SnakesCity
He/Him- 315
- 418
In that case isn't this a stomp if Kris has like, no wincons?
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Should note that hanks I.A only works on projectiles so the spatial attacks would still be an issueIn that case isn't this a stomp if Kris has like, no wincons?
Tricky hijacked control of The Auditor’s realm, giving him full control over it and made him able to just spawn more bodies if he’s ever killed.May I ask, how did Tricky immortality type 8 worked, and how exactly Hank negated it?
Tricky doesn't have immortality type 8 in his profile, but Hank got immortality negation type 8 for permanently killing him.Tricky hijacked control of The Auditor’s realm, giving him full control over it and made him able to just spawn more bodies if he’s ever killed.
Hank negated it by punching him hard.
For now I have not voted for anyone, I am interested in what Qurbonboev is discussing@LittleGuy99 @Comiphorous @Arkansalter2 @SnakesCity @Qurbonboev
Just so I can keep track is anyone voting?
Player and Kris situation is totally different from Tricky. There is no reason to think that Hank immortality negation would work in our case. Punching Kris wouldn't affect Player(and wouldn't be able to put it down anyways), and without way to mess with time powers everything would be resettedhank punch’s using the power of The Auditor’s glib shiddo Low 1-C true form, basically. It immediately killed a peak tricky, who atp was basically unkillable due to his control over The Auditor’s realm.
TLDR; ignores and cancels the immortality from a higher dimensional entity to kill the unfortunate soul punched.
Now i'm netural on this situation but I feel like this is a very good pointPlayer and Kris situation is totally different from Tricky. There is no reason to think that Hank immortality negation would work in our case. Punching Kris wouldn't affect Player(and wouldn't be able to put it down anyways), and without way to mess with time powers everything would be resetted
Outdated key. He’s getting Low 1-C upgrades at a later date. If you can’t understand why Low 1-C range couldn’t effect a 2-B entity, that’s on you. If you disagree, upgrade the player above Low 1-C otherwise you have no evidence of the entity being outside of his range.Tricky doesn't have immortality type 8 in his profile, but Hank got immortality negation type 8 for permanently killing him.
And I don't understand how exactly this could work in this situation. Kris immortality is based on Player time manipulation, who can negate any changes that Hank can do(via LOAD or TRUE RESET)
Hank punches can reach Player, good for starters. But can he kill Player, or nullify it's time manipulation power?Outdated key. He’s getting Low 1-C upgrades at a later date. If you can’t understand why Low 1-C range couldn’t effect a 2-B entity, that’s on you. If you disagree, upgrade the player above Low 1-C otherwise you have no evidence of the entity being outside of his range.
Well the player doesn’t have any immortalities to come back to life. They see everything from an outside perspective, and haven’t been harmed in the way Hank would be hitting them. Killing the player is probably easier than killing Kris as long as someone has the range. They negate the time manipulation by having the player die.Hank punches can reach Player, good for starters. But can he kill Player, or nullify it's time manipulation power?
Hang on, isn't the immortality negation supposed to work by separating the link between them rather than rely on harming/killing one of them?Well the player doesn’t have any immortalities to come back to life. They see everything from an outside perspective. Killing the player is probably easier than killing Kris as long as someone has the range. They negate the time manipulation by having the player die.
It severs the link and can kill both parties. This happened when he punched tricky, which not only harmed and killed the version he punched but another one which was in another dimension. (Hence him having Low 1-C range) along with removing Tricky’s control over the auditor’s realm.Hang on, isn't the immortality negation supposed to work by separating the link between them rather than rely on harming/killing one of them?
I'm kinda asking because the way this is going it sounds almost like hanks punches are suppose to kill the player...
That makes sense it, just puzzled me how 8-A ap can harm low 1-C durabilityIt severs the link and can kill both parties. This happened when he punched tricky, which not only harmed and killed the version he punched but another one which was in another dimension. (Hence him having Low 1-C range)
1. It should have same abilities as Frisk does in peak determination key, because they are considered to be source of Frisk determination. 2-B durability, Low godly resurrection and resistance to existence erasure(aspects: history, space-time, information).Well the player doesn’t have any immortalities to come back to life.
I don't know whether or not Hank can interact with information1. He should have same abilities as Frisk does in peak determination key, because they are considered to be source of Frisk determination. 2-B durability, Low godly resurrection and resistance to existence erasure(aspects: history, space-time, information).
Hank has soul soul-based NPI in Nevadean physiology2. Technically Kris isn't one that have immortality type 8. It's red SOUL that have it. Hank would need to punch SOUL specifically. Does he have soul damage?
I could add the rest of the delta warriors if everyone still thinks thisTbh this is kinda looking more and more like a mismatch
Hank has no chances as long as the Player controls timeline. And matches where this control is restricted are considered invalid(I might ask staff for clarification).I could add the rest of the delta warriors if everyone still thinks this
i'd unequalize speed as well but the delta warriors are like 8x faster so it might be unfair
We might need to put this in a Q&AHank has no chances as long as the Player controls timeline. And matches where this control is restricted are considered invalid(I might ask staff for clarification).
Unless the deltarune CRT has the players time hax as also 5D I don't think we need to close this yet. I think we just need a QnA firstIt's better to wait for another Deltarune CRT to finish(it lacks only 1 staff vote), and staff clarification about restricting timeline control validity.
For now, this better of closed.
which is why I'm sticking the speed equalAnd 8x difference in speed is blitz
1. We don't give smurf hax for higher dimensionality now.Unless the deltarune CRT has the players time hax as also 5D I don't think we need to close this yet. I think we just need a QnA first
don't we still have potency?1. We don't give smurf hax for higher dimensionality now.
idk, either QnA or just let other people who are willing to argue look at that2. Player's current abilities are more than enough to shrugg off Hank punches(.
How big are we talking?3. It mostly adds abilities to most characters. Kris for example could get speed multipliers
75% in total. Plus Yellow mode speed multipliers(they may or not get approved).How big are we talking?
What AP does that punch of mad Hank have(or dura value of Tricky the Clown during that moment)? If it's below 2-B, Player won't flinch.idk, either QnA or just let other people who are willing to argue look at that
hmm might stop this then75% in total. Plus Yellow mode speed multipliers(they may or not get approved).
It can harm characters that are going to be upgraded to low 1-C thanks to it being given to him by another low 1-CWhat AP does that punch of mad Hank have(or dura value of Tricky the Clown during that moment)? If it's below 2-B, Player won't flinch.
I don't really think we are? like from what I see this relies on "I haave 5D range so i'll just bypass ur 4D time manip!"Only question that there is "can we restrict Kris ability to control timeline(through Player) and still have valid matchup"? I am asking right now
1. "Going to be upgraded". I fully believe your words, but I would prefer this thing to be applied first, you know.It can harm characters that are going to be upgraded to low 1-C thanks to it being given to him by another low 1-C
Thats fair1. "Going to be upgraded". I fully believe your words, but I would prefer this thing to be applied first, you know.
Peak determination only provides low-godly which isn't reliant on the mind or concepts2. Can Hank erase minds or concepts? Otherwise he can't go through Player abilities(provided by Peak determination).
Scaling the auditor I think immesurable or nigh omnipresence (this isn't really a speed just a state of being but i'm going by profiles here)3. What speed did Tricky the clown form in Low 1-C realm had?
Ok. But I would prefer to start this matchup anew after it, since this one is already cluttered.We can just hold off on this until the upgrades happen then
You misunderstood me. I meant that If we he can erase minds, concepts(or other, more esoteric metaphysical thingies) he can kill Player, but otherwise no.Peak determination only provides low-godly which isn't reliant on the mind or concepts
i mean it's only 2 pages but sure I guessOk. But I would prefer to start this matchup anew after it, since this one is already cluttered.
Why would he need that if peak determination dosen't give stuff like thatYou misunderstood me. I meant that If we he can erase minds, concepts(or other, more esoteric metaphysical thingies) he can kill Player, but otherwise no.