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Archie Sonic Revision: Power of the Toon Force

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Finally got around to doing this. It should be simple enough.

Speed Adjustment
As is commonly displayed in the Archie Comics, the Super Peel Out is a common technique Sonic uses to move faster than he can normally. A Super Emerald can achieve the same result, but it also makes him transform so I'll avoid mentioning it. There's also that water ball feat, which is a good supporting feat for MFTL+ (even if nobody's questioning it). As such, his speed section should look like this.

Massively FTL+ (Insert calc here. Can form and throw a ball of water in a tenth of a femtosecond), faster with Super Peel Out.

Durability Adjustment
So, there's currently a small blurb in Sonic's Notable Attacks/Techniques section labeled Enhanced Durability and some scans in the stamina section. I feel like we can transition some of that over to the durability section. Maybe something like this would work.

Durability: Solar System level (Withstood multiple attacks from the Egg Beater and noted to have greater durability due to collecting a multitude of Power Rings. Can shrug off attacks from Metal Sonic while he was boosted by the Power Gem, and who Sonic considered vastly superior to him.)

Ability Additions
We all know Archie Sonic has 4th Wall Breaking, and for good reason. This guy loves talking to the audience (These were all in the first issue, btw, there's so much more). A sillier scan even has him fighting his own shadow. While Sonic already has this, I'm aiming to group it up and make it more neat with some scans.

Sonic gets the following:

  • Body Control (Can sharpen his quills to perform spin attacks, and can do the same with his hands)
From the Plot Manipulation page: "Plot Manipulation is the ability to control the plot itself. Examples include altering the plot, creating/destroying stories, changing speech bubbles, changing the setting, etc. It is a variation of Reality Warping."

Plot Manip was brought up previously. I'm overall neutral on whether it's accepted or not so don't attack me for it , but I think there should be a little more reasoning other than "It's a gag feat so no". Especially considering how regular it is for goofy and out of pocket things to happen in the earlier comics, and how it does seem to meet the requirements for Plot Manip pretty well. Even if PM isn't accepted, Immersion seems reasonable. Again, not too important to me, but I figured it was worth a more in-depth convo at least.

NPI is for his Base Form depending on whether or not beating up your shadow even gives you that. I... Personally have no idea. Could harming a shadow give you NPI? Or is it just unspecified hax?

  • Statistics Amplification (Can use the Super Peel Out technique to increase his natural speed or amplify the power behind his punches) {See Notable Attacks/Techniques for scans}
Other Additions
Resistance to Curse Manipulation (Unaffected by the curses from Mogul and Finitevus, whereas everyone else was affected)

Resistance to Poisons and Radiation (Can traverse through toxic areas and wastelands while remaining unaffected) (Should be given to Tails and Sally as well.)

Resistance to scalding temperatures (Only slightly bothered and hurt by contact with molten lava)

Notable Attacks/Techniques
Base:

The Super Peel Out is already on the profile, but this is a revamped description of the technique.

  • Super Peel Out: Also known as the Figure-Eight Peel-Out. Sonic can move his legs in a pattern similar to the "infinity" symbol for multiple purposes. He csn build up speed while remaining stationary, can let him move at speeds faster than he's normally capable of, also allows Sonic to amplify the power behind his punches, and can be used to swiftly evade attacks.
  • Boost: Accelerating to top speeds while coated in a blue aura, Sonic rockets forward as a highly destructive projectile to mow down anything in his way.
  • Whirlwind Spin: By spinning in tight circles, Sonic is capable of unleashing winds to blow away multiple enemies at once.
  • Vortex Vacuum: Sonic circles around the opponent at high speeds to extinguish flames and cut off oxygen supply, effectively suffocating them.
Super Sonic:

  • Intangibility: Sonic has been shown capable of effortlessly passing through his enemies, which leaves a disorienting and tickling after-effect on the person from his phasing.
 
Yeah, those are pretty straightforward.

The Plot Manip and Immersion is kinda iffy territory, as it is a gag feat, but I personally think the latter seems safer than the former. I just wanna know whether hitting shadows can give NPI, or if it's just a hax that has to be listed.
 
I guess the plot manipulation is fine, but I don't think it'd be something that's really useful for combat purposes.

The rest looks good.
 
The rest seem like just gag feats from the early days of Archie. Kinda like Kid Goku Power Pole'ing to the moon in early DB.
 
Archie Sonic comics get a lot more serious as time goes on, but (as Js said) it was very much like Looney Toons back then. There are myriads of fourth wall breaks, things as silly as interacting with your shadow, etc.

Being a one-time gag shouldn't discredit the feat when the entire vibe of the comics at that point was to be self-aware and goofy. It's different for Dragon Ball, because people like Arale existed but there was also a serious plot unfolding. All of the early Archie Sonic Comics had Eggman doing something silly, Sonic brealing the fourth wall and doing something sillier, then the latter beating the former. Besides, I know a fellow toonforcer that has plenty of abilities from one-time showings. Why is this any different?
 
Seems fine, not completely sure about Non Phisical Interaction, the Looney Tunes char. also needs to have the first three abities.
 
Agree with this, although doesn't he mentions that he only hit his shadow because he was going faster than light or something?
 
Genericstickman said:
Having 4th Wall + Plot Manipulation can sometimes give resistence to Plot Manipulation, example being Monika
Monika has resistance to it for outright breaking out of the script, not for just having 4th wall awareness.
 
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