- 82
- 1
After reading about SBA, I'm curious about multiple things.
1. Some abilities gains massive advantage from bystanders (ex. Mind control, Necromancy) but SBA regulation didn't specified the population of the battlefield. And if there's someone, what would they be doing? Between hiding in their home and walking around in the street there're big difference. Some char might decide to pretended to be a bystander since they don't know each other face for example.
2. What to do in case that no one start a fight because they don't know each other? Some char have range far greater than 4km but have very limited information gathering ability. This will make the starting distance became 4km and most likely out of each detection range. What if, in search of the opponent, they go in an opposite direction? This is especially true when a battle supposed to happen in an area with a lot of obstruction like New York.
3. While the char have absolutely no knowledge of each other, what about knowledge of the battlefield it self? Do they know the condition of winning? Do they know where their opponent spawn? Do they know where they're supposed to fight? Do they know the range which make them considered BFR'ed? If they're in middle age would they know about New York technology? Some char would be able to devise better plan when knowing those thing. (Especially char that start a fight with retreat then gather information and come back)
1. Some abilities gains massive advantage from bystanders (ex. Mind control, Necromancy) but SBA regulation didn't specified the population of the battlefield. And if there's someone, what would they be doing? Between hiding in their home and walking around in the street there're big difference. Some char might decide to pretended to be a bystander since they don't know each other face for example.
2. What to do in case that no one start a fight because they don't know each other? Some char have range far greater than 4km but have very limited information gathering ability. This will make the starting distance became 4km and most likely out of each detection range. What if, in search of the opponent, they go in an opposite direction? This is especially true when a battle supposed to happen in an area with a lot of obstruction like New York.
3. While the char have absolutely no knowledge of each other, what about knowledge of the battlefield it self? Do they know the condition of winning? Do they know where their opponent spawn? Do they know where they're supposed to fight? Do they know the range which make them considered BFR'ed? If they're in middle age would they know about New York technology? Some char would be able to devise better plan when knowing those thing. (Especially char that start a fight with retreat then gather information and come back)