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I mad this thread to revise the Player movement speed.
According to the TF2 wikia , alongside the Official valve developer software: Hammer units are the unit of measurement used by Source Engine games. It is also used to judge the speed of and players in-game, mostly for competitive play. 1 Hammer unit is 1/16 of a foot (or 1.904 centimeters), and is the minimum distance the Source Engine can measure. / The distance is equal to 1 inch, or 3/4 of an inch (varies by game, some games may not even have a definite scale). Speed is a measurement of how fast something moves. Source measures speed in units per second, almost universally.
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Almost all Valve games, if not em all, uses the same measurement, which is hammers per second or units per second. TF2 also shares the same measurement as CSGO and other valve games, such as left 4 dead. The fastest character in the TF2 is the Scout. He moves at 400 Hammer Units. The Player from CS, however, moves at 250 Hammer Units by default while holding the Knife.
The Heavy also moves at 230 Hammer Units.
CSGO :
Speed in games is measured in hammer units. The speed at which the player moves is dependent on the player's current active equipped weapon - a bulkier and heavier weapon like the AWP will slow down the player, while a smaller and lighter weapon like the Knife will allow the player to move at high speeds.
Equipping the Knife allows the player to move at default speed in all games, at 250 hammer units/second. In earlier games, pistols, grenades, and some submachine guns also allow players to move at this speed, and the Scout increases the players' speed to 260 units/second. These attributes were removed in Global Offensive, and only the knife and the C4 will grant the players the highest movement speed of 250 units/second.
Note: While bunny hopping the player could surpass 2000 Units per second in earlier versions. The speed changes depending on the amount of fps of a player
How is 260 units per second considered Below Average Human and 230 units per second considered Subsonic? I dont get it.
According to the TF2 wikia , alongside the Official valve developer software: Hammer units are the unit of measurement used by Source Engine games. It is also used to judge the speed of and players in-game, mostly for competitive play. 1 Hammer unit is 1/16 of a foot (or 1.904 centimeters), and is the minimum distance the Source Engine can measure. / The distance is equal to 1 inch, or 3/4 of an inch (varies by game, some games may not even have a definite scale). Speed is a measurement of how fast something moves. Source measures speed in units per second, almost universally.
-------------------------------------------------------------------
Almost all Valve games, if not em all, uses the same measurement, which is hammers per second or units per second. TF2 also shares the same measurement as CSGO and other valve games, such as left 4 dead. The fastest character in the TF2 is the Scout. He moves at 400 Hammer Units. The Player from CS, however, moves at 250 Hammer Units by default while holding the Knife.
The Heavy also moves at 230 Hammer Units.
CSGO :
Speed in games is measured in hammer units. The speed at which the player moves is dependent on the player's current active equipped weapon - a bulkier and heavier weapon like the AWP will slow down the player, while a smaller and lighter weapon like the Knife will allow the player to move at high speeds.
Equipping the Knife allows the player to move at default speed in all games, at 250 hammer units/second. In earlier games, pistols, grenades, and some submachine guns also allow players to move at this speed, and the Scout increases the players' speed to 260 units/second. These attributes were removed in Global Offensive, and only the knife and the C4 will grant the players the highest movement speed of 250 units/second.
Note: While bunny hopping the player could surpass 2000 Units per second in earlier versions. The speed changes depending on the amount of fps of a player
How is 260 units per second considered Below Average Human and 230 units per second considered Subsonic? I dont get it.