So the pluses of Saiki are:
-Passive telepathy with planetary range
-Paralysis inducement via telekinesis (I did not find a value for KHS class Y so I will assume it is the baseline, which would make a difference of 1.21202715881x in favor of KHS.)
-Passive precognition that will activate when something bad is about to affect Kusuo.
-Mind Hax which in turn works as Reality Warping, Law Manipulation, Subjective Reality, Biological Manipulation
-3-layer Power Nullification, 2 layer resistance to power null
-Perception Manipulation/Illusion Creation
-BFR (
can send it to another universe) and
Temporal BFR
-Petrification
that once turned to stone is the same as being dead
-Curse Manipulation (Can put
curses quite
powerful)
-Plot Manip
-Immersion
-Instinctive Action
which works at a difference
of 100x
-Transmutation/Sealing
can fuse it into the ground
-Sleep Manipulation
baby rattle gg
-Reactive Evolution
-Deconstruction (able to
deconstruct things into sand like how he did it to his fathers items)
-Durability Negation via Water Manipulation (
The power to evaporate just enough water from a living creatures body to put them at the brink of death)
-Duplication via
Bilocation
The vast majority of Kusuo's abilities are thought-based. To add, all of Kusuo's abilities are 4-D. So if KHS does not have 4-D resistances gg