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The Roaring Knight Vs Sans - Deltarune Vs Undertale (18-14-1) (GRACE ENDED)

LittleGuy99

He/Him
Messages
1,231
Reaction score
960
First but not last time this will happen...
the-roaring-knight-the-knight.gif
Vs
sans-fight.gif

Rules Card:
  • Fight takes place in a Dark World made in the Last Corridor.
  • Both are in-character.
  • Speed is equalized.
  • Starting distance is 10 meters.
Votes:
"Suddenly, a tempest.": 18 (@koopa3144, @Flowerguy2, @SnakesCity, @Axorandom0, @LittleGuy99, @Qurbonboev, @OrangeFR, @Ti58, @Diamond_Drone, @Mommyleona, @MusicRelaxing, @DaReaperMan, @TheComet9, @chosen, @Poketmonsrs, @Walker21232123, @BestMGQScalerEver, @ABoogieYesSir)
AP: Upscales from 1.10 Tons of TNT
LS: Upscales from 164.80 Tons

"don't say i didn't warn you.": 14 (@TheOrangeGuy09, @Anonymous_Learner, @Greatsage13th, @Ztesrxgdfjcvgkbh, @Omegabronic, @CastoriceTheFifth, @Bruhtelho, @Naito-desu, @Ms.Luzifer, @EnderLord8, @Catbowtie, @Monsters_fight, @ShionAH, @denzeelmao)
AP: Downscales from 2.42 Tons of TNT
LS: Scales to 443.189101424 Kg physically
LS: Scales to 11730053.36 Tons with abilities

Incon: 1 (@Edutyn)
 
Last edited:
They should at least be around equal to each other AP wise as RK upscales a lot and Sans downscales a lot. Sans can TK the knight however he wants with his magic LS advantage, but the Knight has better range meaning that it can play keep away and spam until Sans decides to teleport straight to them.
 
I think Sans gets got by the Knight's insane danmaku, if Chara tired him out in around 21 (give or take) attacks then the Knight should have no issues just spamming swords or really anything else they have in their kit. TK will be an issue but the Knight also has methods of pushing Sans around given that his LS is only peak human physically.
 
They should at least be around equal to each other AP wise as RK upscales a lot and Sans downscales a lot. Sans can TK the knight however he wants with his magic LS advantage, but the Knight has better range meaning that it can play keep away and spam until Sans decides to teleport straight to them.
The Knight can still teleport if Sans uses his TK on it, right?
I think the Knight could dodge most of Sans' attacks, especially in its small orb form
The Knight can also fly very high out of Sans's range
 
Sans outranges via TP, tho at disadvantage at regular attacks. They should be more or less equal in AP, but Sans has advantage via Dura Neg, and they have pretty much same level of Danmaku, but Sans has advantage via IA, higher reactions and attack speed. Sans also has LS advantage via TK. Sans' special attack gets countered though, and Roaring Knight has Homing Attack which should make Sans' life even more problematic (TP will carry).
Voting Sans, he has overall more advantages.
 
Sans outranges via TP, tho at disadvantage at regular attacks. They should be more or less equal in AP, but Sans has advantage via Dura Neg, and they have pretty much same level of Danmaku, but Sans has advantage via IA, higher reactions and attack speed. Sans also has LS advantage via TK. Sans' special attack gets countered though, and Roaring Knight has Homing Attack which should make Sans' life even more problematic (TP will carry).
Voting Sans, he has overall more advantages.
Counted
 
Ngl, I think The Knight takes this. In terms of AP, there isn't a crazy difference. Since The Knight massively upcalses while Sans' downscales from their respective values, it's prob fair to say they're even in AP and Dura. Who can hit each other with their attacks/danmaku is prob the most important factor in this fight, and The Knight has pretty big advantages in that category. The Knight can pretty easily directly tag Sans with their ability to bypass physical distance using melee strikes since he can't dodge them. The Knight's other attacks, like Star Storm, Tracking Swords, and Sword Tunnel are gonna be very hard for Sans' to avoid with their AoE and homing, especially so with The Knight's Perception Manipulation messing with him. On Sans' side, the Knight is gonna have a much easier time avoiding Sans' attacks with their greater mobility with shapeshifting and flight. The main thing that might cause The Knight some trouble is Sans' first attack, but besides that, The Knight can handle his attacks.
 
Ngl, I think The Knight takes this. In terms of AP, there isn't a crazy difference. Since The Knight massively upcalses while Sans' downscales from their respective values, it's prob fair to say they're even in AP and Dura. Who can hit each other with their attacks/danmaku is prob the most important factor in this fight, and The Knight has pretty big advantages in that category. The Knight can pretty easily directly tag Sans with their ability to bypass physical distance using melee strikes since he can't dodge them. The Knight's other attacks, like Star Storm, Tracking Swords, and Sword Tunnel are gonna be very hard for Sans' to avoid with their AoE and homing, especially so with The Knight's Perception Manipulation messing with him. On Sans' side, the Knight is gonna have a much easier time avoiding Sans' attacks with their greater mobility with shapeshifting and flight. The main thing that might cause The Knight some trouble is Sans' first attack, but besides that, The Knight can handle his attacks.
Do I count this as a vote for the Knight?
 
Voting Knight FRA, Sans DOES have IA but it's not nearly as good as you'd think, especially once he's tired the Knight should have no real problem catching him off guard with something like Star Storm or their homing swords. There's also really nothing besides his TP that can stop him from getting blown around by the Knight's own TK.
 
Who can hit each other with their attacks/danmaku is prob the most important factor in this fight, and The Knight has pretty big advantages in that category. The Knight can pretty easily directly tag Sans with their ability to bypass physical distance using melee strikes since he can't dodge them.
Does he do that in fight with Delta Warriors? He does danmaku from what I saw in clips.
The Knight's other attacks, like Star Storm, Tracking Swords, and Sword Tunnel are gonna be very hard for Sans' to avoid with their AoE and homing, especially so with The Knight's Perception Manipulation messing with him.
Yeah but Teleportation (which outranges Knight) can carry hardly here.
On Sans' side, the Knight is gonna have a much easier time avoiding Sans' attacks with their greater mobility with shapeshifting and flight.
Does he have any good dodging skills?
 
The Roaring Knight FRA
Voting Knight FRA, Sans DOES have IA but it's not nearly as good as you'd think, especially once he's tired the Knight should have no real problem catching him off guard with something like Star Storm or their homing swords. There's also really nothing besides his TP that can stop him from getting blown around by the Knight's own TK.
Counted
 
Does he do that in fight with Delta Warriors? He does danmaku from what I saw in clips.
They don't use it in their fight cause it'd be unfair gameplay-wise. But they do use it on Tenna right before the fight.
Yeah but Teleportation (which outranges Knight) can carry hardly here.
Sans' never used teleportion mid-fight to avoid attacks. And even if he did, unless he TP's a kilometer away, The Knight can still tag him with their magic since they have Hundreds of Meters of range.
 
But they do use it on Tenna right before the fight.
Fair but that seems just as a one-off instance and not something he regularly does, and Sans tanks that anyways.
Sans' never used teleportion mid-fight to avoid attacks.
Because he is fighting a freeking 12 y.o. with a knife.
And even if he did, unless he TP's a kilometer away, The Knight can still tag him with their magic since they have Hundreds of Meters of range.
I think if he decides to TP to avoid attacks, he'll make sure to teleport at the range that will actually allow him to do so.
 
Fair but that seems just as a one-off instance and not something he regularly does,
Like I noted, it's most likely gameplay reasons the Knight doesn't use it in their fight. Negating distance is something all Lightners can do with their basic melee strikes; the only time this isn't the case is when we're fighting them. A good example is Susie, who does it when we're fighting with her, but doesn't in her boss fight.
and Sans tanks that anyways.
Like I noted, there's not a crazy difference in AP and Dura (1.10 Tons vs 2.42 Tons). Since The Knight massively upcalses while Sans' downscales from their respective values, they should be close to equal here, so Sans can't just tank The Knight's attacks.
I think if he decides to TP to avoid attacks, he'll make sure to teleport at the range that will actually allow him to do so.
Sans has no way of knowing the Knight's range. Even if he did, the Knight can just close the distance with their own TP.
 
The Knight can pretty easily directly tag Sans with their ability to bypass physical distance using melee strikes since he can't dodge them.
s4tfzs2.gif

Clearly not lol
Him not knowing that at first isn’t even that big of a deal, like did we forget this is the same guy who could dodge attacks in his sleep?

And the idea that the Knight could consistently dodge sans’ attacks is a stretch to say the least. Their only dodging feats are turning into a sphere to avoid some straight-line spears from Undyne and a few Rude Busters, not exactly impressive when we’re talking about the guy whose attacks no one has been able to dodge in their first attempt.
It’s even worse when you realize the Knight usually chooses to tank hits rather than dodge (See their boss fight).

To make things worse, sans can almost instantly kill the Knight, while they'd need to land several hits to do so, assuming she can even tag him in the first place, given his superior reaction speed. Honestly, is there any scenario where the Knight wins that doesn’t involve instantly summoning the Titan?
 
s4tfzs2.gif

Clearly not lol
Him not knowing that at first isn’t even that big of a deal, like did we forget this is the same guy who could dodge attacks in his sleep?

And the idea that the Knight could consistently dodge sans’ attacks is a stretch to say the least. Their only dodging feats are turning into a sphere to avoid some straight-line spears from Undyne and a few Rude Busters, not exactly impressive when we’re talking about the guy whose attacks no one has been able to dodge in their first attempt.
It’s even worse when you realize the Knight usually chooses to tank hits rather than dodge (See their boss fight).

To make things worse, sans can almost instantly kill the Knight, while they'd need to land several hits to do so, assuming she can even tag him in the first place, given his superior reaction speed. Honestly, is there any scenario where the Knight wins that doesn’t involve instantly summoning the Titan?
I don’t think Sans is able to give his 100% when he has a migraine and his vision narrows
I think that in that state + the Knight's tunnel attack can get the job done
 
Sans seeing that the Knight doesn't hold back like it did with the Delta Warriors /j?
 
I'll vote Sans. Although the Knight has superior Danmaku. I think Sans has the superior arsenal of abilities to get him the W. Besides, he can teleport out of attacks or stop time and set his attacks while freezing the Knight and their own attacks.
 
s4tfzs2.gif

Clearly not lol
Him not knowing that at first isn’t even that big of a deal, like did we forget this is the same guy who could dodge attacks in his sleep?
Sans ≠ Gerson. Unlike that bum he's the real goat with actual good dodging feats.
Jokes aside, this is more a feat for Gerson than a weakness of Lightnear slashes. Sans has never dealt with slashes that just spawn on you before. At most Sans has avoided Frisk's attacks, which are nothing like Lightnear slashes. And given how fast the Knight can slash, even if he could avoid a single slash like Gerson he'll likely be overwhelmed when they go ballistic.
It’s even worse when you realize the Knight usually chooses to tank hits rather than dodge (See their boss fight).
The Knight not avoiding attacks in their boss prob just a gameplay thing since The Knight is shown avoiding attacks outside of their boss fight. The Knight avoids Susie's Rude Busters in the chap 4 cutscene when they tank them in their boss fight. They also avoided Undyne's spears when they prob could have tanked them as well.
 
Me sleepy so I'ma call it here for now. I might not be back to respond to stuff if I'm busy later, but I've done my best for my goat
a pixel art illustration of a fried chicken nugget on a white background .
 
I'll vote Sans. Although the Knight has superior Danmaku. I think Sans has the superior arsenal of abilities to get him the W. Besides, he can teleport out of attacks or stop time and set his attacks while freezing the Knight and their own attacks.
Counted
 
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