Geo's abilties: Superhuman Strength, Superhuman Speed, Teleportation, Energy Manipulation, Intangibility against Non EM-based attacks, Auto Lock-On System, Immunity to Hypnosis, various additional powers via Battle Cards and Ability Slots, Can create voids in space to close distances with Omega-Xis's assitance | Various Elemental Powers and additional powers depending on form | Constant Barrier Creation (known to stop the effects of any one attack per barrier), Expert Swordsman, Immunity to lock-on based targeting systems, inflicts paralysis upon hitting opponent with a non-elemental attack | Wind, Wood, Fire, and Lightning Manipulation, can avoid damage by creating clones, able to bypass intangibility and lock-on to invisible targets | Noise Generation (can create massive amounts of radiation that weaken EM Beings and sicken others to the point of collapse just by being around them), Black Hole Generation as Black Ace, Drastically enhanced analytical ability (stated to be Universal Level, bordering on precognition), Flight as Black Ace, Immune to physical and mental interference as Red Joker
Jenny's abilities: Superhuman Physical Characteristics, Enhanced Senses, X-Ray Vision, Infrared Vision, Electromagnetic Vision, Ultraviolet vision, Energy Beams, Shapeshifting, Flight, Multilingualism, Mastery of various heavy armaments