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V1 (ULTRAKILL) vs. Garou (18-14-0)

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Damn ultrakill got upgraded to H-7C? This is interesting. I have an idea.
Trollface.png
 
Ok now on with the match, Garou will obviously just try to give pursuit while V1 will try to Danmaku spam.
One thing to note is that V1 canNOT let Garou get close or it's game over.

But ngl going with Garou. He can copy V1's parry and basically everything else V1 has, not to mention the attack reflection, and the superior LS.
Eventually, V1 is gonna get a little too close for comfort and from there, it's game over.

Garou, mid-high diff.
 
Ok now on with the match, Garou will obviously just try to give pursuit while V1 will try to Danmaku spam.
One thing to note is that V1 canNOT let Garou get close or it's game over.

But ngl going with Garou. He can copy V1's parry and basically everything else V1 has, not to mention the attack reflection, and the superior LS.
Eventually, V1 is gonna get a little too close for comfort and from there, it's game over.

Garou, mid-high diff.
Getting close isn't an issue, considering that Cross Counter will damage him for even the slightest action. You also need to prove that he can reflect these microscopic flakes and has npi for energy-based blasts, and the fact that these attacks blitz him. V1 simply dodges god Garou and can disintegrate enemies on his level in several seconds (e.g. Ferrymen and Insurrectionists), who themselves have infinite stamina and massive pain tolerance. He can't copy V1's parry abilities because it's a technology-based thing- you need to prove he can. This isn't Golden Ball, he doesn’t even have enough stuff to counter V1 arsenal that effectively. Sure, he can adapt, but V1 has enough combat prowess to finish the fight before that happens.
 
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V1's parry is tech-based and have some hax behind it (vector manip), so thats outta the question for Garou. V1 also mostly goes for ranged weaponry, which Garou lacks and thus copying that will be useless.
V1 also heavily outmaneurvers Garou.

On the other hand, Garou can tank a lot before going down and will be a problem if he can catch V1 in melee range, which V1 would need to be to try to heal from possible damage and restore more stamina.

I'm going with V1, extreme diff. Either that or incon
 
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What stops Garou from just deflecting V1s projectiles with his water polo carbon fist or whatever it's called?
It's water stream rock smashing 💔
The Revolvers' projectiles are microscopic in size, and the Piercer also fires energy beams; the Shotgun fires heat pellets aka literal air, and the Railcannons fire electricity and more energy beams and so on; a quicc check shows that Garou in this key doesn't have npi so he's gonna have a hard time dealing with them (The rockets also detonate both on impact and upon contact with blood, and V1 can stop them mid-air to shoot at them too).
 
It's water stream rock smashing 💔
The Revolvers' projectiles are microscopic in size,
Does that somehow bypass durability? Because if not Garou can just predict their trajectory and deflect them like that.
Either way he can aim-dodge them.
and the Piercer also fires energy beams.
Water polo thingy could deflect Rovers energy blasts so that shouldn't be an issue.
The Shotgun fires heat pellets aka literal air,
Doesn't seem to be much different from energy blasts in terms of reflecting stuff.
and the Railcannons fire electricity and more energy beams and so on.
Garou resists electricity so that's fine.
A quicc check shows that Garou in this key doesn't have npi too sooo (The rockets also detonate both on impact and upon contact with blood, and V1 can stop them mid-air to shoot at them too)
Weirdly enough none of Garous keys have NPI as far as I remember.

Anyway most of this seems like stuff Garou can precog dodge or worst case scenario deflect, at least on paper. How good is the danmaku? Because if Garou is allowed to grow he'd end up blitzing V1 so he needs to be taken out quick
 
Does that somehow bypass durability? Because if not Garou can just predict their trajectory and deflect them like that.
Either way he can aim-dodge them.
They kind of do i guess? It's more of piercing damage, and they can still shoot through those who are way tougher than V1 by a mile multiple times well enough, smth like Electric Railcannon also has infinite piercing power. They are minuscule bullets and can outspeed everything in the verse, so deflecting should be hard. Same with aim-dodging, since V1 has like, probably one of the best aiming feats on this site and can reliably and consistently tag V2.
Water polo thingy could deflect Rovers energy blasts so that shouldn't be an issue.
Doesn't seem to be much different from energy blasts in terms of reflecting stuff.
Weirdly enough none of Garous keys have NPI as far as I remember.
Is there a specific moments where Garou deflected energy and other np stuff?
Garou resists electricity so that's fine.
I mean, they still have some kind of force or whatever, so it's still gonna deal some damage.
Anyway most of this seems like stuff Garou can precog dodge or worst case scenario deflect, at least on paper. How good is the danmaku? Because if Garou is allowed to grow he'd end up blitzing V1 so he needs to be taken out quick
Not sure if I should call V1's stuff danmaku, it's more about precision. Taking out opponents as quickly as possible is V1's thing, as he can swiftly kill multiple guys who are at the very least comparable to him in physicals. He also deals with these peeps when they get amped in health and speed (Cybergrind thing) and can parry the same kind of blitzing minuscule bullets via skill, so he should be fine.
 
They kind of do i guess? It's more of piercing damage, and they can still shoot through those who are way tougher than V1 by a mile multiple times well enough, smth like Electric Railcannon also has infinite piercing power. They are minuscule bullets and can outspeed everything in the verse, so deflecting should be hard. Same with aim-dodging, since V1 has like, probably one of the best aiming feats on this site and can reliably and consistently tag V2.
What's the feat?
Is there a specific moments where Garou deflected energy and other np stuff?
Not sure if Garou specifically but Bang did it and Garou uses the very same reflection technique from the same martial art.
Not sure if I should call V1's stuff danmaku, it's more about precision. Taking out opponents as quickly as possible is V1's thing, as he can swiftly kill multiple guys who are at the very least comparable to him in physicals. He also deals with these peeps when they get amped in health and speed (Cybergrind thing) and can parry the same kind of blitzing minuscule bullets via skill, so he should be fine.
Then Garou just grows even further. As long as he's not dead he'll continue to grow stronger/faster and more skilled so unless V1 kills him super fast, it'll end up getting stat stomped
 
What's the feat?
Which one? Meh, I'll just guess.
V1's feats and arsenal are on his profile. V2 is comparable but slightly inferior in the first match before copying V1's tech and strat in the second one.
Not sure if Garou specifically but Bang did it and Garou uses the very same reflection technique from the same martial art.
Ah right Bang did that. But i dunno- shouldn't npi come from their physicals instead of martial arts techniques?
Then Garou just grows even further. As long as he's not dead he'll continue to grow stronger/faster and more skilled so unless V1 kills him super fast, it'll end up getting stat stomped
Ehhhhh if it's a stat stomp should i unequalize the speed so it takes more time for him to AD-ing ?
 
Which one?
I'm asking you for the aim dodging feat you mentioned. Because it seems like precog will be a major aspect of the fight.
Ah right Bang did that. But i dunno- shouldn't npi come from their physicals instead of martial arts techniques?
Energy blasts don't need NPI to be interacted with.
Ehhhhh if it's a stat stomp should i unequalize the speed so it takes more time for him to AD-ing ?
Wouldn't Garou get speed blitzed in that case?
 
Going for V1 here, he has enough ranged options to keep Garou away at a distance and potentially overwhelm him. Nor can Garou copy him due to being a machine n all
 
Going for V1 here, he has enough ranged options to keep Garou away at a distance and potentially overwhelm him. Nor can Garou copy him due to being a machine n all
Temporarily counted
 
I can't exactly tell what's going on there ngl
Pretty sure they do.
I don’t see why and none the pages I read say so
The gap is 2.43x (Mach 103.2 vs. Mach 42.3)- quite big, but Garou is him so idk if it’s necessarily a blitz.
Actually lowkey if it's just almost too big for him it would force him into evolving even faster so it might actually be a negative for V1.
Since the biggest jumps in power usual occur at a near death experience
 
Ah right Bang did that. But i dunno- shouldn't npi come from their physicals instead of martial arts techniques?
It's the speciality of the martial art. OPM martial arts are op. Lmao, even the martial art Bang and Garou uses is based on energy manipulation.

What are V1's abilities that would be useful in this fight?
 
I can't exactly tell what's going on there ngl
typical non-Ultrakill player moment
I don’t see why and none the pages I read say so
V1 himself have npi with one of the reason being punch away energy projectiles, cause energy is like intangible and stuff.
Actually lowkey if it's just almost too big for him it would force him into evolving even faster so it might actually be a negative for V1.
Since the biggest jumps in power usual occur at a near death experience
So it's either V1 gets demolished by Garou's amping or V1 kills him just in time since he has that level of combat prowess and Cross Counter no ? These are the some of enemies V1 has to deal with (talking about immo 2 and stamina and the like, not skills or anything). They're already stronger than him and further amped by Radiance, yet V1 kills tens of them in a really short time during Cybergrind (aka the funniest and most bullshit thing I can bring out in vs threads don't use it against Reaper tho or he's gonna bring out WF or CoH type skillwanks.)
 
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It's the speciality of the martial art. OPM martial arts are op. Lmao, even the martial art Bang and Garou uses is based on energy manipulation.
I thought it was just op because it can redirect most attacks- wdym it even based/has energy manip damn 😭
What are V1's abilities that would be useful in this fight?
Mainly Cross Counter, its danmaku-dodging and arsenal that should actually be able to hit Garou.
 
V1 himself have npi with one of the reason being punch away energy projectiles, cause energy is like intangible and stuff.
I don’t think I've ever seen anyone get NPI or intangibility for energy projectiles ngl.

Either way I think it's pretty obvious Garou can interact with them scaling off of Bang. Worst case scenario it's just missing from the profile
So it's either V1 gets demolished by Garou's amping or V1 kills him just in time since he has that level of combat prowess and Cross Counter no ?
Basically? Like I said V1 has to kill him really fast or it's screwed (or rather unscrewed lmao)
 
It's not explained here + not in the profile either (I couldn't find it at least)
It's under Vector Manip
How strong is the Danmaku? (also the shape and direction)
It's also on the profile, but here's one of them- basically all the enemies spam huge volleys of bullets, including homing projectiles and hitscans from miniguns, plus multiple high-caliber snipers aiming at him
Which arsenals here would cause Garou trouble though?
Revolvers because their bullets are extremely small and will blitz Garou, rockets since the moment they make contact, they explode, and Feedbacker- probably more
 
It's also on the profile, but here's one of them- basically all the enemies spam huge volleys of bullets, including homing projectiles and hitscans from miniguns, plus multiple high-caliber snipers aiming at him
Yeah no this fight isn't for me. You're evil if you think my eyes are evolved enough to be able to follow what's happening in that video.
 
Garou is immune to firearm danmaku.

Garou can deflect energy beams.

Garou can read the flow of energy within V1's feedbacker arm and negate his attack reflection with his own or just straight up copy it.

The speed discrepancy will only force Garou to grow in speed until he has the advantage.

What else can V1 do because nothing that has been presented would pose even the slightest threat to Garou.
 
The **** does "immune to danmaku" mean???? He will get wore down by trying to deflect things above his paygrade and that are way faster than both of them and also get higher ap. Again, V1's parry system is technology hax/vector manip, not physical energy flow.
 
The **** does "immune to danmaku" mean???? He will get wore down by trying to deflect things above his paygrade and that are way faster than both of them and also get higher ap.
Doing something like this



While running on 0 sleep across several days, with fatal injuries, riddled with arrows, and pumped full with poison.

Again, V1's parry system is technology hax/vector manip, not physical energy flow.
Doesn't matter. Garou is able to read the flow of the vectors energy and counter it. His Water Stream Rock Smashing Fist is capable of completely negating attack reflection of opponents.
 
He can't copy powers or tech man. He ain't copying the feedbacker.

And can he deal with shots coming from all angles and at a speed that blitzes both of them? Attack speed from weapons isn't equalized, and the revolvers and railcannons fire at a speed that looks instantaneous from V1's perspective.

Its not gonna be a quick fight due to his willpower and pain tolerance, but a single headshot will probably end the fight since he hasn't shown the ability to survive brain injuries.
 
He can't copy powers or tech man. He ain't copying the feedbacker.
Doesn't matter. Garou is able to read the flow of the vectors energy and counter it. His Water Stream Rock Smashing Fist is capable of completely negating attack reflection of opponents.

And can he deal with shots coming from all angles and at a speed that blitzes both of them? Attack speed from weapons isn't equalized, and the revolvers and railcannons fire at a speed that looks instantaneous from V1's perspective.
Yes. Garou has psuedo-precog that allows him to predict the trajectory of the attack before it's even shot. He doesn't need to move after it's shot to deflect it as he can just create a forcefield for all attacks.
Its not gonna be a quick fight due to his willpower and pain tolerance, but a single headshot will probably end the fight since he hasn't shown the ability to survive brain injuries.
Issue is Garou can avoid attacks like those while in narrow spaces with minimum lighting.

With Garou's instincts, predictive abilities and attack reflection, he won't get hit a single time.
 
Yes. Garou has psuedo-precog that allows him to predict the trajectory of the attack before it's even shot. He doesn't need to move after it's shot to deflect it as he can just create a forcefield for all attacks.
The forcefield clearly revolves around still moving his limbs there. again, homing attack that completely blitzes his senses isn't something he was shown to be able to deal with, even with his pseudo-precog
 
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