around her on a distance, and then he casts a large ice beam at a distance to force her to dodge (idk if vital view proc on that distance) while she's dodging
Please...let's hold off on frostdraw
 
no kill rule just kinda wiped pathfimders wincons
Suffocation is still an option tbf since that starts with making the victim lose consciousness IRL before actually killing them

Also at least the pathfinder still has a good ton of stuff, ppl like raiden are getting kinda screwed over in this tourney from the looks of it
 
I think pathfinder makes more sense for incap. Also I was just something about bcwo overhaul cosmology so if u wouldn’t mind athel could u go to the Roblox thread and tell me ur thoughts if u want to, thanks
 
Frostdraw aside I guess I'll try mainly supporting john deep as a Roblox supporter (also because deepwoken isn't a slot machine)

Has yixuan dealt with SOH feints before?
feints aren't something she's dealt with before (as far as we know anyways), but given her experience and intelligence i think she might be able to work around them. the first few might be able to catch her off guard though

Anyway my interpretation for The Pathfinder to win is to do prep time before going for it. Freezing the arena and applying self buffs. After that he goes into tacet mode to sneak around her on a distance, and then he casts a large ice beam at a distance to force her to dodge (idk if vital view proc on that distance) while she's dodging that we already had glare prepared for her and since Peripheral Vision doesnt need a direct eye contact, He should be able to briefly stun her in that moment and in that time he can spark swap her in his position and using wind gun to knock her down, it also applies suffocate status that applies power null and the talent stifled jump to prevent her from gaining balance but that's just me.
vital view can proc from a distance, yeah, so even long ranged attacks wouldn't really be able to catch her off guard if she can dodge them in time. the momentary stun from glare can pose an issue, but pathfinder would need to act really fast to catch her in a setup where they could go for a ringout. wind gun + suffocate could be very useful, but i still think it'd be hard to land it considering yixuan can either react to/dodge it, put up a forcefield to block it or simply counter it with one of her own energy-based attacks. it has a small windup before it fires and glare's stun only lasts a second, so pathfinder would basically have to fire it at point blank range for it to have a strong chance at landing

also kind of a dumb question but i assume just being out of bounds of the arena entirely would count as a ringout right? if there's a rule that specifically says you have to make contact with the ground for it to count i guess technically yixuan could cheese by just like, flying above it to avoid getting ringed out lol
 
feints aren't something she's dealt with before (as far as we know anyways), but given her experience and intelligence i think she might be able to work around them. the first few might be able to catch her off guard though


vital view can proc from a distance, yeah, so even long ranged attacks wouldn't really be able to catch her off guard if she can dodge them in time. the momentary stun from glare can pose an issue, but pathfinder would need to act really fast to catch her in a setup where they could go for a ringout. wind gun + suffocate could be very useful, but i still think it'd be hard to land it considering yixuan can either react to/dodge it, put up a forcefield to block it or simply counter it with one of her own energy-based attacks. it has a small windup before it fires and glare's stun only lasts a second, so pathfinder would basically have to fire it at point blank range for it to have a strong chance at landing

also kind of a dumb question but i assume just being out of bounds of the arena entirely would count as a ringout right? if there's a rule that specifically says you have to make contact with the ground for it to count i guess technically yixuan could cheese by just like, flying above it to avoid getting ringed out lol
Oh, that’s true… is there any rule against flying
 
also kind of a dumb question but i assume just being out of bounds of the arena entirely would count as a ringout right? if there's a rule that specifically says you have to make contact with the ground i guess technically yixuan could cheese by just like, flying above it to avoid getting ringed out lol
idk man if UA fes ring fight is similar to budokai tenkaichi's rules (touch ground = out)

pathfinder would basically have to fire it at point blank range for it to have a strong chance at landing
he can spark swap someone at any distance so if she moved not too far away from his distance, he can swap it and land wind gun a bit more closer than her. OR feint the ranged move (since she wouldnt be expecting that at first) glare and swap to land it at least point blank with multiplying blast spark variant.
 
Oh, that’s true… is there any rule against flying
bakugo seemed fine flying around during his matches in MHA, so i assume it'd probably be fine for yixuan

he can spark swap someone at any distance so if she moved not too far away from his distance, he can swap it and land wind gun a bit more closer than her. OR feint the ranged move (since she wouldnt be expecting that at first) glare and swap to land it at least point blank.
i thought spark swap had a set distance it could reach? but tbf considering the arena is generally compact i think yixuan is probably prone to getting spark swapped no matter where she is in the arena, so it doesn't really matter regardless i guess lol

that's definitely possible for them to do, but that is stuff that requires some setup, and i'm not sure how easily they'd be able to pull it off given yixuan would likely be constantly harassing them with a mix of both CQC and ranged attacks. she wouldn't really be giving them an opportunity to breathe given that she'd likely be trying to go for a ringout/KO as quickly as possible, so i think it'd be a bit hard to pull of the setup required for a wind gun shot

Not very familiar on ZZZ but what are the notable ones?
she can inflict status effects, namely ether, which has a very large amount of different effects. pathfinder should resist most of these but not the eventual turning into an ethereal or the perception manip afaik. she accumulates her status effects the more damage she does, so basically as the fight progresses pathfinder's gonna be getting hit with the effects of ether harder. should be worth noting though that pathfinder getting turned into an ethereal would basically count as them dying, so i don't think she'd go that far if she knew it'd disqualify her (and again she doesn't go for kills in-character anyways against people who presumably aren't enemies)

she can fire both concentrated beams of energy and fire off massive danmaku projectiles, can make forcefields, fly, summon birds that can also carry her around, purify/absorb energy, seal abilities, nullify powers, teleport, heal herself, and she also has various ways to boost her stats while also bypassing durability/resistances (but i think pathfinder resists that iirc so i don't think that matters too much)

How does her power null work again? Is it like a status effect or is it something else?
basically she was fighting against a boss that had the ability to heal itself, she put a talisman on it and was able to shut down it's self-healing. it's not really a status effect, it's kind of just something she can do i guess lol
 
i thought spark swap had a set distance it could reach? but tbf considering the arena is generally compact i think yixuan is probably prone to getting spark swapped no matter where she is in the arena, so it doesn't really matter regardless i guess lol
pretty far distance for it.
and i'm not sure how easily they'd be able to pull it off given yixuan would likely be constantly harassing them with a mix of both CQC and ranged attacks. she wouldn't really be giving them an opportunity to breathe given that she'd likely be trying to go for a ringout/KO as quickly as possible, so i think it'd be a bit hard to pull of the setup required for a wind gun shot
this is just one of the approaches, since he has to match her CQC if he goes to fight her directly him having gaze plus instant variant of payback (every attack gets reflected in Duration of the resonance which is 2.5s) might help because it works that well with close fights. Additionaly he can get speed boost on parrying attacks via fast blade as well as Rhythm advance might disorient her a bit but all help is granted on this fight if we go for incap. Altho it will be a hard uphill battle from going here.

Ok anyone should put pros and cons of everything we put here so we can start voting.
 
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feints aren't something she's dealt with before (as far as we know anyways), but given her experience and intelligence i think she might be able to work around them. the first few might be able to catch her off guard though
In that case John deep would have a pretty strong early advantage.
I could see them feinting her and using attacks lightning blade to inflict her with lingering electricity which should I cap her if she doesn't resist this

Suffocation also seems to be an option which they can do via galebreath attacks such as a point blank wind gun or gale trap
 
Ok anyone should put pros and cons of everything we put here so we can start voting.
just going through both characters, if i had to list off their notable advantages

yixuan :
  • has the overall edge in stats, and can continuously amp herself to keep that gap (roughly around 3x for both AP and LS)
  • insane mobility via flight and teleportation, which allows her to fight in both close quarters and long-range
  • vital view is an insanely useful tool, allowing her to gain a massive speed/perception amp to counterattack/position herself to avoid incoming attacks
  • ether corruption and perception manip are things pathfinder doesn't resist

pathfinder :
  • insane amounts of versatility that will constantly keep yixuan on her toes
  • attack reflection is going to be extremely hard for yixuan to get around
  • madness manipulation is a strong wincon that yixuan has no answer for
  • the extrasensory perception negation from tacet can be used to potentially setup combos for a ringout via things like spark swap and wind gun

both of them match each other in a lot of aspects. (acrobatics, stastics amplification, teleportation, martial arts, healing, absorption, danmaku, status effect inducement, etc.) both also have a lot of counters or ways to deal with the other's respective abilities. both of them will likely try going for either ringouts or KOs, but pathfinder might also try to go for an incap. this fight basically boils down to whether or not you think yixuan's general stat advantage would be enough to either ring out or KO the pathfinder before they can setup some of their trickier abilities/wincons
 
In that case John deep would have a pretty strong early advantage.
I could see them feinting her and using attacks lightning blade to inflict her with lingering electricity which should I cap her if she doesn't resist this

Suffocation also seems to be an option which they can do via galebreath attacks such as a point blank wind gun or gale trap
the lingering effects of thundercall are pretty brief, no? iirc they're more like momentary stuns rather than full on paralysis, it'd definitely leave yixuan open for attacks but i don't think it'd straight up incap her to the point of being completely unable to fight

suffocation seems like a big danger to yixuan that would basically shut down all of her abilities if it landed, but the issue is that i just think it's going to be reaally hard to land wind gun or gale trap. pathfinder would have to plan and setup if they'd wanna get either one of those attacks off because i don't think either of them would ever land on yixuan outright without setup thanks to her mobility + various ways of defending herself
 
the lingering effects of thundercall are pretty brief, no? iirc they're more like momentary stuns rather than full on paralysis, it'd definitely leave yixuan open for attacks but i don't think it'd straight up incap her to the point of being completely unable to fight
The effect being breif is kinda why I don't think this would kill her but being exposed to a ton of electricity at once can definitely incapacitate a person since I don't see a resistance to electricity on her profile
suffocation seems like a big danger to yixuan that would basically shut down all of her abilities if it landed, but the issue is that i just think it's going to be reaally hard to land wind gun or gale trap.
Not really, I could see them tricking her into blocking an attack in a way that would completely leave her vulnerable to gale trap then immediately switching to gale trap

Since she has no experience dealing with sleight of hand she would be extremely thrown off by this if she's expecting something else
pathfinder would have to plan and setup if they'd wanna get either one of those attacks off because i don't think either of them would ever land on yixuan outright without setup thanks to her mobility + various ways of defending herself
Mobility is kinda there for controlling distance but assuming both fighters are at CQC I don't see that alone being a factor (edit: unless she's trying to avoid CQC all together)

What ways does she have to defend her self? Assuming it's manual then using SOH for the early advantage would pretty much make up for this
 
The effect being breif is kinda why I don't think this would kill her but being exposed to a ton of electricity at once can definitely incapacitate a person since I don't see a resistance to electricity on her profile
fair, i was moreso just going off of how it's portrayed in-game though, which is a brief stun. though yeah, if pathfinder spammed enough electric attacks i'd imagine that could probably result in an incap. you can argue yixuan can shrug off electric-based attacks considering she can do so against enemies with electric attacks in-game, but lorewise she shouldn't have any explicit resistance to it

Not really, I could see them tricking her into blocking an attack in a way that would completely leave her vulnerable to gale trap then immediately switching to gale trap

Since she has no experience dealing with sleight of hand she would be extremely thrown off by this if she's expecting something else
it'd still have to be pretty close to catch her though, even if she isn't expecting it. both galetrap and wind gun have windups, so if yixuan reacts fast enough she can just either teleport out of the way of them or just dodge them with vital view

What ways does she have to defend her self? Assuming it's manual then using SOH for the early advantage would pretty much make up for this
she can make forcefields to block the attacks or she can just overpower them with her own energy-based attacks

also, how long does suffocation last? it'd obviously be a problem if a majority of yixuan's options were disabled but she'd still at least have her martial arts and vital view to defend herself. if she can last through the duration of it i think she'd probably just immediately go to powernull the pathfinder's galebreathe abilities the second it wears off
 
fair, i was moreso just going off of how it's portrayed in-game though, which is a brief stun. though yeah, if pathfinder spammed enough electric attacks i'd imagine that could probably result in an incap.
Being completely honest I feel like 2-3 attacks is enough for incap

Like IRL tasers put the average person on their knees in seconds, there's also been cases of electric shocks from average circuitry hospitalizing people

Keep in mind both of these cases have electricity in short bursts let alone an actual status effect that exposes the victim to this for a couple of seconds.
you can argue yixuan can shrug off electric-based attacks considering she can do so against enemies with electric attacks in-game, but lorewise she shouldn't have any explicit resistance to it
Well tbf that depends, if the resistances align with lore then I don't see the issue with just using that as an argument.

Like obv if she's tanking electricity from a character she shouldn't scale to in lore then yeah she wouldn't have that but I think you know what I mean
it'd still have to be pretty close to catch her though, even if she isn't expecting it. both galetrap and wind gun have windups, so if yixuan reacts fast enough she can just either teleport out of the way of them or just dodge them with vital view
The windups aren't that big their both like maybe a second at most. If she's getting caught off guard that would definitely make up for it.
From what I see I have two questions here

1. Does she have any close ranged applications of this? Like can she pull a steven universe and cover parts of her body in this to attack the enemy?

2. Is it thought based? From what I see she needs to extend her arms and manually use it and if she's getting caught off guard by SOH I dont see this as a viable option
This is nice against projectiles but then we also have to consider attacks like electro carve where they just summon an electromagnetic field around the enemy to shock them

Or they can use lightning strike to summon attacks from above while also having very little start up
 
The showcases of what she can do (this is the best I can get so there might be missing stuff so Soshi can correct me on this one):

Does she use this to react to sudden attacks or no?

Feel like doing this while attacking vs doing this to block an attack is a bit different
 
Being completely honest I feel like 2-3 attacks is enough for incap

Like IRL tasers put the average person on their knees in seconds, there's also been cases of electric shocks from average circuitry hospitalizing people

Keep in mind both of these cases have electricity in short bursts let alone an actual status effect that exposes the victim to this for a couple of seconds.
fair enough, though you can argue yixuan might be able to just cleanse herself of the paralysis. she was able to cleanse both herself and phaethon from the effects of miasma, so she might be able to just get rid of the impairment entirely

From what I see I have two questions here

1. Does she have any close ranged applications of this? Like can she pull a steven universe and cover parts of her body in this to attack the enemy?

2. Is it thought based? From what I see she needs to extend her arms and manually use it and if she's getting caught off guard by SOH I dont see this as a viable option
1. while she hasn't been shown like, running around with talismans on herself to protect herself, she can just encase herself with her ink to defend herself against attacks

2. maybe? there's a scene in her character demo where she summons ink to defend herself against miyabi's attack. most of her attacks are gesture-based, but it didn't seem like she used any handsigns to summon the ink, so it's possible that's thought-based

i'm briefly skimming through some of yixuan's cutscenes just to get a refresher on her abilities and i think it's worth noting that she was able to straight up react to a point blank attack from miyabi. now granted, she did see the attack was coming, which would be different from pathfinder feinting and surprising her with attacks, but i think it's at least worth mentioning to show that her reacting to a point blank attack from say, wind gun or gale trap is possible
 
fair enough, though you can argue yixuan might be able to just cleanse herself of the paralysis. she was able to cleanse both herself and phaethon from the effects of miasma, so she might be able to just get rid of the impairment entirely

This kinda depends on if her purification can also heal herself as well. Remember, electric shocks can cause bone fractures, inflict cardiac arrest, cause muscle spasms and so on. sure she's curing the electricity but if she doesn't have a way to actually repair the damage that's already been done I'm not sure if she'd even be able to continue the fight unless she has some insane endurance showings.

Can her methods of healing fix her damaged muscles and bones?
1. while she hasn't been shown like, running around with talismans on herself to protect herself, she can just encase herself with her ink to defend herself against attacks
I take it the ink has power null then? Also she seems to be capable of launching attacks while within this ink so that could definitely be a problem.
2. maybe? there's a scene in her character demo where she summons ink to defend herself against miyabi's attack. most of her attacks are gesture-based, but it didn't seem like she used any handsigns to summon the ink, so it's possible that's thought-based
In that case I think it's possible for her to guard against the suffocation attacks
i'm briefly skimming through some of yixuan's cutscenes just to get a refresher on her abilities and i think it's worth noting that she was able to straight up react to a point blank attack from miyabi. now granted, she did see the attack was coming, which would be different from pathfinder feinting and surprising her with attacks, but i think it's at least worth mentioning to show that her reacting to a point blank attack from say, wind gun or gale trap is possible
Yeah that's a fair point, pardon the long respond time but atm (since I basically quit DW early on) I'm also trying to get up to date on the stuff John can do
 
Quick question, do we still use verse equalization for cross verse discussions?

I notice that both sides seem to use either which is why I'm asking
 
This kinda depends on if her purification can also heal herself as well. Remember, electric shocks can cause bone fractures, inflict cardiac arrest, cause muscle spasms and so on. sure she's curing the electricity but if she doesn't have a way to actually repair the damage that's already been done I'm not sure if she'd even be able to continue the fight unless she has some insane endurance showings.

Can her methods of healing fix her damaged muscles and bones?
her healing is kind of just game healing, using certain attacks like her ultimate heal her HP by a certain percentage. don't really think it'd be able to heal stuff like the muscle spasms and bone fractures though, so that's still a good option for pathfinder. endurance wise, i think the best showing was when she absorbed an entire town's worth of miasma, but i'm not sure that's enough to really justify her being able to power through getting electrocuted heavily like what pathfinder is capable of

I take it the ink has power null then? Also she seems to be capable of launching attacks while within this ink so that could definitely be a problem.
i don't think it has power null per say, but it does seem like it's at the very least capable of defending against attacks as it was able to block a majority of miyabi's slashes, so she should still be able to use it to defend herself

Yeah that's a fair point, pardon the long respond time but atm (since I basically quit DW early on) I'm also trying to get up to date on the stuff John can do
all good, no worries. i also stopped playing DW before it got a lot of major updates so my knowledge on what the pathfinder is capable of is still fairly limited lol

this debate has been pretty fun though, honestly even after all this debating i'm still not really sure who i'd side. i would say pathfinder probably just has more options to get a ringout, KO or incap, so i think arguing a W for them might be easier, but at the very least i don't think yixuan would make it easy for them at all, and i think she also has a strong case for winning imo
 
Quick question, do we still use verse equalization for cross verse discussions?

I notice that both sides seem to use either which is why I'm asking
i also noticed that, not sure how VE stuff is handled on this site but while ether in both deepwoken and ZZZ are similar, both essentially being energy sources used to conjure/make attacks, they're also kind of functionally different. ether in deepwoken afaik is directly tied to the pathfinder and it essentially gauges their ability to use mantras, but yixuan's ether-based attacks utilize ether in the air and the surrounding environment in order to utilize her attacks. pathfinder has a limit on how many mantras they can cast before burning through their ether supply and needing to recharge, but yixuan doesn't really have that issue. and while the pathfinder has ways of stealing yixuan's ether, she can't really run out of it given she draws it from the environment, so it wouldn't really pose that much of an issue to her i think. plus, both characters have ways of absorbing ether-based attacks, so they could essentially both just use each other as batteries funnily enough lol
 
her healing is kind of just game healing, using certain attacks like her ultimate heal her HP by a certain percentage. don't really think it'd be able to heal stuff like the muscle spasms and bone fractures though, so that's still a good option for pathfinder. endurance wise, i think the best showing was when she absorbed an entire town's worth of miasma, but i'm not sure that's enough to really justify her being able to power through getting electrocuted heavily like what pathfinder is capable of
Yeah, I don't think absorbing a ton energy suggests she has the potency
i don't think it has power null per say, but it does seem like it's at the very least capable of defending against attacks as it was able to block a majority of miyabi's slashes, so she should still be able to use it to defend herself
Oh so then what's her main method of using the tailsman to power null the enemy?
all good, no worries. i also stopped playing DW before it got a lot of major updates so my knowledge on what the pathfinder is capable of is still fairly limited lol

this debate has been pretty fun though, honestly even after all this debating i'm still not really sure who i'd side. i would say pathfinder probably just has more options to get a ringout, KO or incap, so i think arguing a W for them might be easier, but at the very least i don't think yixuan would make it easy for them at all, and i think she also has a strong case for winning imo
Yeah I gotta agree with you there this seems fairly close with either side at least high diffing the other
 
I guess I have another question, what's her resistance to fear hax looking like?

Based on the profile for ether corruption and comparing to the insanity mechanic, either corruptions fear hax seems to make the enemy give up at its most potent while insanity can induce legitimate physical effects and debuffs

Now granted I am aware that insanity at its latest stages can kill the opponent but I feel like they can just make her reach and earlier stage and use the debuffs granted from that to potentially score a KO before things get too serious (for example, KOing her after putting her in the "hidden faces" stage)
 
Oh so then what's her main method of using the tailsman to power null the enemy?
she has to place a talisman on you to induce her powernull, going off the instance we see of it. she has been shown capable of remotely controlling her talisman though, so i'm not sure if she'd need to physically go out of her way to reach out and put it onto the pathfinder if she wanted to use it

I guess I have another question, what's her resistance to fear hax looking like?

Based on the profile for ether corruption and comparing to the insanity mechanic, either corruptions fear hax seems to make the enemy give up at its most potent while insanity can induce legitimate physical effects and debuffs

Now granted I am aware that insanity at its latest stages can kill the opponent but I feel like they can just make her reach and earlier stage and use the debuffs granted from that to potentially score a KO before things get too serious (for example, KOing her after putting her in the "hidden faces" stage)
her resistance to fear hax should just be what's on the ether corruption page, but yeah, i don't think she'd be able to fully resist the effects of insanity, especially the later stages. i think she could probably get by up until the hidden faces phase, and anything after that would probably render her too off the deep end to fight. i'm not sure how fast pathfinder could get her there though, so at that point it sort of just becomes a race against time to beat them before she goes too insane
 
fair, i was moreso just going off of how it's portrayed in-game though, which is a brief stun. though yeah, if pathfinder spammed enough electric attacks i'd imagine that could probably result in an incap. you can argue yixuan can shrug off electric-based attacks considering she can do so against enemies with electric attacks in-game, but lorewise she shouldn't have any explicit resistance to it
The name of the status is shocked, so you got shocked by thundercall attacks. Theres also one thundercall status i dont wanna use cuz it might straight up dq us in context. You can check the status effects of each attunement gives here https://deepwoken.fandom.com/wiki/Status_Effects as well as general stuff.
ether in deepwoken afaik is directly tied to the pathfinder and it essentially gauges their ability to use mantras
No, ether on Deepwoken in verse is everywhere it can be used to even forge on that is based on a gem that "oozes with ether". They can also regenerate Ether on the air, attacking and using critical attacks as well as tempo bar increases ether regen as long as hes fighting her. As well as outfits straight up increases your ether regen.
both characters have ways of absorbing ether-based attacks, so they could essentially both just use each other as batteries funnily enough lol
Ether blade just needs to parry her abilities yeah.
 
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