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The Deep (TV Series) & Dottie (Armageddon) vs Alm (Conqueror) & Ulrich Stern (Post-Upgrade): Match 5 Of Strangers And Freaks

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Roblox Survive The Disasters!
Rules
  • (It should be obvious by now) Every stat (AP, Dura, Speed, etc) will be equalised
  • Characters with immortality in any form only need to be killed once before being put out of commission for that match
  • Characters who can regen can only do so once per match.
  • Characters will only be given their standard equipment
  • Both are in character, but willing to win.
  • Win Condition is via incap or death.
  • Everything else unmentioned will be according to SBA.
Fight takes place in...

Double Battle
Distance is 4 meters.

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Votes:
Catatafish Intercourser pissing for Majora's Mask:
Outdated & Too Futuristic: @Kazuma_kuwabara
Double Teamed:
 
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I forgot to say that Dottie would be exempt from the standard distance, but he will crash into the arena in 4 minutes in accordance with the distance.
Will make a caveat for him later.
 
Just to make sure Alm is restricted to 1 turnwheel uses right ?

I'm a bit confused about the meteor, how does that work do the impact is equalized or someting ? How does it win ?
 
you defeat the deep within 4 minutes or destroy the dottie as fast as possible.

Just to make sure Alm is restricted to 1 turnwheel uses right ?
I forgor that Alm has 12 uses max.
Hmm. Ok Imma do this.
Alm has all his turnwheel uses, but everyone else remembers what happened in every odd turnwheel interval (so first time use means the opponents would remember what happened, while the second use is normal turnwheel)
 
Speaking of Dottie, every part of his stats are equalised except his speed and AP.
Speed will be dependent on the timer given, and the AP will always oneshot the opposition if hit in its path or when it crashes into the stage.
 
Uhhhhhhhhh

I assume Dottie would still be affected by gravity and eventually fall at speeds beyond the equalized speed (probably Superhuman)? If so, then it doesn’t really matter if their stats are equalized, Dottie is still a Texas-sized asteroid with the mass of a moon, which would still result in a massive impact and all that.
 
Uhhhhhhhhh

I assume Dottie would still be affected by gravity and eventually fall at speeds beyond the equalized speed (probably Superhuman)? If so, then it doesn’t really matter if their stats are equalized, Dottie is still a Texas-sized asteroid with the mass of a moon, which would still result in a massive impact and all that.
Speed will be dependent on the timer given
Aka it will always take, for example, 4 minutes for Dottie to crash regardless of gravity or whatever. It all comes down to the timer.
 
Speaking of Dottie, every part of his stats are equalised except his speed and AP.
Speed will be dependent on the timer given, and the AP will always oneshot the opposition when it crashes into the stage.
Bro answered my question before I even asked it. Might be Immeasurable ngl.
Aka it will always take, for example, 4 minutes for Dottie to crash regardless of gravity or whatever. It all comes down to the timer.
Then yeah it depends on whether the other side has any way to escape or survive the impact, otherwise both teams are just getting crushed/vaporized/atomized lol.
 
Bro answered my question before I even asked it. Might be Immeasurable ngl.

Then yeah it depends on whether the other side has any way to escape or survive the impact, otherwise both teams are just getting crushed/vaporized/atomized lol.
Dottie is sentient enough to spare The Deep from receiving any sort of damage.
Also the Dura is still equalised with everyone, so he can be taken down with the same amount of hits it would theoratically take the Deep to defeat the two.
 
Then yeah it depends on whether the other side has any way to escape or survive the impact, otherwise both teams are just getting crushed/vaporized/atomized lol.
Apparently defeating the Deep before Dottie land count as a win for them
you defeat the deep within 4 minutes or destroy the dottie as fast as possible.
I just realised the deep can't do shit here...
Might make some adjustments, perhaps?
Put him 100m away and with prior knowledge so that he knows how doomed he is and try to stall
 
Classify all participants as sea creatures so they get affected by the Unmatched Power of the Seven Seas
I will have sea creatures periodically spawning near The Deep to make it fair. A sperm whale will be there for him the moment the match starts, and then a giant squid in the first minute, magikarp in the second, Plankton in the third minute. I will also be randomising what sea creature he'll get in the future matches should he make it unscathed (based on existing fishes irl and those in vsbw).

Apparently defeating the Deep before Dott
They still have to defeat Dottie. It's also a combatant, not just a glorified timer. I probably should've clarified that better (mb).

Put him 100m away and with prior knowledge so that he knows how doomed he is and try to stall
That's a good idea!
 
ofc being more skilled helps when it comes to beating a world-ending space rock
 
I will have sea creatures periodically spawning near The Deep to make it fair. A sperm whale will be there for him the moment the match starts, and then a giant squid in the first minute, magikarp in the second, Plankton in the third minute. I will also be randomising what sea creature he'll get in the future matches should he make it unscathed (based on existing fishes irl and those in vsbw).


They still have to defeat Dottie. It's also a combatant, not just a glorified timer. I probably should've clarified that better (mb).


That's a good idea!
Then I vote incon
Dotti fall everyone die the end nothing in the fight can really change that
 
Then I vote incon
Dotti fall everyone die the end nothing in the fight can really change that
Firstly, I just realised that even with the modification, I didn't put them as being able to stay in the air as if it's like water, so The Deep is still deep in the uselessness...

Also Dottie falling and killing everyone counts as a the deep win. Surely you can still make the difference with tens of meters of range since it taps the guys the moment it arrives at the 4th minute.
 
ofc being more skilled helps when it comes to beating a world-ending space rock
When Alm has a giga sword to destroy it sure, the meteor is dotty so it has equal durability and ap than alm, alm has a super attack, easy tod estroy
 
I believe the attack potency can do enough to make a safe place more if you even add ulrich with his 3 copies to the equation

And also, why the meteor is an instakill? The impact has equal potency to Alm, ulrich and Deep no? Or what the **** is happening here?
 
I believe the attack potency can do enough to make a safe place more if you even add ulrich with his 3 copies to the equation
The thing with big meteor is when they impact the ground they kinda explode under the force applied to them
And also, why the meteor is an instakill? The impact has equal potency to Alm, ulrich and Deep no? Or what the **** is happening here?
Dottie keep its 5-C AP
Speaking of Dottie, every part of his stats are equalised except his speed and AP.
Speed will be dependent on the timer given, and the AP will always oneshot the opposition if hit in its path or when it crashes into the stage.
 
I believe the attack potency can do enough to make a safe place more if you even add ulrich with his 3 copies to the equation
They’re still comparable, and tens of meters range even with consecutive hits cannot suddenly destroy a rock bigger than a country, let alone reach Dottie when it’s four minutes worth of distance away (so like more than tens of kilometers)
And also, why the meteor is an instakill? The impact has equal potency to Alm, ulrich and Deep no? Or what the **** is happening here?
Eh
Damage Boost (Most bows carry the skill Anti-Fliers which increase damage dealt to flying foes.)
crying-crying-meme.gif
 
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Dottie is sentient enough to spare The Deep from receiving any sort of damage.
Also the Dura is still equalised with everyone, so he can be taken down with the same amount of hits it would theoratically take the Deep to defeat the two.
They’re still comparable in AP, and tens of meters range even with consecutive hits cannot suddenly destroy a rock bigger than a country.

Eh

crying-crying-meme.gif
Bow too op
 
Oh my ******* god I just got the funniest ass caveat.
Global adjustment (at least till Alm gets eliminated)
Any opponent staying five or more seconds in the air (while not doing any flight-based actions) will be considered a flying opponent for Alm.

Thoughts?
 
Oh my ******* god I just got the funniest ass caveat.
Global adjustment (at least till Alm gets eliminated)
Any opponent staying five or more seconds in the air (while not doing any flight-based actions) will be considered a flying opponent for Alm.

Thoughts?
Is unfair, Alm would one shot people like Mira yoo, boruto and such :(
 
Oh my ******* god I just got the funniest ass caveat.
Global adjustment (at least till Alm gets eliminated)
Any opponent staying five or more seconds in the air (while not doing any flight-based actions) will be considered a flying opponent for Alm.

Thoughts?
ishowspeed-rage.gif
 
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