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(0-7-0) Who the **** is this robot in my lobby? Deku vs V1 (MHA vs ULTRAKILL)

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You better change that skin

HEY CLANKER! IM TALKING TO YOU!




Deku sees V1 in the drivethrough taking forever, Deku is mad cause he wants the All Might toy that is at the restaurant and V1's about to be the last one getting it

Izuku Midoriya (Deku) vs V1

7bip5ru9tsu61.png
deku-griddy.gif




Rules
  1. Battle takes place in the outside of a Burger King drivethrough (the street is nearby)​
  2. 10-15% Endeavor Agency Arc Deku will be used​
  3. High 7-C Key for V1​
  4. SBA​
  5. Both have prior knowledge on each other​
  6. Speed Equalized​
  7. Both start around 50 meters apart​



CharactersVotes
Deku
V1@Arkansalter2 , @Gamecooob, @Ms.Luzifer, @Naito-desu, @MannyQ361, @Delusionaltx2, @AyOgUyS
Inconclusive (V1 Becomes a student at UA)
DekuV1
Ap = 545.80 Kilotons of TNT, 550 Kilotons of TNT with 15%Ap = 428.89 Kilotons, higher with weaponry
LS= 394.50 Tons of Force (Class K), 418.62 Metric Tons of Force (Class K), 1498.10 Tons (Class M)LS = 283.42 tonnes (Class K)
 
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Alright, so.


I don't think Deku has seen movement like this mf V1 has. Rocket-riding, dashing, sliding, rocket-boosting, grappling hook, ALL while being the slipperiest goddamn robot on earth. AnaPre MIGHT help here, but V1 has experience in evading opponents faster than itself aswell, so it evens out.

What Deku's AnaPre does NOT help with (as far as I'm aware of), are the insta-hitscan BS. If Deku's AnaPre hasn't shown to be able to help him with projectiles or attacks that are literally instant to him, he's getting swiss cheese'd, not to mention this is some marksmanship he aint ever seen before.

Parry also just... kinda ***** Deku up here as V1 legit takes 0 damage from parrying the feat he scales to. So, any dash, any ranged blast, blackwhip, might just not work.

Add on the fact that we're giving V1 Dual Wield, the damage intensifies, and the coins legit turn to Danmaku now.

Add on the fact that V1 is more tanky due to the Blood Orb.

IMO, V1 clutches through.
 
Alright, so.


I don't think Deku has seen movement like this mf V1 has. Rocket-riding, dashing, sliding, rocket-boosting, grappling hook, ALL while being the slipperiest goddamn robot on earth. AnaPre MIGHT help here, but V1 has experience in evading opponents faster than itself aswell, so it evens out.

What Deku's AnaPre does NOT help with (as far as I'm aware of), are the insta-hitscan BS. If Deku's AnaPre hasn't shown to be able to help him with projectiles or attacks that are literally instant to him, he's getting swiss cheese'd, not to mention this is some marksmanship he aint ever seen before.

Parry also just... kinda ***** Deku up here as V1 legit takes 0 damage from parrying the feat he scales to. So, any dash, any ranged blast, blackwhip, might just not work.

Add on the fact that we're giving V1 Dual Wield, the damage intensifies, and the coins legit turn to Danmaku now.

Add on the fact that V1 is more tanky due to the Blood Orb.

IMO, V1 clutches through.
might remove orbs then
 
Dual wielding orbs make V1 to gain an extra arm and use two of the same weapon

it could stack (granted its a short time) and V1 can likely spam the coin even harder

Blood orb gives him hp and works to bump his dura
Alr, gonna wait for some other arguments, since I haven't played Ultrakill myself and doesn't really know how V1 operates
 
So Im pretty sure in the MHA verse there is a burger king that will sell All Might Toys

Or Stars & Stripes toys since I dont think Burger Kings in japan
 
oh word

I wonder if they ever went crazy w the burger king mascot like how they did w Ronald McDonald in the 2000's to 2010's
That'd legit be dope if they did.

On another note, I remember they recently released an item, its like a regular meat-patty burger except they use rice patties for buns. Think it was something like "The Pickleball Burger" or something like that.
 
I have some question about Deku. How in character is for him to pick the large piece of ground and smack opponent with it? I mean, that possibly could give him some additional range
 
Couldn't he predict the parry?
I mean, he's seeing this robot for the first time, predict his movements maybe but why could he predict that he's just gonna swing his arm and smack that piece of ground away?

Even if he could, I don't see why predicting it would stop it.
 
Question. Can Deku survive new assholes where his head should be? A good shot to the dome and that's that, no?
 
Going with V1. Deku can't survive new assholes where his head should be. Sure, the analytical prediction might help, but that doesn't mean that he won't slip up once and... well..

V1, mid diff.
 
Oh so this might be interesting then if it does

Also both have prior knowledge so that speed amps a ticking time bomb unless Deku in character starts going all out if he knows about V1
 
Also both have prior knowledge so that speed amps a ticking time bomb unless Deku in character starts going all out if he knows about V1
I think V1 should be fine. Thing is V1 can still hold its own against stats amped foes, while Deku lacks proper options for dealing with blitzing minuscule metals with pinpoint accuracy.

Anyway for the other stuff. Deku can use Blackwhips to restrain V1, but it can switch to Knuckleblaster to rupture them with shockwaves, since it scales well above a shield that tanks and deflects other V1 attacks. And that’s assuming it cannot just dodge or feedbackin (Besides V1 will eventually become Class M, but that thread might take forever to finish so whatever ig)
Deku's fighting style is very similar to that of Prime Souls, who are just as ridiculously mobile. So V1 can react to his attacks, or at least parry them just fine. And parrying means Deku’s own strikes get sent right back at him with even more power behind, also applies to Delaware Smashes so he lacks ranged options.
Healing through blood and parrying also help a lot.
 
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